Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Keyehy
Nu Wa
Level 18
God Stats
0W - 3L
1,305 SR
Queue Stats
38W - 45L
1,414 Elo+
Solo
Chang'e
Chang'e
nickjj
Chang'e
Level 109
God Stats
1W - 2L
1,442 SR
Queue Stats
107W - 140L
1,296 Elo+
Solo
Cthulhu
Cthulhu
xBopcuss
Cthulhu
Level 101
God Stats
1W - 2L
1,493 SR
Queue Stats
73W - 81L
1,406 Elo+
Solo
Eset
Eset
xJhonkix
Eset
Level 105
God Stats
1W - 1L
1,774 SR
Queue Stats
164W - 159L
1,376 Elo+
Solo
Team Averages
Level 86
1,503 SR
1,398 Elo+

VS

Team Averages
Level 88
1,345 SR
1,430 Elo+
Bacchus
Bacchus
Asiox_78
Bacchus
Level 81
God Stats
2W - 1L
1,524 SR
Queue Stats
18W - 18L
1,377 Elo+
Party 1
Apollo
Apollo
BurningMonarch
Apollo
Level 134
God Stats
10W - 16L
1,376 SR
Queue Stats
952W - 966L
1,413 Elo+
Solo
Terra
Terra
JakefromStateFrm
Terra
Level 26
God Stats
1W - 1L
1,280 SR
Queue Stats
26W - 28L
1,493 Elo+
Solo
Amaterasu
Amaterasu
Some Lame Sink
Amaterasu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 94L
1,403 Elo+
Solo
Thor
Thor
SwordNight772
Thor
Level 82
God Stats
1W - 4L
1,043 SR
Queue Stats
77W - 66L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
4 / 4 / 8
6,964
995
5,539
7,732
3,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Keyehy
Nu Wa
14
4 / 2 / 7
7,711
1,102
10,070
3,181
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
nickjj
Chang'e
12
4 / 3 / 6
6,932
990
7,291
7,240
2,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
xBopcuss
Cthulhu
11
1 / 3 / 11
6,466
924
5,987
11,419
8,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
6
0 / 2 / 2
5,275
754
2,099
3,427
826
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Asiox_78
Bacchus
12
1 / 3 / 12
7,040
1,006
6,299
10,144
11,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 9
7,532
1,076
4,529
7,373
3,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 3 / 7
8,203
1,172
8,045
9,411
9,044
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Some Lame Sink
Amaterasu
9
0 / 4 / 8
6,414
916
4,480
9,441
8,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 2 / 7
7,404
1,058
6,304
7,070
2,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
57
13
Kills
14
14
Deaths
13
34
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
4
8
2
W
Bacchus
Asiox_78
Bacchus
1
3
12
2.33
W
2
1
9
6.5
W
6
3
7
3.17
L
Nu Wa
Keyehy
Nu Wa
4
2
7
3.75
W
Amaterasu
Some Lame Sink
Amaterasu
0
4
8
1
W
5
2
7
4.25
L
Chang'e
nickjj
Chang'e
4
3
6
2.33
L
Cthulhu
xBopcuss
Cthulhu
1
3
11
2.17
L
Eset
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,986
Damage
29,657
32,999
Taken
43,439
16,740
Mitigated
34,947
12,263
Healing
17,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,539
1,003
620
1,002
7,732
3,145
369
3,187
4,545
0
7,590
W
Bacchus
Asiox_78
Bacchus
6,299
463
63
1,718
10,144
11,553
204
5,558
4,279
11,682
0
W
4,529
2,222
240
2,782
7,373
3,399
2,118
5,074
2,064
0
16,307
W
8,045
556
3,509
2,012
9,411
9,044
172
4,563
4,518
16,948
0
L
Nu Wa
Keyehy
Nu Wa
10,070
610
698
11
3,181
1,077
130
1,919
1,262
22,973
0
W
Amaterasu
Some Lame Sink
Amaterasu
4,480
1,031
1,357
1,878
9,441
8,113
132
4,437
4,757
0
8,140
W
6,304
368
2,106
2,332
7,070
2,838
312
4,406
2,374
0
12,728
L
Chang'e
nickjj
Chang'e
7,291
262
4,463
2,153
7,240
2,768
765
4,167
3,073
12,051
0
L
Cthulhu
xBopcuss
Cthulhu
5,987
746
561
1,787
11,419
8,924
312
4,007
7,412
10,166
0
L
Eset
2,099
114
277
691
3,427
826
0
1,064
2,363
2,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,348
Gold Earned
36,593
41
Minions Killed
77
0
Camps Cleared
0
607,584
Distance Traveled
747,203
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,964
995
3
0
0
125,090
1
W
Bacchus
7,040
1,006
8
1
0
163,125
1
W
Apollo
7,532
1,076
37
5
0
147,461
0
W
Terra
8,203
1,172
19
3
0
157,673
0
L
Nu Wa
7,711
1,102
26
4
0
143,027
0
W
Amaterasu
6,414
916
2
0
0
124,278
0
W
Thor
7,404
1,058
11
2
0
154,666
0
L
Chang'e
6,932
990
6
1
0
142,235
2
L
Cthulhu
6,466
924
5
1
0
148,692
0
L
Eset
5,275
754
1
0
0
48,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role