Player Matchup

Nu Wa
Nu Wa
Silver I
GØTINHA
Nu Wa
Silver I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,657 MMR
Solo
Anhur
Anhur
Masters
Jοnas
Anhur
Masters
Level 160
God Stats
34W - 22L
1,813 SR
Queue Stats
95W - 80L
2,484 MMR
Solo
Cabrakan
Cabrakan
Platinum V
Nazundo
Cabrakan
Platinum V
Level 147
God Stats
0W - 1L
1,285 SR
Queue Stats
52W - 55L
1,645 MMR
Solo
Chang'e
Chang'e
Gold III
ServaDoRayderex
Chang'e
Gold III
Level 101
God Stats
2W - 4L
1,672 SR
Queue Stats
23W - 32L
1,537 MMR
Solo
Nemesis
Nemesis
Platinum II
reitzin
Nemesis
Platinum II
Level 127
God Stats
47W - 31L
1,621 SR
Queue Stats
340W - 363L
1,816 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,578 SR
1,828 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,576 SR
1,762 MMR
Izanami
Izanami
Platinum I
 
Izanami
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Gold V
Revi21
Camazotz
Gold V
Level 155
God Stats
1W - 0L
1,572 SR
Queue Stats
33W - 36L
1,484 MMR
Party 2
Xing Tian
Xing Tian
Silver I
Serkelth
Xing Tian
Silver I
Level 125
God Stats
2W - 0L
1,677 SR
Queue Stats
15W - 17L
1,482 MMR
Party 2
Agni
Agni
Platinum I
oživjeti
Agni
Platinum I
Level 139
God Stats
3W - 1L
1,632 SR
Queue Stats
220W - 223L
1,802 MMR
Party 1
Thanatos
Thanatos
Masters
srDANIELS
Thanatos
Masters
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 71L
2,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GØTINHA
Nu Wa
15
3 / 6 / 1
9,426
524
11,516
13,871
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Jοnas
Anhur
16
3 / 4 / 1
9,772
543
11,986
12,935
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Nazundo
Cabrakan
10
0 / 3 / 4
7,154
397
3,264
8,870
5,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 3 / 2
9,276
515
14,987
13,525
16,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
reitzin
Nemesis
16
2 / 3 / 3
9,523
529
8,569
11,456
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ArtioAthenaBastet

VS

Bans
LokiMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
3 / 1 / 5
11,075
615
10,184
15,796
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
Revi21
Camazotz
16
2 / 3 / 4
9,595
533
10,441
23,233
16,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Xing Tian
Serkelth
Xing Tian
13
0 / 0 / 11
9,025
501
4,707
13,681
10,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
17
5 / 2 / 3
10,745
597
8,321
9,901
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
srDANIELS
Thanatos
18
9 / 3 / 7
11,488
638
9,218
13,564
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
19
19
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
5
5.5
L
Nu Wa
GØTINHA
Nu Wa
3
6
1
0.58
L
Anhur
Jοnas
Anhur
3
4
1
0.88
L
Cabrakan
Nazundo
Cabrakan
0
3
4
0.67
W
Camazotz
Revi21
Camazotz
2
3
4
1.33
W
Xing Tian
Serkelth
Xing Tian
0
0
11
5.5
L
1
3
2
0.67
W
Agni
5
2
3
3.25
L
Nemesis
reitzin
Nemesis
2
3
3
1.17
W
Thanatos
srDANIELS
Thanatos
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,322
Damage
42,871
60,657
Taken
76,175
32,921
Mitigated
39,936
15,462
Healing
44,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,184
6,861
0
5,270
15,796
4,724
116
3,751
12,045
0
104,349
L
Nu Wa
GØTINHA
Nu Wa
11,516
1,139
0
1,675
13,871
3,368
82
7,154
6,717
70,168
0
L
Anhur
Jοnas
Anhur
11,986
6,838
0
3,921
12,935
3,500
280
1,300
11,635
0
81,997
L
Cabrakan
Nazundo
Cabrakan
3,264
483
527
1,713
8,870
5,129
0
1,850
7,020
12,652
0
W
Camazotz
Revi21
Camazotz
10,441
3,148
303
13,410
23,233
16,324
212
12,835
8,798
1,748
58,692
W
Xing Tian
Serkelth
Xing Tian
4,707
715
3,864
4,327
13,681
10,371
15
4,333
9,264
16,123
0
L
14,987
1,712
200
5,441
13,525
16,738
644
1,053
11,119
62,239
0
W
Agni
8,321
229
175
3,043
9,901
3,164
574
4,421
5,434
84,421
0
L
Nemesis
reitzin
Nemesis
8,569
3,645
0
1,985
11,456
4,186
0
2,140
9,228
0
75,386
W
Thanatos
srDANIELS
Thanatos
9,218
3,299
0
13,991
13,564
5,353
0
5,261
8,303
0
82,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,151
Gold Earned
51,928
536
Minions Killed
593
0
Camps Cleared
0
1,529,323
Distance Traveled
1,845,661
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,075
615
181
10
0
342,352
5
L
Nu Wa
9,426
524
128
7
0
301,459
4
L
Anhur
9,772
543
145
8
0
308,090
8
L
Cabrakan
7,154
397
15
1
0
256,953
8
W
Camazotz
9,595
533
114
6
0
369,322
6
W
Xing Tian
9,025
501
19
1
0
375,979
8
L
Chang'e
9,276
515
115
6
0
305,071
0
W
Agni
10,745
597
145
8
0
354,764
6
L
Nemesis
9,523
529
133
7
0
357,750
6
W
Thanatos
11,488
638
134
7
0
403,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role