Player Matchup

The Morrigan
The Morrigan
Alces7
The Morrigan
Level 67
God Stats
0W - 2L
1,313 SR
Queue Stats
84W - 84L
1,515 Elo+
Solo
Neith
Neith
FSplayer
Neith
Level 106
God Stats
4W - 4L
1,513 SR
Queue Stats
236W - 226L
1,500 Elo+
Solo
Janus
Janus
HarkaW
Janus
Level 126
God Stats
4W - 6L
1,390 SR
Queue Stats
308W - 331L
1,432 Elo+
Solo
Tyr
Tyr
SynovialStone_GW
Tyr
Level 106
God Stats
9W - 10L
1,470 SR
Queue Stats
392W - 399L
1,416 Elo+
Solo
Loki
Loki
wL Henrique
Loki
Level 98
God Stats
19W - 17L
1,516 SR
Queue Stats
393W - 428L
1,425 Elo+
Solo
Team Averages
Level 101
1,440 SR
1,457 Elo+

VS

Team Averages
Level 78
1,471 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Eddras-_-locke
Janus
Level 103
God Stats
2W - 5L
1,157 SR
Queue Stats
140W - 151L
1,468 Elo+
Party 2
Cerberus
Cerberus
LF_9506
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 64L
1,459 Elo+
Party 2
Nemesis
Nemesis
RobertoGiunchett
Nemesis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,382 Elo+
Solo
Ares
Ares
ŊεΙΙiεΙ
Ares
Level 17
God Stats
2W - 0L
1,700 SR
Queue Stats
25W - 15L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Alces7
The Morrigan
10
3 / 1 / 3
6,211
690
4,625
10,020
2,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
FSplayer
Neith
9
2 / 3 / 2
5,488
610
2,675
5,675
1,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
HarkaW
Janus
9
1 / 2 / 1
5,162
574
3,807
3,010
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 2 / 0
3,643
405
170
2,824
1,038
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 2 / 0
5,024
558
3,287
5,976
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 2 / 0
6,119
680
5,058
5,488
1,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 1 / 3
5,751
639
1,796
3,783
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
LF_9506
Cerberus
8
1 / 1 / 2
4,698
522
1,292
5,544
2,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 2 / 1
5,189
577
1,005
5,503
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 1 / 2
5,786
643
8,702
6,859
4,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
10
10
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
0
2
L
The Morrigan
Alces7
The Morrigan
3
1
3
4.5
W
1
1
3
2.5
L
Neith
FSplayer
Neith
2
3
2
1
L
Janus
HarkaW
Janus
1
2
1
0.75
W
Cerberus
LF_9506
Cerberus
1
1
2
2
W
2
2
1
1.25
L
0
2
0
0
L
1
2
0
0.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,564
Damage
17,853
27,505
Taken
27,177
7,868
Mitigated
11,053
8,242
Healing
8,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,058
2,411
0
1,718
5,488
1,423
987
550
4,938
0
33,540
L
The Morrigan
Alces7
The Morrigan
4,625
1,705
758
3,669
10,020
2,945
189
5,841
3,811
22,637
5,318
W
1,796
29
0
761
3,783
1,037
38
2,213
1,272
27,606
0
L
Neith
FSplayer
Neith
2,675
1,027
0
1,013
5,675
1,431
0
213
5,462
0
27,597
L
Janus
HarkaW
Janus
3,807
96
0
500
3,010
682
0
1,769
1,121
26,727
0
W
Cerberus
LF_9506
Cerberus
1,292
107
0
353
5,544
2,615
0
1,196
4,260
9,503
0
W
1,005
489
0
2,414
5,503
1,573
0
0
5,503
0
21,649
L
170
78
0
380
2,824
1,038
0
1,305
1,343
0
2,715
L
3,287
902
0
1,922
5,976
1,772
0
1,851
3,978
0
24,658
W
8,702
633
0
3,209
6,859
4,405
0
2,882
3,935
34,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,528
Gold Earned
27,543
231
Minions Killed
259
0
Camps Cleared
0
762,703
Distance Traveled
935,680
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,119
680
71
8
0
191,109
2
L
The Morrigan
6,211
690
44
5
0
154,558
6
W
Janus
5,751
639
64
7
0
201,376
3
L
Neith
5,488
610
59
7
0
162,403
1
L
Janus
5,162
574
59
7
0
179,486
3
W
Cerberus
4,698
522
19
2
0
176,613
1
W
Nemesis
5,189
577
52
6
0
175,299
4
L
Tyr
3,643
405
14
2
0
60,183
2
L
Loki
5,024
558
55
6
0
206,073
2
W
Ares
5,786
643
53
6
0
191,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role