Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ChillVelocity
Danzaburou
Level 104
God Stats
6W - 3L
1,734 SR
Queue Stats
65W - 67L
1,544 Elo+
Party 1
Ra
Ra
Ionixa
Ra
Level 107
God Stats
1W - 1L
1,336 SR
Queue Stats
376W - 327L
1,529 Elo+
Party 1
Ganesha
Ganesha
PlFFY
Ganesha
Level 148
God Stats
3W - 0L
1,968 SR
Queue Stats
277W - 255L
1,589 Elo+
Party 1
Hercules
Hercules
ThanIsTheMan
Hercules
Level 148
God Stats
7W - 3L
1,647 SR
Queue Stats
715W - 728L
1,586 Elo+
Party 1
Team Averages
Level 133
1,637 SR
1,550 Elo+

VS

Team Averages
Level 132
1,454 SR
1,557 Elo+
Ah Muzen Cab
Ah Muzen Cab
CountCrackulaa
Ah Muzen Cab
Level 89
God Stats
9W - 18L
1,429 SR
Queue Stats
515W - 461L
1,567 Elo+
Solo
Bastet
Bastet
Crypt1cDrag0n
Bastet
Level 159
God Stats
8W - 6L
1,616 SR
Queue Stats
542W - 516L
1,579 Elo+
Solo
Chronos
Chronos
KingSonny901
Chronos
Level 160
God Stats
0W - 3L
1,101 SR
Queue Stats
100W - 126L
1,549 Elo+
Solo
Thanatos
Thanatos
Xav_Bruh_14
Thanatos
Level 106
God Stats
3W - 3L
1,643 SR
Queue Stats
265W - 230L
1,583 Elo+
Solo
Athena
Athena
YOOSSHHHAAA
Athena
Level 148
God Stats
1W - 1L
1,481 SR
Queue Stats
116W - 115L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
17 / 2 / 6
11,666
686
23,866
13,115
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
ChillVelocity
Danzaburou
15
1 / 3 / 6
8,677
510
7,885
9,967
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ra
16
6 / 3 / 8
10,130
596
6,229
9,993
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
PlFFY
Ganesha
14
0 / 2 / 19
8,692
511
5,741
14,425
14,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
ThanIsTheMan
Hercules
16
2 / 1 / 6
9,839
579
8,644
14,446
14,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CountCrackulaa
Ah Muzen Cab
13
2 / 7 / 3
8,539
502
8,609
11,524
4,553
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 7 / 4
8,022
472
6,184
13,763
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
KingSonny901
Chronos
15
2 / 5 / 3
8,706
512
7,890
14,661
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Xav_Bruh_14
Thanatos
15
1 / 5 / 0
8,793
517
8,645
15,144
8,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Athena
11
4 / 2 / 3
7,965
469
7,234
15,196
15,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
26
Kills
11
11
Deaths
26
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
17
2
6
10
W
Danzaburou
ChillVelocity
Danzaburou
1
3
6
1.33
L
Ah Muzen Cab
CountCrackulaa
Ah Muzen Cab
2
7
3
0.5
L
2
7
4
0.57
W
Ra
6
3
8
3.33
L
Chronos
KingSonny901
Chronos
2
5
3
0.7
W
Ganesha
PlFFY
Ganesha
0
2
19
4.75
W
Hercules
ThanIsTheMan
Hercules
2
1
6
5
L
Thanatos
Xav_Bruh_14
Thanatos
1
5
0
0.2
L
Athena
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,365
Damage
38,562
61,946
Taken
70,288
41,659
Mitigated
37,945
26,087
Healing
28,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
23,866
9,754
0
4,716
13,115
5,097
0
1,988
11,085
0
86,190
W
Danzaburou
ChillVelocity
Danzaburou
7,885
3,021
0
4,204
9,967
3,349
1,514
4,904
5,063
0
68,011
L
Ah Muzen Cab
CountCrackulaa
Ah Muzen Cab
8,609
3,359
0
1,689
11,524
4,553
0
1,464
9,806
0
52,598
L
6,184
1,463
0
4,114
13,763
5,321
0
2,451
11,118
0
47,928
W
Ra
6,229
540
1,644
3,798
9,993
3,968
1,197
2,761
7,184
60,221
0
L
Chronos
KingSonny901
Chronos
7,890
2,966
0
5,499
14,661
4,267
332
794
13,792
64,760
0
W
Ganesha
PlFFY
Ganesha
5,741
607
0
3,020
14,425
14,594
428
4,821
9,513
19,630
0
W
Hercules
ThanIsTheMan
Hercules
8,644
2,272
0
8,705
14,446
14,651
859
812
13,008
0
61,149
L
Thanatos
Xav_Bruh_14
Thanatos
8,645
2,509
0
12,397
15,144
8,641
0
1,311
13,186
0
64,210
L
Athena
7,234
2,122
775
4,400
15,196
15,163
0
5,294
9,594
22,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,004
Gold Earned
42,025
546
Minions Killed
465
0
Camps Cleared
0
1,757,970
Distance Traveled
1,610,825
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,666
686
118
7
0
397,374
1
W
Danzaburou
8,677
510
126
7
0
329,227
4
L
Ah Muzen Cab
8,539
502
97
6
0
328,561
5
L
Bastet
8,022
472
87
5
0
320,855
0
W
Ra
10,130
596
141
8
0
323,687
0
L
Chronos
8,706
512
107
6
0
294,315
3
W
Ganesha
8,692
511
11
1
0
346,707
8
W
Hercules
9,839
579
150
9
0
360,975
3
L
Thanatos
8,793
517
136
8
0
322,043
4
L
Athena
7,965
469
38
2
0
345,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role