Player Matchup

Ymir
Ymir
Kabenji
Ymir
Level 113
God Stats
2W - 2L
1,252 SR
Queue Stats
221W - 214L
1,618 Elo+
Party 1
Kukulkan
Kukulkan
Nilbas
Kukulkan
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,479 Elo+
Solo
Jing Wei
Jing Wei
ShadyGamer
Jing Wei
Level 114
God Stats
1W - 2L
1,494 SR
Queue Stats
159W - 148L
1,603 Elo+
Party 1
Team Averages
Level 101
1,416 SR
1,567 Elo+

VS

Team Averages
Level 71
1,604 SR
1,547 Elo+
Cliodhna
Cliodhna
Rodoxso14
Cliodhna
Level 62
God Stats
2W - 2L
1,615 SR
Queue Stats
241W - 206L
1,579 Elo+
Solo
Neith
Neith
Wexinka
Neith
Level 109
God Stats
3W - 4L
1,579 SR
Queue Stats
36W - 33L
1,501 Elo+
Solo
Ra
Ra
b00ga
Ra
Level 42
God Stats
11W - 10L
1,618 SR
Queue Stats
211W - 127L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kabenji
Ymir
15
3 / 4 / 3
11,113
617
4,539
20,652
22,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Nilbas
Kukulkan
16
5 / 2 / 3
11,628
646
10,309
10,641
4,747
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ShadyGamer
Jing Wei
16
3 / 4 / 5
11,758
653
10,494
17,729
7,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Rodoxso14
Cliodhna
13
1 / 6 / 5
10,185
566
8,605
13,659
9,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Wexinka
Neith
16
7 / 2 / 3
11,802
656
20,066
10,265
4,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
15
2 / 3 / 6
10,935
608
13,995
9,876
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
11
Kills
10
10
Deaths
11
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
Kabenji
Ymir
3
4
3
1.13
W
Kukulkan
Nilbas
Kukulkan
5
2
3
3.25
L
Cliodhna
Rodoxso14
Cliodhna
1
6
5
0.58
W
Jing Wei
ShadyGamer
Jing Wei
3
4
5
1.38
L
Neith
Wexinka
Neith
7
2
3
4.25
L
Ra
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,342
Damage
42,666
49,022
Taken
33,800
34,072
Mitigated
18,080
9,034
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Kabenji
Ymir
4,539
271
0
877
20,652
22,313
116
5,343
14,962
15,533
0
W
Kukulkan
Nilbas
Kukulkan
10,309
949
0
2,127
10,641
4,747
1,278
3,039
7,324
54,396
0
L
Cliodhna
Rodoxso14
Cliodhna
8,605
141
0
3,016
13,659
9,691
0
6,890
6,769
0
24,284
W
Jing Wei
ShadyGamer
Jing Wei
10,494
10,005
1,018
5,012
17,729
7,012
1,913
4,750
12,533
0
44,545
L
Neith
Wexinka
Neith
20,066
9,610
0
3,421
10,265
4,361
1,209
4,206
6,059
0
56,932
L
Ra
13,995
736
745
2,604
9,876
4,028
998
4,492
5,384
54,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,499
Gold Earned
32,922
208
Minions Killed
215
5
Camps Cleared
9
967,749
Distance Traveled
957,714
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,113
617
29
2
1
303,378
1
W
Kukulkan
11,628
646
104
6
2
327,296
5
L
Cliodhna
10,185
566
34
2
4
318,994
2
W
Jing Wei
11,758
653
75
4
2
337,075
4
L
Neith
11,802
656
88
5
1
315,354
5
L
Ra
10,935
608
93
5
4
323,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role