Player Matchup

Sobek
Sobek
Bronze II
 
Sobek
Bronze II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver V
BySynexAmot
Anubis
Silver V
Level 89
God Stats
10W - 7L
1,332 SR
Queue Stats
446W - 444L
537 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze II
JcT_1580
Tsukuyomi
Bronze II
Level 67
God Stats
5W - 1L
1,543 SR
Queue Stats
13W - 32L
657 MMR
Party 1
Ymir
Ymir
Bronze II
kileptetok
Ymir
Bronze II
Level 158
God Stats
42W - 44L
1,452 SR
Queue Stats
521W - 553L
239 MMR
Solo
Medusa
Medusa
Silver V
schlimm111
Medusa
Silver V
Level 97
God Stats
9W - 2L
1,750 SR
Queue Stats
17W - 25L
699 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,515 SR
726 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,333 SR
421 MMR
Guan Yu
Guan Yu
Silver IV
Cammymania
Guan Yu
Silver IV
Level 62
God Stats
6W - 8L
1,558 SR
Queue Stats
56W - 80L
649 MMR
Solo
Bacchus
Bacchus
Silver V
Darth Tr1ton
Bacchus
Silver V
Level 62
God Stats
0W - 1L
1,067 SR
Queue Stats
3W - 18L
850 MMR
Party 2
Artemis
Artemis
Bronze I
Kymurii
Artemis
Bronze I
Level 69
God Stats
2W - 5L
1,368 SR
Queue Stats
9W - 32L
511 MMR
Party 2
Thoth
Thoth
Bronze I
LpHi123
Thoth
Bronze I
Level 122
God Stats
0W - 2L
1,293 SR
Queue Stats
44W - 67L
270 MMR
Solo
Thor
Thor
Bronze III
xSamJD
Thor
Bronze III
Level 63
God Stats
1W - 1L
1,381 SR
Queue Stats
65W - 111L
-173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
4 / 1 / 5
8,710
458
4,165
11,742
10,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
16
7 / 1 / 1
10,537
555
11,893
11,316
5,672
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
JcT_1580
Tsukuyomi
15
1 / 2 / 4
9,108
479
7,465
14,274
4,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 1
9,574
504
4,411
12,151
11,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
schlimm111
Medusa
15
5 / 1 / 4
9,485
499
12,568
11,642
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CerberusHeimdallrPersephonePoseidon

VS

Bans
Sun WukongGebIzanamiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cammymania
Guan Yu
17
2 / 0 / 1
9,946
523
10,752
12,640
11,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Darth Tr1ton
Bacchus
11
1 / 4 / 3
7,930
417
4,836
12,016
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Kymurii
Artemis
14
1 / 4 / 1
8,621
454
7,647
11,786
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
LpHi123
Thoth
15
3 / 7 / 1
9,226
486
5,780
11,725
2,718
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
xSamJD
Thor
15
0 / 2 / 3
8,621
454
4,832
12,014
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
17
Kills
7
7
Deaths
17
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
5
6.5
W
Anubis
7
1
1
7.5
L
Guan Yu
Cammymania
Guan Yu
2
0
1
2.5
L
Bacchus
Darth Tr1ton
Bacchus
1
4
3
0.63
W
Tsukuyomi
JcT_1580
Tsukuyomi
1
2
4
1.5
L
Artemis
Kymurii
Artemis
1
4
1
0.38
L
Thoth
LpHi123
Thoth
3
7
1
0.5
W
0
2
1
0.25
W
Medusa
schlimm111
Medusa
5
1
4
7
L
Thor
xSamJD
Thor
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,502
Damage
33,847
61,125
Taken
60,181
37,109
Mitigated
30,280
25,473
Healing
16,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,165
273
694
3,822
11,742
10,495
712
2,839
8,903
18,422
0
W
Anubis
11,893
1,209
0
6,871
11,316
5,672
1,478
4,220
6,950
67,563
0
L
Guan Yu
Cammymania
Guan Yu
10,752
104
114
3,970
12,640
11,576
662
5,382
7,258
8,459
61,283
L
Bacchus
Darth Tr1ton
Bacchus
4,836
223
109
1,203
12,016
9,330
0
3,331
8,685
19,133
0
W
Tsukuyomi
JcT_1580
Tsukuyomi
7,465
1,128
0
6,251
14,274
4,967
0
2,076
12,198
0
66,220
L
Artemis
Kymurii
Artemis
7,647
2,670
0
4,555
11,786
3,235
408
1,193
10,593
0
66,076
L
Thoth
LpHi123
Thoth
5,780
320
0
2,506
11,725
2,718
2,121
7,194
4,531
51,914
0
W
4,411
839
0
1,092
12,151
11,545
165
819
10,597
58,065
0
W
Medusa
schlimm111
Medusa
12,568
6,806
208
6,535
11,642
4,430
2,561
2,363
9,182
0
75,476
L
Thor
xSamJD
Thor
4,832
779
0
4,229
12,014
3,421
0
3,597
8,417
0
55,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,414
Gold Earned
44,344
515
Minions Killed
502
0
Camps Cleared
0
1,798,986
Distance Traveled
1,790,554
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,710
458
32
2
0
396,220
7
W
Anubis
10,537
555
131
7
0
329,987
5
L
Guan Yu
9,946
523
150
8
0
385,157
5
L
Bacchus
7,930
417
33
2
0
365,570
1
W
Tsukuyomi
9,108
479
102
5
0
384,966
1
L
Artemis
8,621
454
113
6
0
342,125
2
L
Thoth
9,226
486
103
5
0
318,757
3
W
Ymir
9,574
504
128
7
0
354,776
2
W
Medusa
9,485
499
122
6
0
333,037
9
L
Thor
8,621
454
103
5
0
378,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role