Player Matchup

Achilles
Achilles
Blacsohard-_-
Achilles
Level 97
God Stats
19W - 20L
1,529 SR
Queue Stats
203W - 209L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FridaySensei
Morgan Le Fay
Level 109
God Stats
18W - 9L
1,732 SR
Queue Stats
221W - 233L
1,485 Elo+
Solo
Da Ji
Da Ji
catking2489
Da Ji
Level 48
God Stats
1W - 1L
1,527 SR
Queue Stats
118W - 158L
1,442 Elo+
Solo
Team Averages
Level 85
1,596 SR
1,466 Elo+

VS

Team Averages
Level 104
1,321 SR
1,400 Elo+
Charybdis
Charybdis
DocMercy666
Charybdis
Level 108
God Stats
3W - 7L
1,208 SR
Queue Stats
180W - 184L
1,388 Elo+
Party 1
Geb
Geb
NuttyBlizzard
Geb
Level 62
God Stats
46W - 36L
1,556 SR
Queue Stats
157W - 191L
1,395 Elo+
Party 1
Zhong Kui
Zhong Kui
SRBurcham92
Zhong Kui
Level 143
God Stats
2W - 4L
1,198 SR
Queue Stats
324W - 347L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blacsohard-_-
Achilles
12
4 / 7 / 3
9,008
643
11,714
18,714
17,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
FridaySensei
Morgan Le Fay
14
3 / 1 / 5
9,216
658
13,298
11,458
6,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
1 / 4 / 2
7,815
558
3,811
5,826
1,766
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DocMercy666
Charybdis
14
6 / 4 / 5
10,035
717
9,913
11,627
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 7
9,988
713
8,034
13,528
13,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
SRBurcham92
Zhong Kui
14
2 / 3 / 10
9,493
678
12,621
15,120
15,130
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
12
12
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
Blacsohard-_-
Achilles
4
7
3
0.79
W
Charybdis
DocMercy666
Charybdis
6
4
5
2.13
L
Morgan Le Fay
FridaySensei
Morgan Le Fay
3
1
5
5.5
W
4
1
7
7.5
W
Zhong Kui
SRBurcham92
Zhong Kui
2
3
10
2.33
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,823
Damage
30,568
35,998
Taken
40,275
26,667
Mitigated
32,859
9,338
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Blacsohard-_-
Achilles
11,714
1,738
333
3,504
18,714
17,957
0
9,037
9,677
6,533
20,642
W
Charybdis
DocMercy666
Charybdis
9,913
4,227
0
2,364
11,627
4,371
1,690
5,252
6,033
0
33,141
L
Morgan Le Fay
FridaySensei
Morgan Le Fay
13,298
1,873
0
5,125
11,458
6,944
84
9,068
2,390
46,335
0
W
8,034
637
727
3,296
13,528
13,358
365
5,729
7,324
20,956
0
W
Zhong Kui
SRBurcham92
Zhong Kui
12,621
2,077
815
6,691
15,120
15,130
852
4,979
9,578
40,294
0
L
3,811
1,142
62
314
5,826
1,766
0
2,999
2,827
0
9,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,039
Gold Earned
29,516
147
Minions Killed
145
5
Camps Cleared
8
656,786
Distance Traveled
750,291
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,008
643
36
3
2
240,282
4
W
Charybdis
10,035
717
61
4
3
220,024
3
L
Morgan Le Fay
9,216
658
94
7
1
231,716
2
W
Geb
9,988
713
21
2
0
290,819
1
W
Zhong Kui
9,493
678
63
5
5
239,448
1
L
Da Ji
7,815
558
17
1
2
184,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role