Player Matchup

King Arthur
King Arthur
JhonLP23
King Arthur
Level 25
God Stats
1W - 0L
1,232 SR
Queue Stats
3W - 4L
1,349 Elo+
Solo
Zeus
Zeus
LifeReapzz3
Zeus
Level 43
God Stats
3W - 0L
1,664 SR
Queue Stats
3W - 1L
1,696 Elo+
Solo
Chernobog
Chernobog
MordeiCool
Chernobog
Level 121
God Stats
1W - 0L
1,185 SR
Queue Stats
84W - 76L
1,510 Elo+
Solo
Nemesis
Nemesis
anubis999996
Nemesis
Level 67
God Stats
2W - 2L
1,320 SR
Queue Stats
127W - 146L
1,400 Elo+
Solo
Nu Wa
Nu Wa
xxxFACExPALMxxx
Nu Wa
Level 128
God Stats
14W - 16L
1,533 SR
Queue Stats
269W - 278L
1,440 Elo+
Solo
Team Averages
Level 77
1,387 SR
1,479 Elo+

VS

Team Averages
Level 68
1,504 SR
1,543 Elo+
Sylvanus
Sylvanus
AngelofCourage
Sylvanus
Level 108
God Stats
7W - 8L
1,528 SR
Queue Stats
62W - 53L
1,553 Elo+
Party 2
Da Ji
Da Ji
EsojSevla
Da Ji
Level 128
God Stats
0W - 2L
1,556 SR
Queue Stats
367W - 397L
1,435 Elo+
Solo
Neith
Neith
F0xyKn0xy
Neith
Level 64
God Stats
4W - 2L
1,628 SR
Queue Stats
43W - 34L
1,569 Elo+
Party 2
Kukulkan
Kukulkan
KattyMendelson
Kukulkan
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
SledKatty
Zeus
Level 25
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JhonLP23
King Arthur
15
4 / 0 / 7
8,993
818
6,041
9,519
4,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
7 / 4 / 9
10,401
946
12,257
8,665
3,342
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
MordeiCool
Chernobog
17
7 / 1 / 6
10,768
979
9,846
7,303
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
anubis999996
Nemesis
13
1 / 4 / 8
8,085
735
5,849
10,000
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 0 / 14
8,753
796
8,267
3,067
1,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 4 / 5
7,939
722
3,939
16,663
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
EsojSevla
Da Ji
13
4 / 7 / 1
8,496
772
5,777
10,217
4,218
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
F0xyKn0xy
Neith
14
4 / 2 / 2
8,179
744
13,025
8,553
4,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
13
0 / 2 / 1
6,776
616
2,511
5,850
1,909
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
13
0 / 5 / 4
7,001
636
5,132
8,821
2,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
19
Kills
9
9
Deaths
20
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
4
5
0.88
L
Da Ji
EsojSevla
Da Ji
4
7
1
0.64
L
Neith
F0xyKn0xy
Neith
4
2
2
2.5
W
King Arthur
JhonLP23
King Arthur
4
0
7
7.5
L
Kukulkan
0
2
1
0.25
W
7
4
9
2.88
W
Chernobog
MordeiCool
Chernobog
7
1
6
10
L
Zeus
0
5
4
0.4
W
Nemesis
anubis999996
Nemesis
1
4
8
1.25
W
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,260
Damage
30,384
38,554
Taken
50,104
15,148
Mitigated
29,376
7,273
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,939
752
2,717
3,540
16,663
16,302
0
7,352
9,222
14,671
0
L
Da Ji
EsojSevla
Da Ji
5,777
899
0
0
10,217
4,218
0
2,809
7,179
0
22,573
L
Neith
F0xyKn0xy
Neith
13,025
4,675
0
1,459
8,553
4,132
287
3,187
5,246
0
36,118
W
King Arthur
JhonLP23
King Arthur
6,041
80
555
1,223
9,519
4,633
0
3,096
6,268
0
16,194
L
Kukulkan
2,511
161
0
64
5,850
1,909
0
3,382
2,428
20,337
0
W
12,257
2,372
145
1,996
8,665
3,342
53
3,567
4,942
37,361
0
W
Chernobog
MordeiCool
Chernobog
9,846
6,287
0
556
7,303
2,273
2,712
2,952
4,157
0
35,099
L
Zeus
5,132
576
325
1,249
8,821
2,815
0
4,199
4,466
21,897
0
W
Nemesis
anubis999996
Nemesis
5,849
1,811
0
2,090
10,000
3,818
650
1,396
8,321
0
16,640
W
8,267
2,175
0
708
3,067
1,082
1,023
917
2,150
33,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,000
Gold Earned
38,391
257
Minions Killed
235
8
Camps Cleared
6
1,043,474
Distance Traveled
864,531
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,939
722
29
3
0
179,195
2
L
Da Ji
8,496
772
41
4
5
164,006
2
L
Neith
8,179
744
67
6
1
181,296
1
W
King Arthur
8,993
818
25
2
1
219,503
1
L
Kukulkan
6,776
616
62
6
0
189,891
0
W
Zeus
10,401
946
71
6
0
192,329
2
W
Chernobog
10,768
979
76
7
1
207,977
0
L
Zeus
7,001
636
36
3
0
150,143
0
W
Nemesis
8,085
735
22
2
0
211,974
5
W
Nu Wa
8,753
796
63
6
6
211,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role