Player Matchup

Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Masters
FloydMayweatherJ
Bastet
Masters
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
3,104 MMR
Solo
Achilles
Achilles
Masters
Lawbster
Achilles
Masters
Level 160
God Stats
5W - 8L
1,517 SR
Queue Stats
253W - 240L
2,803 MMR
Solo
Kukulkan
Kukulkan
Masters
apriuL
Kukulkan
Masters
Level 113
God Stats
1W - 1L
1,754 SR
Queue Stats
74W - 79L
3,049 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 140
1,554 SR
2,391 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 150
1,580 SR
3,088 MMR
Medusa
Medusa
Grandmaster
Echrome
Medusa
Grandmaster
Level 160
God Stats
8W - 4L
1,589 SR
Queue Stats
189W - 89L
3,500 MMR
Solo
Scylla
Scylla
Masters
KenyaSwolluw
Scylla
Masters
Level 109
God Stats
13W - 13L
1,500 SR
Queue Stats
602W - 584L
2,804 MMR
Solo
Sun Wukong
Sun Wukong
Masters
KíngEdward
Sun Wukong
Masters
Level 160
God Stats
8W - 8L
1,532 SR
Queue Stats
408W - 360L
2,768 MMR
Solo
Awilix
Awilix
Masters
MastKiII
Awilix
Masters
Level 160
God Stats
34W - 27L
1,604 SR
Queue Stats
592W - 487L
3,478 MMR
Solo
Sobek
Sobek
Masters
Xalvia
Sobek
Masters
Level 160
God Stats
18W - 13L
1,677 SR
Queue Stats
431W - 390L
2,888 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
6 / 6 / 1
12,046
548
12,063
19,919
9,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
 
Ah Muzen Cab
16
0 / 10 / 2
9,973
453
6,698
16,605
2,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 9 / 2
10,825
492
15,255
28,059
9,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Lawbster
Achilles
15
0 / 4 / 2
9,100
414
7,734
22,418
18,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
apriuL
Kukulkan
17
0 / 8 / 1
10,220
465
15,501
18,222
9,854
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MercuryGebCliodhnaKhepri

VS

Bans
OdinCamazotzHelFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Echrome
Medusa
20
6 / 2 / 9
14,627
665
24,455
15,885
7,670
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
20
9 / 1 / 4
13,734
624
15,640
10,244
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
KíngEdward
Sun Wukong
20
5 / 3 / 7
13,068
594
12,575
22,442
18,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
MastKiII
Awilix
20
14 / 1 / 8
15,137
688
21,910
18,176
10,509
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
Xalvia
Sobek
18
3 / 0 / 18
12,452
566
10,542
24,328
32,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
83
7
Kills
37
37
Deaths
7
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
6
6
1
1.08
L
Ah Muzen Cab
 
Ah Muzen Cab
0
10
2
0.1
W
Medusa
Echrome
Medusa
6
2
9
5.25
L
1
9
2
0.22
W
Scylla
9
1
4
11
W
Sun Wukong
KíngEdward
Sun Wukong
5
3
7
2.83
L
Achilles
Lawbster
Achilles
0
4
2
0.25
W
Awilix
MastKiII
Awilix
14
1
8
18
W
Sobek
Xalvia
Sobek
3
0
18
12
L
Kukulkan
apriuL
Kukulkan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,251
Damage
85,122
105,223
Taken
91,075
49,280
Mitigated
73,988
29,903
Healing
36,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
12,063
6,731
0
6,694
19,919
9,916
0
4,025
15,648
0
69,426
L
Ah Muzen Cab
 
Ah Muzen Cab
6,698
2,293
0
2,408
16,605
2,285
2,679
2,800
13,725
0
80,260
W
Medusa
Echrome
Medusa
24,455
13,647
0
9,033
15,885
7,670
4,087
954
14,931
0
164,291
L
15,255
3,591
0
12,619
28,059
9,153
552
2,708
24,496
0
80,783
W
Scylla
15,640
2,193
0
3,736
10,244
4,306
408
4,237
6,007
106,292
0
W
Sun Wukong
KíngEdward
Sun Wukong
12,575
2,783
0
10,383
22,442
18,552
275
2,293
20,149
0
82,553
L
Achilles
Lawbster
Achilles
7,734
2,400
305
4,159
22,418
18,072
0
8,611
13,570
0
33,554
W
Awilix
MastKiII
Awilix
21,910
10,732
0
2,269
18,176
10,509
2,017
2,405
15,207
0
163,778
W
Sobek
Xalvia
Sobek
10,542
784
1,162
9,586
24,328
32,951
461
6,045
16,411
31,825
0
L
Kukulkan
apriuL
Kukulkan
15,501
1,161
576
3,142
18,222
9,854
0
7,609
10,306
98,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,164
Gold Earned
69,018
692
Minions Killed
899
0
Camps Cleared
0
2,041,181
Distance Traveled
2,358,209
17
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,046
548
115
5
0
446,153
4
L
Ah Muzen Cab
9,973
453
156
7
0
377,827
6
W
Medusa
14,627
665
277
13
0
412,626
13
L
Bastet
10,825
492
160
7
0
401,867
1
W
Scylla
13,734
624
216
10
0
435,999
13
W
Sun Wukong
13,068
594
171
8
0
459,761
6
L
Achilles
9,100
414
48
2
0
439,164
5
W
Awilix
15,137
688
197
9
0
572,854
12
W
Sobek
12,452
566
38
2
0
476,969
7
L
Kukulkan
10,220
465
213
10
0
376,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role