Player Matchup

Mulan
Mulan
Dead Freq3535
Mulan
Level 120
God Stats
6W - 2L
1,583 SR
Queue Stats
245W - 279L
1,402 Elo+
Solo
Neith
Neith
Dishonored2169
Neith
Level 69
God Stats
0W - 1L
1,268 SR
Queue Stats
26W - 53L
1,402 Elo+
Solo
Poseidon
Poseidon
Frost x Fuzion
Poseidon
Level 37
God Stats
10W - 11L
1,542 SR
Queue Stats
29W - 35L
1,447 Elo+
Solo
Sobek
Sobek
LiveBRAGA
Sobek
Level 123
God Stats
1W - 3L
1,550 SR
Queue Stats
201W - 228L
1,382 Elo+
Solo
Hou Yi
Hou Yi
OmgBac0nn
Hou Yi
Level 48
God Stats
3W - 1L
1,858 SR
Queue Stats
110W - 119L
1,423 Elo+
Solo
Team Averages
Level 79
1,560 SR
1,411 Elo+

VS

Team Averages
Level 71
1,515 SR
1,420 Elo+
Mercury
Mercury
 
Mercury
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ChiefLotsOfDough
Ares
Level 125
God Stats
21W - 18L
1,550 SR
Queue Stats
1,144W - 1,293L
1,428 Elo+
Solo
Hel
Hel
ItsOGGeorgie
Hel
Level 49
God Stats
4W - 12L
1,285 SR
Queue Stats
69W - 91L
1,375 Elo+
Solo
Danzaburou
Danzaburou
Lucio_D15
Danzaburou
Level 33
God Stats
26W - 18L
1,550 SR
Queue Stats
78W - 85L
1,395 Elo+
Solo
Jormungandr
Jormungandr
SteanTgm215
Jormungandr
Level 105
God Stats
1W - 0L
1,689 SR
Queue Stats
137W - 142L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,502
464
5,946
12,515
6,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 6 / 0
6,458
461
3,388
8,655
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
12
2 / 3 / 0
7,223
516
3,164
6,692
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
LiveBRAGA
Sobek
6
0 / 3 / 2
5,160
369
1,934
7,413
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
OmgBac0nn
Hou Yi
12
4 / 3 / 0
6,989
499
3,536
10,280
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 0 / 6
7,788
556
3,819
7,925
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
6 / 3 / 8
8,159
583
7,597
10,498
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 3
8,039
574
3,151
3,898
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Lucio_D15
Danzaburou
14
7 / 0 / 3
8,957
640
6,790
5,011
1,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SteanTgm215
Jormungandr
13
1 / 3 / 0
7,803
557
9,467
8,403
7,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
16
16
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
6
5
W
6
3
8
3.33
L
0
1
3
1.5
L
1
6
0
0.17
L
Poseidon
2
3
0
0.67
W
0
1
3
1.5
L
Sobek
LiveBRAGA
Sobek
0
3
2
0.33
W
Danzaburou
Lucio_D15
Danzaburou
7
0
3
8.5
L
Hou Yi
OmgBac0nn
Hou Yi
4
3
0
1.33
W
Jormungandr
SteanTgm215
Jormungandr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,968
Damage
30,824
45,555
Taken
35,735
18,136
Mitigated
20,205
10,955
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,819
1,448
0
3,552
7,925
2,444
1,640
781
7,107
0
37,686
W
7,597
672
0
2,196
10,498
7,185
336
2,874
7,584
16,380
0
L
5,946
1,192
0
4,049
12,515
6,425
0
8,185
3,866
186
35,525
L
3,388
1,010
248
2,286
8,655
2,823
693
1,607
7,048
0
39,711
L
Poseidon
3,164
142
0
1,267
6,692
2,132
0
3,435
3,257
36,836
0
W
3,151
175
675
1,176
3,898
1,329
784
730
3,128
46,931
0
L
Sobek
LiveBRAGA
Sobek
1,934
363
159
2,516
7,413
3,362
0
1,563
5,850
7,733
0
W
Danzaburou
Lucio_D15
Danzaburou
6,790
2,569
0
1,475
5,011
1,688
3,273
713
4,298
0
46,820
L
Hou Yi
OmgBac0nn
Hou Yi
3,536
1,493
0
430
10,280
3,394
0
5,008
5,100
0
33,622
W
Jormungandr
SteanTgm215
Jormungandr
9,467
2,753
0
500
8,403
7,559
348
0
7,932
45,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,332
Gold Earned
40,746
308
Minions Killed
364
0
Camps Cleared
0
1,092,805
Distance Traveled
1,294,702
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,788
556
77
6
0
311,705
6
W
Ares
8,159
583
16
1
0
277,329
1
L
Mulan
6,502
464
73
5
0
235,318
1
L
Neith
6,458
461
75
5
0
220,868
0
L
Poseidon
7,223
516
84
6
0
252,582
0
W
Hel
8,039
574
93
7
0
245,492
4
L
Sobek
5,160
369
8
1
0
128,452
1
W
Danzaburou
8,957
640
87
6
0
258,918
1
L
Hou Yi
6,989
499
68
5
0
255,585
0
W
Jormungandr
7,803
557
91
7
0
201,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role