Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ashybashy1507
Ymir
Level 6
God Stats
3W - 5L
1,252 SR
Queue Stats
23W - 40L
1,281 Elo+
Party 1
Pele
Pele
MChester
Pele
Level 48
God Stats
6W - 8L
1,541 SR
Queue Stats
114W - 106L
1,423 Elo+
Solo
Sol
Sol
Xx ViPErZ0
Sol
Level 58
God Stats
3W - 6L
1,371 SR
Queue Stats
80W - 99L
1,417 Elo+
Party 1
Amaterasu
Amaterasu
floppenn
Amaterasu
Level 49
God Stats
2W - 5L
1,479 SR
Queue Stats
40W - 45L
1,431 Elo+
Solo
Team Averages
Level 39
1,428 SR
1,410 Elo+

VS

Team Averages
Level 57
1,556 SR
1,411 Elo+
Mulan
Mulan
EetuRauhanen
Mulan
Level 42
God Stats
3W - 7L
1,500 SR
Queue Stats
67W - 81L
1,411 Elo+
Party 2
Artio
Artio
Fariore
Artio
Level 39
God Stats
1W - 2L
1,292 SR
Queue Stats
28W - 39L
1,315 Elo+
Solo
Serqet
Serqet
IhaVituKawaii
Serqet
Level 91
God Stats
2W - 1L
1,720 SR
Queue Stats
95W - 96L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
Lerpucka
Kukulkan
Level 86
God Stats
3W - 2L
1,577 SR
Queue Stats
87W - 99L
1,430 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
miGuri
Ah Muzen Cab
Level 28
God Stats
3W - 2L
1,691 SR
Queue Stats
35W - 39L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 3 / 0
3,439
573
2,365
3,827
731
2
0 / 1 / 0
2,855
476
0
842
254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
7
2 / 0 / 0
4,254
709
1,978
4,502
1,039
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 2 / 0
3,872
645
1,781
3,963
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
floppenn
Amaterasu
8
1 / 1 / 1
4,086
681
806
3,415
1,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,502
750
1,778
3,456
1,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artio
Fariore
Artio
6
1 / 0 / 4
4,176
696
1,455
3,451
2,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 1 / 2
4,052
675
2,203
3,204
844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
Lerpucka
Kukulkan
8
1 / 0 / 1
4,474
746
2,023
1,696
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
miGuri
Ah Muzen Cab
7
3 / 0 / 1
4,303
717
2,791
2,738
663
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
7
7
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
0
0
L
0
1
0
0
W
1
2
0
0.5
W
Artio
Fariore
Artio
1
0
4
3
W
1
1
2
2
W
Kukulkan
Lerpucka
Kukulkan
1
0
1
1.5
L
Pele
2
0
0
2
L
0
2
0
0
L
Amaterasu
floppenn
Amaterasu
1
1
1
1.5
W
Ah Muzen Cab
miGuri
Ah Muzen Cab
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,930
Damage
10,250
16,549
Taken
14,545
4,756
Mitigated
5,501
5,783
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,365
840
0
774
3,827
731
0
1,108
2,719
0
13,307
L
0
0
0
36
842
254
0
106
736
665
0
W
1,778
465
0
357
3,456
1,446
0
0
3,334
0
16,316
W
Artio
Fariore
Artio
1,455
351
416
1,699
3,451
2,057
0
178
3,273
7,322
0
W
2,203
661
0
1,336
3,204
844
0
599
2,605
0
15,650
W
Kukulkan
Lerpucka
Kukulkan
2,023
594
0
438
1,696
491
0
705
991
22,233
0
L
Pele
1,978
730
0
2,384
4,502
1,039
0
910
3,592
0
16,898
L
1,781
857
0
1,484
3,963
1,211
0
1,354
2,588
15,730
2,500
L
Amaterasu
floppenn
Amaterasu
806
366
0
1,105
3,415
1,521
0
0
3,415
0
11,549
W
Ah Muzen Cab
miGuri
Ah Muzen Cab
2,791
665
0
1,030
2,738
663
203
0
2,738
0
18,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,506
Gold Earned
21,507
137
Minions Killed
196
0
Camps Cleared
0
509,083
Distance Traveled
647,456
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,439
573
26
4
0
110,031
1
L
Ymir
2,855
476
0
0
0
25,079
0
W
Mulan
4,502
750
52
9
0
105,575
1
W
Artio
4,176
696
12
2
0
128,429
2
W
Serqet
4,052
675
37
6
0
157,384
1
W
Kukulkan
4,474
746
52
9
0
130,237
2
L
Pele
4,254
709
33
6
0
135,523
3
L
Sol
3,872
645
48
8
0
112,219
0
L
Amaterasu
4,086
681
30
5
0
126,231
1
W
Ah Muzen Cab
4,303
717
43
7
0
125,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role