Player Matchup

Izanami
Izanami
DontLookingBack
Izanami
Level 47
God Stats
20W - 27L
1,497 SR
Queue Stats
54W - 61L
1,434 Elo+
Party 2
Ne Zha
Ne Zha
PentaKillerMan
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,615 Elo+
Party 1
Nu Wa
Nu Wa
Tunchester
Nu Wa
Level 48
God Stats
2W - 1L
1,809 SR
Queue Stats
31W - 25L
1,520 Elo+
Solo
Ymir
Ymir
leefathang
Ymir
Level 63
God Stats
19W - 18L
1,550 SR
Queue Stats
61W - 66L
1,449 Elo+
Party 2
He Bo
He Bo
sotoponcio
He Bo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,518 Elo+
Party 1
Team Averages
Level 45
1,571 SR
1,507 Elo+

VS

Team Averages
Level 91
1,548 SR
1,556 Elo+
Cernunnos
Cernunnos
Fantomiald
Cernunnos
Level 128
God Stats
7W - 3L
1,473 SR
Queue Stats
100W - 60L
1,607 Elo+
Solo
Jormungandr
Jormungandr
Reyx200
Jormungandr
Level 55
God Stats
4W - 2L
1,474 SR
Queue Stats
16W - 17L
1,485 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Svargr
Tsukuyomi
Level 118
God Stats
34W - 37L
1,574 SR
Queue Stats
326W - 331L
1,614 Elo+
Solo
Janus
Janus
YaniYa
Janus
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
dianálogy
Ah Muzen Cab
Level 125
God Stats
1W - 2L
1,719 SR
Queue Stats
273W - 232L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 10
13,842
1,065
17,408
25,980
10,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 12 / 10
15,685
1,207
26,730
26,016
10,565
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Nu Wa
20
2 / 7 / 15
13,420
1,032
17,109
17,087
5,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 8 / 12
13,086
1,007
6,364
42,111
65,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
17
4 / 7 / 3
11,256
866
4,639
8,949
2,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fantomiald
Cernunnos
20
14 / 6 / 14
15,889
1,222
30,909
18,030
6,389
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Reyx200
Jormungandr
20
4 / 4 / 24
13,754
1,058
16,517
19,919
23,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Svargr
Tsukuyomi
20
11 / 4 / 19
15,028
1,156
24,560
14,984
4,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
YaniYa
Janus
20
2 / 9 / 13
11,880
914
10,863
12,124
3,649
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
dianálogy
Ah Muzen Cab
20
9 / 4 / 18
15,360
1,182
31,202
13,830
5,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
128
27
Kills
40
40
Deaths
27
50
Assists
88
Player
Kills
Deaths
Assists
KDA
L
6
6
10
1.83
W
Cernunnos
Fantomiald
Cernunnos
14
6
14
3.5
L
12
12
10
1.42
W
Jormungandr
Reyx200
Jormungandr
4
4
24
4
W
Tsukuyomi
Svargr
Tsukuyomi
11
4
19
5.13
L
Nu Wa
2
7
15
1.36
W
Janus
YaniYa
Janus
2
9
13
0.94
W
Ah Muzen Cab
dianálogy
Ah Muzen Cab
9
4
18
4.5
L
3
8
12
1.13
L
He Bo
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,250
Damage
114,051
120,143
Taken
78,887
95,243
Mitigated
43,060
5,698
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,408
12,628
0
2,114
25,980
10,399
0
3,888
22,092
0
56,356
W
Cernunnos
Fantomiald
Cernunnos
30,909
22,442
0
6,181
18,030
6,389
0
4,228
13,802
0
68,533
L
26,730
8,658
0
1,414
26,016
10,565
0
7,287
18,729
0
46,481
W
Jormungandr
Reyx200
Jormungandr
16,517
2,959
218
3,238
19,919
23,238
0
8,490
11,429
38,515
0
W
Tsukuyomi
Svargr
Tsukuyomi
24,560
5,841
0
174
14,984
4,556
0
6,503
6,648
0
49,813
L
Nu Wa
17,109
3,763
867
1,273
17,087
5,525
0
1,248
15,839
35,202
0
W
Janus
YaniYa
Janus
10,863
1,099
0
170
12,124
3,649
0
4,686
7,438
24,718
0
W
Ah Muzen Cab
dianálogy
Ah Muzen Cab
31,202
12,582
0
3,107
13,830
5,228
0
4,205
9,625
0
96,185
L
6,364
569
0
0
42,111
65,767
0
11,728
30,383
32,450
0
L
He Bo
4,639
213
0
30
8,949
2,987
0
3,229
5,720
16,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,289
Gold Earned
71,911
278
Minions Killed
335
5
Camps Cleared
11
1,038,535
Distance Traveled
1,152,862
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,842
1,065
99
8
1
213,230
0
W
Cernunnos
15,889
1,222
70
5
9
197,748
0
L
Ne Zha
15,685
1,207
45
3
2
240,472
0
W
Jormungandr
13,754
1,058
35
3
0
220,294
1
W
Tsukuyomi
15,028
1,156
38
3
0
290,132
0
L
Nu Wa
13,420
1,032
52
4
1
228,894
0
W
Janus
11,880
914
39
3
0
206,373
0
W
Ah Muzen Cab
15,360
1,182
153
12
2
238,315
0
L
Ymir
13,086
1,007
44
3
0
234,406
0
L
He Bo
11,256
866
38
3
1
121,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role