Player Matchup

Tyr
Tyr
 
Tyr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Holgharman
Athena
Level 149
God Stats
1W - 0L
1,194 SR
Queue Stats
6W - 11L
1,354 Elo+
Solo
Zeus
Zeus
PrimeBeing
Zeus
Level 157
God Stats
1W - 1L
1,587 SR
Queue Stats
11W - 26L
1,373 Elo+
Solo
Vamana
Vamana
THCXTCNLSD
Vamana
Level 129
God Stats
5W - 3L
1,532 SR
Queue Stats
312W - 335L
1,572 Elo+
Solo
Nu Wa
Nu Wa
oI Konoha Io
Nu Wa
Level 127
God Stats
3W - 0L
1,944 SR
Queue Stats
113W - 105L
1,473 Elo+
Party 1
Team Averages
Level 117
1,551 SR
1,455 Elo+

VS

Team Averages
Level 104
1,500 SR
1,577 Elo+
Artemis
Artemis
 
Artemis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Abbsie
Khepri
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 61L
1,555 Elo+
Party 3
Cabrakan
Cabrakan
deveis-fox47
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Solo
Zhong Kui
Zhong Kui
jailedpanda
Zhong Kui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 3 / 12
9,195
707
3,792
13,761
14,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Holgharman
Athena
17
5 / 5 / 15
10,375
798
10,253
14,704
17,625
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
12 / 3 / 11
12,184
937
29,176
14,083
7,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
THCXTCNLSD
Vamana
16
2 / 4 / 14
9,957
766
10,383
17,584
17,697
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 2 / 16
11,084
853
19,212
12,598
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
5 / 6 / 6
10,199
785
18,793
15,199
7,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
 
He Bo
15
2 / 5 / 10
9,095
700
11,216
12,021
9,982
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Abbsie
Khepri
15
3 / 5 / 8
9,309
716
8,645
22,188
32,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
deveis-fox47
Cabrakan
11
0 / 5 / 4
7,261
559
2,523
12,125
11,275
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
jailedpanda
Zhong Kui
16
5 / 6 / 7
10,195
784
17,239
18,099
13,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
50
27
Kills
15
17
Deaths
27
68
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
3
12
2.33
L
Artemis
 
Artemis
5
6
6
1.33
L
He Bo
 
He Bo
2
5
10
1.4
L
Khepri
Abbsie
Khepri
3
5
8
1.4
W
Athena
Holgharman
Athena
5
5
15
2.5
W
12
3
11
5.83
W
Vamana
THCXTCNLSD
Vamana
2
4
14
2.25
L
Cabrakan
deveis-fox47
Cabrakan
0
5
4
0.4
L
Zhong Kui
jailedpanda
Zhong Kui
5
6
7
1.42
W
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,816
Damage
58,416
72,730
Taken
79,632
62,978
Mitigated
75,205
30,949
Healing
24,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,792
693
1,440
3,087
13,761
14,779
738
7,541
6,220
0
6,108
L
Artemis
 
Artemis
18,793
4,134
2,820
3,342
15,199
7,706
907
12,152
3,047
0
39,214
L
He Bo
 
He Bo
11,216
165
2,338
1,956
12,021
9,982
238
9,172
2,849
26,043
0
L
Khepri
Abbsie
Khepri
8,645
479
1,540
3,400
22,188
32,710
168
14,631
7,557
20,134
0
W
Athena
Holgharman
Athena
10,253
1,868
252
370
14,704
17,625
314
7,410
7,294
16,493
0
W
29,176
2,050
2,257
4,530
14,083
7,019
1,290
10,365
3,718
61,256
0
W
Vamana
THCXTCNLSD
Vamana
10,383
2,766
4,063
6,287
17,584
17,697
358
7,603
9,981
0
16,838
L
Cabrakan
deveis-fox47
Cabrakan
2,523
583
1,335
961
12,125
11,275
275
8,871
3,254
6,644
0
L
Zhong Kui
jailedpanda
Zhong Kui
17,239
898
1,007
5,896
18,099
13,532
466
13,815
4,284
36,691
0
W
19,212
6,057
4,051
4,612
12,598
5,858
2,486
6,704
5,894
37,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,795
Gold Earned
46,059
133
Minions Killed
138
0
Camps Cleared
0
1,232,619
Distance Traveled
987,208
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,195
707
9
1
0
255,072
0
L
Artemis
10,199
785
40
3
0
204,009
3
L
He Bo
9,095
700
34
3
0
204,627
0
L
Khepri
9,309
716
12
1
0
237,659
0
W
Athena
10,375
798
11
1
0
235,074
0
W
Zeus
12,184
937
73
6
0
213,352
4
W
Vamana
9,957
766
9
1
0
267,667
0
L
Cabrakan
7,261
559
7
1
0
130,488
0
L
Zhong Kui
10,195
784
45
3
0
210,425
1
W
Nu Wa
11,084
853
31
2
0
261,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role