Player Matchup

Ymir
Ymir
CPJ_Pxdrii
Ymir
Level 8
God Stats
5W - 10L
1,500 SR
Queue Stats
5W - 20L
1,240 Elo+
Party 1
Zeus
Zeus
Guayabo_HC
Zeus
Level 29
God Stats
6W - 17L
1,594 SR
Queue Stats
14W - 41L
1,426 Elo+
Party 1
Artemis
Artemis
hola_soy_lolo
Artemis
Level 1
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 29L
1,500 Elo+
Party 1
Bastet
Bastet
nyegowamaster
Bastet
Level 80
God Stats
0W - 2L
1,328 SR
Queue Stats
148W - 161L
1,438 Elo+
Solo
Bakasura
Bakasura
victorrlopezzz
Bakasura
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 29L
1,426 Elo+
Party 1
Team Averages
Level 35
1,484 SR
1,406 Elo+

VS

Team Averages
Level 81
1,563 SR
1,463 Elo+
Vamana
Vamana
CreamyGoodnessV
Vamana
Level 144
God Stats
2W - 0L
1,769 SR
Queue Stats
139W - 145L
1,426 Elo+
Solo
Xbalanque
Xbalanque
ExtinctM4yBE
Xbalanque
Level 61
God Stats
4W - 2L
1,716 SR
Queue Stats
66W - 82L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
Kraken9007
Nu Wa
Level 86
God Stats
80W - 62L
1,561 SR
Queue Stats
165W - 188L
1,467 Elo+
Solo
Fenrir
Fenrir
Meddy97x
Fenrir
Level 109
God Stats
2W - 1L
1,270 SR
Queue Stats
106W - 96L
1,464 Elo+
Solo
Atlas
Atlas
broother35
Atlas
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 18L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,471
406
614
4,967
1,386
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
1 / 5 / 0
5,853
532
3,267
5,827
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
8
1 / 4 / 0
4,876
443
2,222
4,614
950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 1
5,527
502
4,092
8,989
3,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
11
4 / 4 / 0
6,595
600
3,589
8,957
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
6,989
635
5,022
7,613
3,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
ExtinctM4yBE
Xbalanque
11
6 / 1 / 2
6,513
592
4,222
4,972
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
12
3 / 1 / 3
7,190
654
4,898
3,641
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Meddy97x
Fenrir
13
6 / 2 / 1
7,330
666
5,464
7,148
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
11
2 / 0 / 6
5,909
537
3,097
4,922
2,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
7
Kills
20
20
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
3
3
1
1.17
W
Xbalanque
ExtinctM4yBE
Xbalanque
6
1
2
7
L
1
5
0
0.2
W
Nu Wa
3
1
3
4.5
W
Fenrir
Meddy97x
Fenrir
6
2
1
3.25
W
Atlas
2
0
6
5
L
Artemis
1
4
0
0.25
L
1
4
1
0.38
L
Bakasura
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,784
Damage
22,703
33,354
Taken
28,296
9,802
Mitigated
11,466
5,016
Healing
8,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
614
116
0
140
4,967
1,386
0
1,496
3,265
7,990
0
W
5,022
1,364
0
1,625
7,613
3,976
1,410
0
7,248
0
36,992
W
Xbalanque
ExtinctM4yBE
Xbalanque
4,222
2,013
0
2,391
4,972
1,402
903
462
4,440
0
34,957
L
3,267
520
0
0
5,827
1,058
0
2,302
3,352
32,824
0
W
Nu Wa
4,898
568
0
1,088
3,641
1,153
276
1,686
1,724
38,608
0
W
Fenrir
Meddy97x
Fenrir
5,464
269
0
2,466
7,148
2,575
262
1,338
5,493
0
38,130
W
Atlas
3,097
776
0
682
4,922
2,360
78
189
4,608
18,524
0
L
Artemis
2,222
1,397
0
399
4,614
950
0
1,660
2,791
0
18,604
L
4,092
877
0
1,940
8,989
3,266
0
334
8,135
0
22,976
L
Bakasura
3,589
2,283
0
2,537
8,957
3,142
0
1,514
7,298
0
30,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,322
Gold Earned
33,931
248
Minions Killed
328
0
Camps Cleared
0
1,006,226
Distance Traveled
1,007,348
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,471
406
9
1
0
195,086
3
W
Vamana
6,989
635
76
7
0
181,788
1
W
Xbalanque
6,513
592
69
6
0
189,774
0
L
Zeus
5,853
532
73
7
0
187,186
0
W
Nu Wa
7,190
654
83
8
0
207,439
1
W
Fenrir
7,330
666
80
7
0
221,368
0
W
Atlas
5,909
537
20
2
0
206,979
2
L
Artemis
4,876
443
43
4
0
175,604
0
L
Bastet
5,527
502
47
4
0
210,063
0
L
Bakasura
6,595
600
76
7
0
238,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role