Player Matchup

Da Ji
Da Ji
Platinum IV
CHRISTOFUR
Da Ji
Platinum IV
Level 145
God Stats
6W - 2L
1,480 SR
Queue Stats
65W - 55L
1,725 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Kitsuпe
Hou Yi
Bronze III
Level 33
God Stats
26W - 7L
1,779 SR
Queue Stats
44W - 15L
1,600 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
soso_64100
Baron Samedi
Gold III
Level 135
God Stats
19W - 14L
1,592 SR
Queue Stats
78W - 78L
1,527 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,617 SR
1,617 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 101
1,752 SR
1,873 MMR
Bastet
Bastet
Diamond IV
ERNY_11
Bastet
Diamond IV
Level 68
God Stats
26W - 6L
1,992 SR
Queue Stats
51W - 28L
2,319 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
Zlatanhru
Kukulkan
Silver IV
Level 109
God Stats
77W - 105L
1,445 SR
Queue Stats
409W - 608L
997 MMR
Solo
Cthulhu
Cthulhu
Diamond II
goonzaa99
Cthulhu
Diamond II
Level 125
God Stats
55W - 25L
1,818 SR
Queue Stats
155W - 109L
2,303 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
5 / 4 / 18
10,703
765
13,769
15,515
14,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Kitsuпe
Hou Yi
16
16 / 1 / 8
12,110
865
28,280
17,904
8,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
soso_64100
Baron Samedi
15
5 / 2 / 14
10,680
763
12,625
10,698
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThothGebGilgameshArtioScylla

VS

Bans
AchillesDiscordiaAresNoxPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ERNY_11
Bastet
13
2 / 8 / 2
9,337
667
12,764
21,357
10,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Zlatanhru
Kukulkan
12
0 / 10 / 4
8,495
607
7,564
13,341
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
goonzaa99
Cthulhu
13
2 / 8 / 3
9,555
683
10,708
24,688
20,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
26
Kills
4
7
Deaths
26
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
5
4
18
3.5
L
Bastet
ERNY_11
Bastet
2
8
2
0.38
W
Hou Yi
Kitsuпe
Hou Yi
16
1
8
20
L
Kukulkan
Zlatanhru
Kukulkan
0
10
4
0.2
L
Cthulhu
goonzaa99
Cthulhu
2
8
3
0.44
W
Baron Samedi
soso_64100
Baron Samedi
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,674
Damage
31,036
44,117
Taken
59,386
27,251
Mitigated
35,267
20,038
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
13,769
2,413
0
3,424
15,515
14,041
577
6,066
8,338
0
20,453
L
Bastet
ERNY_11
Bastet
12,764
2,593
0
4,232
21,357
10,692
0
3,460
16,456
0
31,339
W
Hou Yi
Kitsuпe
Hou Yi
28,280
14,098
0
9,638
17,904
8,197
1,186
6,461
10,311
0
70,749
L
Kukulkan
Zlatanhru
Kukulkan
7,564
702
0
518
13,341
3,800
0
4,508
8,188
30,643
0
L
Cthulhu
goonzaa99
Cthulhu
10,708
536
399
1,703
24,688
20,775
0
4,661
18,294
26,767
0
W
Baron Samedi
soso_64100
Baron Samedi
12,625
613
2,510
4,466
10,698
5,013
606
4,181
5,882
39,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,493
Gold Earned
27,387
185
Minions Killed
131
8
Camps Cleared
4
764,037
Distance Traveled
755,235
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,703
765
14
1
1
256,316
2
L
Bastet
9,337
667
27
2
1
276,832
4
W
Hou Yi
12,110
865
110
8
5
255,849
5
L
Kukulkan
8,495
607
63
5
3
214,442
0
L
Cthulhu
9,555
683
41
3
0
263,961
0
W
Baron Samedi
10,680
763
61
4
2
251,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role