Player Matchup

Thanatos
Thanatos
Max3rlj0t
Thanatos
Level 74
God Stats
5W - 6L
1,393 SR
Queue Stats
104W - 107L
1,440 Elo+
Party 2
Ymir
Ymir
Wilde01
Ymir
Level 17
God Stats
2W - 2L
1,630 SR
Queue Stats
18W - 17L
1,479 Elo+
Party 2
Janus
Janus
anteloe
Janus
Level 102
God Stats
1W - 3L
1,399 SR
Queue Stats
121W - 135L
1,483 Elo+
Party 2
Cernunnos
Cernunnos
smitealfred01
Cernunnos
Level 65
God Stats
5W - 6L
1,874 SR
Queue Stats
115W - 130L
1,487 Elo+
Party 2
Chaac
Chaac
strifecloud19
Chaac
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,765 Elo+
Solo
Team Averages
Level 59
1,559 SR
1,531 Elo+

VS

Team Averages
Level 78
1,558 SR
1,609 Elo+
Hun Batz
Hun Batz
Crossey
Hun Batz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 63L
1,590 Elo+
Party 1
Discordia
Discordia
Kebler660
Discordia
Level 87
God Stats
8W - 4L
1,677 SR
Queue Stats
77W - 74L
1,520 Elo+
Solo
Guan Yu
Guan Yu
Marran123
Guan Yu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,802 Elo+
Party 1
Heimdallr
Heimdallr
Swakinator
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,504 Elo+
Party 1
Fafnir
Fafnir
SynthBerserkér
Fafnir
Level 108
God Stats
2W - 2L
1,612 SR
Queue Stats
52W - 34L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Max3rlj0t
Thanatos
20
8 / 6 / 5
13,587
591
12,566
21,641
8,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Wilde01
Ymir
15
1 / 9 / 8
9,967
433
3,964
25,747
21,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
anteloe
Janus
18
5 / 9 / 6
12,140
528
11,984
17,128
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
smitealfred01
Cernunnos
16
1 / 12 / 5
9,771
425
11,097
18,520
4,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 7 / 3
11,874
516
11,668
23,026
16,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Crossey
Hun Batz
20
15 / 2 / 8
13,184
573
21,625
15,828
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Kebler660
Discordia
20
9 / 2 / 9
13,454
585
15,864
10,561
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Marran123
Guan Yu
17
4 / 4 / 13
11,812
514
13,776
19,235
17,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Swakinator
Heimdallr
16
9 / 6 / 13
11,656
507
22,596
19,784
8,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 4 / 20
12,007
522
10,024
20,927
33,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
106
18
Kills
43
43
Deaths
18
27
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Crossey
Hun Batz
15
2
8
9.5
W
Discordia
Kebler660
Discordia
9
2
9
6.75
W
Guan Yu
Marran123
Guan Yu
4
4
13
2.63
L
Thanatos
Max3rlj0t
Thanatos
8
6
5
1.75
W
Heimdallr
Swakinator
Heimdallr
9
6
13
2.58
W
6
4
20
4
L
Ymir
Wilde01
Ymir
1
9
8
0.56
L
Janus
anteloe
Janus
5
9
6
0.89
L
Cernunnos
smitealfred01
Cernunnos
1
12
5
0.29
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,279
Damage
83,885
106,062
Taken
86,335
55,846
Mitigated
70,538
31,099
Healing
30,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Crossey
Hun Batz
21,625
6,857
0
4,974
15,828
6,608
2,312
1,741
14,021
0
100,290
W
Discordia
Kebler660
Discordia
15,864
726
118
2,168
10,561
3,910
0
3,234
7,151
92,487
0
W
Guan Yu
Marran123
Guan Yu
13,776
3,206
2,528
7,774
19,235
17,512
1,858
2,260
16,919
7,374
54,012
L
Thanatos
Max3rlj0t
Thanatos
12,566
2,972
0
17,344
21,641
8,140
764
4,813
16,513
0
87,093
W
Heimdallr
Swakinator
Heimdallr
22,596
13,307
0
7,693
19,784
8,609
2,803
3,698
15,954
0
97,735
W
10,024
2,907
397
4,868
20,927
33,899
1,525
4,565
16,170
24,424
0
L
Ymir
Wilde01
Ymir
3,964
970
882
3,024
25,747
21,426
0
7,945
17,410
22,148
0
L
Janus
anteloe
Janus
11,984
529
0
1,758
17,128
4,881
0
6,207
10,520
77,854
0
L
Cernunnos
smitealfred01
Cernunnos
11,097
3,760
0
1,868
18,520
4,719
0
3,827
14,606
0
72,625
L
11,668
3,918
0
6,223
23,026
16,680
1,336
4,642
17,622
0
65,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,339
Gold Earned
62,113
556
Minions Killed
549
0
Camps Cleared
0
2,101,053
Distance Traveled
2,167,812
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,184
573
132
6
0
483,809
7
W
Discordia
13,454
585
160
7
0
434,282
5
W
Guan Yu
11,812
514
112
5
0
417,941
2
L
Thanatos
13,587
591
130
6
0
425,715
5
W
Heimdallr
11,656
507
126
5
0
391,164
0
W
Fafnir
12,007
522
19
1
0
440,616
7
L
Ymir
9,967
433
25
1
0
385,424
0
L
Janus
12,140
528
160
7
0
410,517
7
L
Cernunnos
9,771
425
110
5
0
435,889
2
L
Chaac
11,874
516
131
6
0
443,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role