Player Matchup

Set
Set
Masters
 
Set
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Masters
Briоche
Jormungandr
Masters
Level 154
God Stats
34W - 29L
1,677 SR
Queue Stats
534W - 447L
3,319 MMR
Solo
Olorun
Olorun
Masters
Erliiing
Olorun
Masters
Level 147
God Stats
24W - 18L
1,668 SR
Queue Stats
614W - 581L
2,626 MMR
Party 1
Agni
Agni
Masters
GilsonDC_
Agni
Masters
Level 147
God Stats
5W - 3L
1,617 SR
Queue Stats
335W - 324L
2,575 MMR
Solo
Achilles
Achilles
Masters
Thoth L
Achilles
Masters
Level 93
God Stats
1W - 1L
1,307 SR
Queue Stats
419W - 401L
2,635 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 140
1,554 SR
2,531 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 150
1,686 SR
2,799 MMR
Kali
Kali
Masters
BlackCurse_YF
Kali
Masters
Level 158
God Stats
6W - 7L
1,579 SR
Queue Stats
510W - 487L
2,552 MMR
Solo
He Bo
He Bo
Masters
FeenRiiR61
He Bo
Masters
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 131L
2,625 MMR
Solo
Apollo
Apollo
Masters
Nеva
Apollo
Masters
Level 160
God Stats
6W - 8L
1,578 SR
Queue Stats
253W - 284L
3,083 MMR
Solo
Amaterasu
Amaterasu
Masters
TwitchPinkyyEU
Amaterasu
Masters
Level 160
God Stats
4W - 4L
2,070 SR
Queue Stats
647W - 590L
2,913 MMR
Solo
Artio
Artio
Diamond I
WhiteyObama
Artio
Diamond I
Level 127
God Stats
3W - 3L
1,703 SR
Queue Stats
88W - 71L
2,822 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
3 / 1 / 3
6,457
587
6,011
6,297
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Briоche
Jormungandr
13
2 / 1 / 2
7,044
640
8,644
6,273
5,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Erliiing
Olorun
12
3 / 0 / 1
7,347
668
5,449
4,921
1,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Agni
12
4 / 1 / 3
6,905
628
4,819
3,380
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Thoth L
Achilles
10
3 / 1 / 4
6,238
567
4,812
7,800
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SolOdinCamazotz

VS

Bans
LokiGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,550
505
2,043
7,755
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
9
1 / 5 / 0
5,483
498
2,926
5,885
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Nеva
Apollo
11
0 / 2 / 0
5,793
527
2,656
6,438
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TwitchPinkyyEU
Amaterasu
11
2 / 3 / 0
5,955
541
3,985
11,279
5,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 0
5,270
479
2,541
10,261
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
4
4
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
1
3
4.5
L
0
3
1
0.17
W
Jormungandr
Briоche
Jormungandr
2
1
2
3
W
Olorun
Erliiing
Olorun
3
0
1
3.5
L
He Bo
1
5
0
0.2
W
Agni
4
1
3
5.5
L
Apollo
Nеva
Apollo
0
2
0
0
W
Achilles
Thoth L
Achilles
3
1
4
5
L
Amaterasu
TwitchPinkyyEU
Amaterasu
2
3
0
0.67
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,735
Damage
14,151
28,671
Taken
41,618
14,667
Mitigated
16,692
13,170
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,011
3,186
0
2,764
6,297
2,275
0
1,091
5,133
0
36,048
L
2,043
940
0
2,565
7,755
3,065
0
2,170
5,286
0
35,606
W
Jormungandr
Briоche
Jormungandr
8,644
2,760
0
2,677
6,273
5,181
28
273
5,627
47,372
0
W
Olorun
Erliiing
Olorun
5,449
2,814
50
3,433
4,921
1,414
0
710
4,211
50,383
0
L
He Bo
2,926
125
0
890
5,885
1,608
0
1,784
3,955
29,181
0
W
Agni
4,819
389
0
780
3,380
1,090
0
1,709
1,671
41,913
0
L
Apollo
Nеva
Apollo
2,656
1,989
0
883
6,438
1,814
0
4,104
2,300
0
38,332
W
Achilles
Thoth L
Achilles
4,812
1,003
307
3,159
7,800
4,707
0
1,684
6,116
0
13,319
L
Amaterasu
TwitchPinkyyEU
Amaterasu
3,985
1,097
0
4,858
11,279
5,242
0
6,647
4,065
0
29,087
L
2,541
323
691
3,069
10,261
4,963
0
3,078
7,100
15,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,991
Gold Earned
28,051
412
Minions Killed
321
0
Camps Cleared
0
1,101,608
Distance Traveled
1,040,656
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,457
587
85
8
0
240,945
0
L
Kali
5,550
505
77
7
0
222,455
3
W
Jormungandr
7,044
640
102
9
0
211,570
0
W
Olorun
7,347
668
104
9
0
202,792
6
L
He Bo
5,483
498
64
6
0
191,286
5
W
Agni
6,905
628
97
9
0
215,520
3
L
Apollo
5,793
527
82
7
0
199,114
2
W
Achilles
6,238
567
24
2
0
230,781
4
L
Amaterasu
5,955
541
69
6
0
207,253
2
L
Artio
5,270
479
29
3
0
220,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role