Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Kimaera
King Arthur
Level 142
God Stats
33W - 50L
1,458 SR
Queue Stats
150W - 172L
1,389 Elo+
Solo
Danzaburou
Danzaburou
Wetalpaca
Danzaburou
Level 107
God Stats
2W - 2L
1,575 SR
Queue Stats
2W - 5L
1,255 Elo+
Solo
Cthulhu
Cthulhu
gr34iffith
Cthulhu
Level 96
God Stats
2W - 0L
1,913 SR
Queue Stats
30W - 44L
1,390 Elo+
Party 2
Team Averages
Level 120
1,589 SR
1,407 Elo+

VS

Team Averages
Level 79
1,602 SR
1,432 Elo+
Kukulkan
Kukulkan
Dededeletion
Kukulkan
Level 126
God Stats
2W - 1L
1,689 SR
Queue Stats
66W - 72L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LeRageux420
Ah Muzen Cab
Level 39
God Stats
0W - 1L
1,660 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
SamDaKing23
Vulcan
Level 106
God Stats
1W - 5L
1,451 SR
Queue Stats
37W - 51L
1,397 Elo+
Solo
Ymir
Ymir
cheevas82
Ymir
Level 89
God Stats
2W - 2L
1,548 SR
Queue Stats
4W - 8L
1,324 Elo+
Solo
Chaac
Chaac
kush25420
Chaac
Level 34
God Stats
0W - 1L
1,660 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 0 / 7
9,415
724
5,690
9,473
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
16
3 / 1 / 4
9,253
712
9,281
6,687
2,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Kimaera
King Arthur
16
5 / 0 / 5
10,384
799
9,685
13,355
13,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Wetalpaca
Danzaburou
15
3 / 1 / 5
9,181
706
11,360
9,253
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
gr34iffith
Cthulhu
15
1 / 1 / 10
9,673
744
10,156
19,176
13,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dededeletion
Kukulkan
15
0 / 1 / 2
7,824
602
11,141
5,855
2,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
LeRageux420
Ah Muzen Cab
13
0 / 3 / 2
7,407
570
8,348
13,074
4,711
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
14
1 / 2 / 0
7,852
604
11,357
6,399
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
0 / 1 / 2
7,242
557
2,915
10,411
6,078
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
kush25420
Chaac
13
1 / 7 / 0
7,506
577
5,441
15,778
11,350
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
14
Kills
2
3
Deaths
14
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
7
5.5
W
Morgan Le Fay
 
Morgan Le Fay
3
1
4
5
L
Kukulkan
Dededeletion
Kukulkan
0
1
2
1
W
King Arthur
Kimaera
King Arthur
5
0
5
7.5
L
Ah Muzen Cab
LeRageux420
Ah Muzen Cab
0
3
2
0.33
L
Vulcan
1
2
0
0.5
W
Danzaburou
Wetalpaca
Danzaburou
3
1
5
5.5
L
Ymir
0
1
2
1
W
Cthulhu
gr34iffith
Cthulhu
1
1
10
6
L
Chaac
kush25420
Chaac
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,172
Damage
39,202
57,944
Taken
51,517
36,753
Mitigated
26,973
25,499
Healing
13,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,690
433
5,972
5,665
9,473
3,420
1,318
4,405
4,980
31,082
0
W
Morgan Le Fay
 
Morgan Le Fay
9,281
1,387
0
717
6,687
2,468
1,634
3,708
2,863
33,467
0
L
Kukulkan
Dededeletion
Kukulkan
11,141
1,335
55
852
5,855
2,167
0
3,026
2,791
39,991
0
W
King Arthur
Kimaera
King Arthur
9,685
892
0
613
13,355
13,266
517
5,361
7,774
122
26,029
L
Ah Muzen Cab
LeRageux420
Ah Muzen Cab
8,348
2,819
395
4,480
13,074
4,711
0
6,968
5,970
0
23,898
L
Vulcan
11,357
3,925
0
867
6,399
2,667
0
2,071
4,186
33,753
0
W
Danzaburou
Wetalpaca
Danzaburou
11,360
3,374
0
1,901
9,253
3,934
2,415
3,865
5,284
0
35,786
L
Ymir
2,915
72
837
3,062
10,411
6,078
0
3,151
7,210
11,320
0
W
Cthulhu
gr34iffith
Cthulhu
10,156
768
3,054
7,577
19,176
13,665
341
8,286
10,689
29,000
0
L
Chaac
kush25420
Chaac
5,441
1,187
92
3,054
15,778
11,350
0
9,571
6,111
0
20,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,906
Gold Earned
37,831
322
Minions Killed
240
9
Camps Cleared
4
1,300,576
Distance Traveled
1,125,258
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,415
724
76
6
4
271,524
1
W
Morgan Le Fay
9,253
712
62
5
1
228,039
0
L
Kukulkan
7,824
602
79
6
2
233,221
2
W
King Arthur
10,384
799
65
5
1
284,320
3
L
Ah Muzen Cab
7,407
570
45
3
2
232,182
1
L
Vulcan
7,852
604
67
5
0
192,668
3
W
Danzaburou
9,181
706
75
6
1
251,779
1
L
Ymir
7,242
557
18
1
0
245,111
0
W
Cthulhu
9,673
744
44
3
2
264,914
0
L
Chaac
7,506
577
31
2
0
222,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role