Player Matchup

Serqet
Serqet
 
Serqet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Crotenis
Charybdis
Level 144
God Stats
8W - 5L
1,696 SR
Queue Stats
165W - 153L
1,559 Elo+
Solo
Sobek
Sobek
DirtyD0603
Sobek
Level 37
God Stats
4W - 7L
1,364 SR
Queue Stats
109W - 98L
1,578 Elo+
Solo
Odin
Odin
Spirerock
Odin
Level 87
God Stats
26W - 12L
1,668 SR
Queue Stats
193W - 139L
1,609 Elo+
Solo
The Morrigan
The Morrigan
wainy661
The Morrigan
Level 119
God Stats
1W - 1L
1,292 SR
Queue Stats
43W - 58L
1,505 Elo+
Party 2
Team Averages
Level 83
1,504 SR
1,550 Elo+

VS

Team Averages
Level 78
1,556 SR
1,598 Elo+
Poseidon
Poseidon
 
Poseidon
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CriticalRemix
Guan Yu
Level 129
God Stats
4W - 2L
1,626 SR
Queue Stats
409W - 406L
1,582 Elo+
Party 1
Athena
Athena
Slicknade8305
Athena
Level 66
God Stats
9W - 10L
1,477 SR
Queue Stats
208W - 187L
1,512 Elo+
Party 1
Mulan
Mulan
coldhowr
Mulan
Level 146
God Stats
27W - 17L
1,674 SR
Queue Stats
322W - 297L
1,642 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
skaterlad
Ah Muzen Cab
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
7 / 2 / 7
8,245
589
9,643
9,440
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Crotenis
Charybdis
12
3 / 3 / 3
7,560
540
5,551
8,797
2,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
9
0 / 4 / 12
6,521
466
5,395
14,984
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
12
5 / 1 / 8
8,132
581
8,493
8,363
5,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
wainy661
The Morrigan
13
8 / 3 / 2
8,428
602
9,348
6,798
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 6 / 2
7,388
528
4,002
9,918
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
13
3 / 4 / 2
7,709
551
6,664
11,530
7,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 6 / 5
6,685
478
3,900
12,028
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
coldhowr
Mulan
10
1 / 4 / 7
6,901
493
8,994
14,709
6,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
skaterlad
Ah Muzen Cab
12
5 / 3 / 3
7,949
568
7,772
6,940
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
23
Kills
13
13
Deaths
23
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
2
7
5.25
L
Poseidon
 
Poseidon
3
6
2
0.67
L
Guan Yu
3
4
2
1
W
Charybdis
Crotenis
Charybdis
3
3
3
1.5
W
Sobek
0
4
12
1.5
L
1
6
5
0.58
W
Odin
5
1
8
9
L
Mulan
coldhowr
Mulan
1
4
7
1.13
L
Ah Muzen Cab
skaterlad
Ah Muzen Cab
5
3
3
2.17
W
The Morrigan
wainy661
The Morrigan
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,430
Damage
31,332
48,382
Taken
55,125
25,193
Mitigated
23,996
15,276
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,643
3,028
0
2,613
9,440
3,323
0
1,539
7,901
0
42,591
L
Poseidon
 
Poseidon
4,002
477
73
1,847
9,918
3,479
526
6,021
3,640
44,160
0
L
Guan Yu
6,664
1,518
272
2,510
11,530
7,702
0
1,237
9,513
0
38,839
W
Charybdis
Crotenis
Charybdis
5,551
2,688
0
1,971
8,797
2,046
0
530
8,267
0
45,944
W
Sobek
5,395
774
673
5,565
14,984
11,911
0
3,710
11,274
10,760
0
L
3,900
581
0
2,559
12,028
4,235
0
3,214
8,545
34,799
0
W
Odin
8,493
2,448
0
3,260
8,363
5,769
0
548
7,815
4,272
32,446
L
Mulan
coldhowr
Mulan
8,994
1,129
0
5,051
14,709
6,935
0
4,850
9,551
0
32,272
L
Ah Muzen Cab
skaterlad
Ah Muzen Cab
7,772
3,509
0
2,109
6,940
1,645
0
509
5,737
0
36,936
W
The Morrigan
wainy661
The Morrigan
9,348
934
63
1,131
6,798
2,144
917
1,575
5,223
45,897
216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,886
Gold Earned
36,632
346
Minions Killed
330
0
Camps Cleared
0
1,382,095
Distance Traveled
1,285,958
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,245
589
81
6
0
319,285
0
L
Poseidon
7,388
528
69
5
0
242,547
4
L
Guan Yu
7,709
551
90
6
0
279,308
5
W
Charybdis
7,560
540
84
6
0
256,708
5
W
Sobek
6,521
466
10
1
0
284,552
2
L
Athena
6,685
478
64
5
0
273,021
1
W
Odin
8,132
581
77
6
0
285,426
4
L
Mulan
6,901
493
52
4
0
267,404
3
L
Ah Muzen Cab
7,949
568
55
4
0
223,678
2
W
The Morrigan
8,428
602
94
7
0
236,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role