Player Matchup

Charybdis
Charybdis
GodKingFarkas
Charybdis
Level 104
God Stats
0W - 1L
1,332 SR
Queue Stats
18W - 21L
1,543 Elo+
Solo
Artemis
Artemis
Jbolivar99
Artemis
Level 126
God Stats
1W - 1L
1,718 SR
Queue Stats
47W - 44L
1,548 Elo+
Party 1
Amaterasu
Amaterasu
LUIS-EXTRIME
Amaterasu
Level 129
God Stats
4W - 9L
1,343 SR
Queue Stats
738W - 675L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
Prodigie99
Baron Samedi
Level 73
God Stats
0W - 1L
1,724 SR
Queue Stats
8W - 9L
1,562 Elo+
Party 1
Vulcan
Vulcan
Sqvorpio
Vulcan
Level 87
God Stats
10W - 4L
1,890 SR
Queue Stats
263W - 254L
1,420 Elo+
Solo
Team Averages
Level 104
1,602 SR
1,518 Elo+

VS

Team Averages
Level 122
1,507 SR
1,467 Elo+
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BiffBronski
Sun Wukong
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,393 Elo+
Solo
Ymir
Ymir
Drussnaga
Ymir
Level 140
God Stats
2W - 0L
1,705 SR
Queue Stats
124W - 144L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
ShuichiKurama
Baron Samedi
Level 143
God Stats
2W - 0L
1,466 SR
Queue Stats
132W - 119L
1,541 Elo+
Solo
Chernobog
Chernobog
contravariant
Chernobog
Level 28
God Stats
4W - 3L
1,363 SR
Queue Stats
44W - 39L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GodKingFarkas
Charybdis
20
6 / 5 / 14
12,885
805
27,936
17,590
6,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Jbolivar99
Artemis
19
5 / 5 / 16
11,801
738
22,249
17,573
6,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
LUIS-EXTRIME
Amaterasu
17
2 / 7 / 16
11,529
721
12,530
35,331
30,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Prodigie99
Baron Samedi
16
1 / 4 / 19
10,882
680
11,978
16,561
14,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Sqvorpio
Vulcan
19
7 / 7 / 11
12,214
763
26,289
15,914
6,447
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
1 / 7 / 12
10,913
682
14,350
32,078
19,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
BiffBronski
Sun Wukong
19
3 / 4 / 13
11,919
745
13,492
19,867
24,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
19
2 / 5 / 23
11,782
736
11,708
30,577
41,901
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ShuichiKurama
Baron Samedi
19
7 / 2 / 15
12,310
769
20,035
17,000
7,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
contravariant
Chernobog
20
15 / 4 / 9
14,537
909
35,628
19,077
9,588
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
100
21
Kills
28
28
Deaths
22
76
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
7
12
1
W
Sun Wukong
BiffBronski
Sun Wukong
3
4
13
2.38
W
Ymir
2
5
23
2.7
L
Charybdis
GodKingFarkas
Charybdis
6
5
14
2.6
L
Artemis
Jbolivar99
Artemis
5
5
16
2.6
L
Amaterasu
LUIS-EXTRIME
Amaterasu
2
7
16
1.43
L
Baron Samedi
Prodigie99
Baron Samedi
1
4
19
2.63
W
Baron Samedi
ShuichiKurama
Baron Samedi
7
2
15
7.25
L
Vulcan
Sqvorpio
Vulcan
7
7
11
1.79
W
Chernobog
contravariant
Chernobog
15
4
9
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,982
Damage
95,213
102,969
Taken
118,599
64,991
Mitigated
102,831
48,176
Healing
56,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,350
1,904
1,831
8,719
32,078
19,781
112
12,017
20,061
0
27,904
W
Sun Wukong
BiffBronski
Sun Wukong
13,492
1,500
1,860
3,441
19,867
24,256
419
6,989
12,878
0
36,046
W
Ymir
11,708
843
3,240
7,436
30,577
41,901
357
7,808
22,769
19,382
0
L
Charybdis
GodKingFarkas
Charybdis
27,936
12,925
1,173
3,797
17,590
6,580
2,323
4,056
13,293
0
53,297
L
Artemis
Jbolivar99
Artemis
22,249
10,055
3,052
5,036
17,573
6,542
1,787
5,462
11,961
0
41,100
L
Amaterasu
LUIS-EXTRIME
Amaterasu
12,530
2,180
3,820
13,653
35,331
30,839
223
9,300
25,587
3,770
13,663
L
Baron Samedi
Prodigie99
Baron Samedi
11,978
558
3,874
5,951
16,561
14,583
229
6,679
9,761
17,055
0
W
Baron Samedi
ShuichiKurama
Baron Samedi
20,035
388
10,977
8,505
17,000
7,305
665
8,524
8,476
40,292
0
L
Vulcan
Sqvorpio
Vulcan
26,289
10,830
4,189
3,631
15,914
6,447
821
6,246
9,429
51,547
0
W
Chernobog
contravariant
Chernobog
35,628
28,206
4,451
6,490
19,077
9,588
4,338
4,851
14,226
0
64,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,311
Gold Earned
61,461
172
Minions Killed
187
0
Camps Cleared
0
1,306,072
Distance Traveled
1,393,824
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,913
682
21
1
0
265,138
0
W
Sun Wukong
11,919
745
31
2
0
287,566
1
W
Ymir
11,782
736
16
1
0
271,438
0
L
Charybdis
12,885
805
55
3
0
268,799
1
L
Artemis
11,801
738
44
3
0
242,085
0
L
Amaterasu
11,529
721
8
1
0
246,330
0
L
Baron Samedi
10,882
680
18
1
0
266,322
0
W
Baron Samedi
12,310
769
50
3
0
281,497
0
L
Vulcan
12,214
763
47
3
0
282,536
1
W
Chernobog
14,537
909
69
4
0
288,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role