Player Matchup

Scylla
Scylla
DrDima
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,461 Elo+
Solo
Da Ji
Da Ji
IIBia
Da Ji
Level 14
God Stats
25W - 14L
1,782 SR
Queue Stats
32W - 22L
1,627 Elo+
Party 2
Aphrodite
Aphrodite
IITuarek
Aphrodite
Level 88
God Stats
2W - 2L
1,339 SR
Queue Stats
47W - 42L
1,494 Elo+
Party 2
Apollo
Apollo
MavisVermie
Apollo
Level 27
God Stats
12W - 7L
1,767 SR
Queue Stats
123W - 102L
1,598 Elo+
Party 3
Xbalanque
Xbalanque
ShadowxGurd
Xbalanque
Level 41
God Stats
2W - 1L
1,815 SR
Queue Stats
110W - 100L
1,515 Elo+
Party 3
Team Averages
Level 44
1,641 SR
1,539 Elo+

VS

Team Averages
Level 65
1,622 SR
1,550 Elo+
Atlas
Atlas
DerMagicMike
Atlas
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
LYuGuang
Erlang Shen
Level 42
God Stats
4W - 1L
1,856 SR
Queue Stats
56W - 61L
1,522 Elo+
Solo
Hachiman
Hachiman
ShadowShark08
Hachiman
Level 109
God Stats
1W - 4L
1,523 SR
Queue Stats
46W - 28L
1,654 Elo+
Party 1
Zeus
Zeus
Specialqueen
Zeus
Level 36
God Stats
111W - 127L
1,473 SR
Queue Stats
162W - 174L
1,422 Elo+
Solo
Loki
Loki
kekwislove
Loki
Level 14
God Stats
2W - 0L
1,761 SR
Queue Stats
8W - 5L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrDima
Scylla
20
0 / 12 / 11
12,549
896
5,248
25,535
7,075
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
IIBia
Da Ji
20
18 / 8 / 14
17,977
1,284
42,723
26,425
9,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
IITuarek
Aphrodite
20
5 / 4 / 15
14,037
1,003
10,227
17,941
11,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
20
9 / 10 / 14
15,081
1,077
27,992
26,244
6,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
ShadowxGurd
Xbalanque
20
6 / 8 / 19
14,961
1,069
30,232
26,397
6,981
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 30
15,143
1,082
18,589
21,462
32,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
LYuGuang
Erlang Shen
20
3 / 8 / 22
13,705
979
6,519
23,759
28,297
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
ShadowShark08
Hachiman
20
21 / 7 / 15
17,826
1,273
48,501
30,847
13,316
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 10 / 15
13,793
985
27,297
24,830
8,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 10 / 18
14,715
1,051
14,933
20,460
8,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
142
38
Kills
42
42
Deaths
38
73
Assists
100
Player
Kills
Deaths
Assists
KDA
W
4
3
30
6.33
L
Scylla
DrDima
Scylla
0
12
11
0.46
L
Da Ji
IIBia
Da Ji
18
8
14
3.13
L
Aphrodite
IITuarek
Aphrodite
5
4
15
3.13
W
Erlang Shen
LYuGuang
Erlang Shen
3
8
22
1.75
L
Apollo
9
10
14
1.6
W
Hachiman
ShadowShark08
Hachiman
21
7
15
4.07
L
Xbalanque
ShadowxGurd
Xbalanque
6
8
19
1.94
W
7
10
15
1.45
W
7
10
18
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,422
Damage
115,839
122,542
Taken
121,358
41,909
Mitigated
91,897
24,664
Healing
15,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,589
5,667
0
0
21,462
32,735
0
5,344
16,118
42,879
0
L
Scylla
DrDima
Scylla
5,248
1,855
0
1,685
25,535
7,075
0
10,761
14,774
40,688
0
L
Da Ji
IIBia
Da Ji
42,723
10,570
0
1,118
26,425
9,894
0
7,883
18,542
0
53,272
L
Aphrodite
IITuarek
Aphrodite
10,227
1,006
6,939
7,733
17,941
11,022
0
9,643
8,298
27,618
0
W
Erlang Shen
LYuGuang
Erlang Shen
6,519
3,232
717
2,616
23,759
28,297
0
2,225
21,534
0
23,871
L
Apollo
27,992
17,292
0
2,592
26,244
6,937
0
9,275
16,969
0
43,880
W
Hachiman
ShadowShark08
Hachiman
48,501
37,463
0
10,948
30,847
13,316
0
2,104
28,743
0
92,076
L
Xbalanque
ShadowxGurd
Xbalanque
30,232
24,036
0
4,597
26,397
6,981
0
8,324
18,073
0
68,603
W
27,297
1,801
226
1,165
24,830
8,666
0
1,931
22,899
58,539
0
W
14,933
3,115
0
110
20,460
8,883
0
3,871
16,589
0
24,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,605
Gold Earned
75,182
254
Minions Killed
261
6
Camps Cleared
12
1,295,740
Distance Traveled
1,325,740
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
15,143
1,082
40
3
0
274,393
1
L
Scylla
12,549
896
89
6
0
217,155
2
L
Da Ji
17,977
1,284
27
2
1
263,734
2
L
Aphrodite
14,037
1,003
42
3
5
289,152
2
W
Erlang Shen
13,705
979
29
2
5
284,391
3
L
Apollo
15,081
1,077
24
2
0
281,623
0
W
Hachiman
17,826
1,273
99
7
5
254,188
0
L
Xbalanque
14,961
1,069
72
5
0
244,076
0
W
Zeus
13,793
985
68
5
1
236,843
3
W
Loki
14,715
1,051
25
2
1
275,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role