Player Matchup

Nemesis
Nemesis
Lullyverse
Nemesis
Level 52
God Stats
0W - 1L
1,519 SR
Queue Stats
3W - 8L
1,341 Elo+
Solo
Persephone
Persephone
StrikeMaik
Persephone
Level 119
God Stats
0W - 2L
1,263 SR
Queue Stats
145W - 165L
1,405 Elo+
Solo
Izanami
Izanami
Torme
Izanami
Level 146
God Stats
4W - 2L
1,614 SR
Queue Stats
210W - 217L
1,483 Elo+
Solo
Loki
Loki
blackency971
Loki
Level 108
God Stats
2W - 8L
1,291 SR
Queue Stats
312W - 364L
1,427 Elo+
Solo
Thanatos
Thanatos
三冬暖丶春不寒
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,233 Elo+
Solo
Team Averages
Level 90
1,437 SR
1,378 Elo+

VS

Team Averages
Level 100
1,585 SR
1,478 Elo+
Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Gannibal57
Janus
Level 49
God Stats
2W - 0L
1,736 SR
Queue Stats
56W - 67L
1,427 Elo+
Party 1
Ullr
Ullr
Jacob222999
Ullr
Level 126
God Stats
2W - 1L
1,506 SR
Queue Stats
306W - 313L
1,491 Elo+
Solo
Zeus
Zeus
bobugay
Zeus
Level 89
God Stats
11W - 4L
1,683 SR
Queue Stats
248W - 231L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lullyverse
Nemesis
13
1 / 4 / 6
7,423
742
5,302
14,935
21,272
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
StrikeMaik
Persephone
17
1 / 1 / 5
8,008
801
8,946
7,491
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Torme
Izanami
12
3 / 6 / 1
7,646
765
5,898
9,702
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 8 / 1
7,793
779
9,121
10,343
3,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 9 / 4
7,748
775
4,167
12,079
4,696
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
11 / 2 / 13
10,235
1,024
16,350
7,532
3,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
 
Kuzenbo
16
0 / 2 / 23
9,435
944
6,519
15,223
22,061
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
13
4 / 4 / 9
8,641
864
4,905
6,310
2,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 1 / 14
8,922
892
7,077
6,507
3,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
bobugay
Zeus
16
9 / 3 / 11
9,618
962
14,883
8,233
3,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
99
12
Kills
29
28
Deaths
12
17
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
2
13
8.75
W
Kuzenbo
 
Kuzenbo
0
2
23
5.75
W
Janus
4
4
9
2.13
W
5
1
14
12
L
Nemesis
Lullyverse
Nemesis
1
4
6
1
L
Persephone
StrikeMaik
Persephone
1
1
5
3.5
L
Izanami
Torme
Izanami
3
6
1
0.58
L
4
8
1
0.56
W
Zeus
bobugay
Zeus
9
3
11
4.83
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,434
Damage
49,734
54,550
Taken
43,805
36,344
Mitigated
33,648
15,437
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,350
8,486
1,088
1,830
7,532
3,313
1,842
2,283
5,249
0
29,156
W
Kuzenbo
 
Kuzenbo
6,519
1,698
691
4,309
15,223
22,061
675
3,287
11,936
14,134
0
W
Janus
4,905
0
1,348
767
6,310
2,135
115
1,560
4,750
13,978
0
W
7,077
2,649
1,397
1,375
6,507
3,052
1,930
786
5,721
0
16,574
L
Nemesis
Lullyverse
Nemesis
5,302
928
376
3,261
14,935
21,272
0
7,774
7,161
0
10,735
L
Persephone
StrikeMaik
Persephone
8,946
935
645
3,033
7,491
3,065
0
2,469
5,021
27,453
0
L
Izanami
Torme
Izanami
5,898
3,702
411
1,746
9,702
3,505
0
4,321
5,381
0
14,939
L
9,121
1,370
763
826
10,343
3,806
0
6,246
4,097
0
12,042
W
Zeus
bobugay
Zeus
14,883
583
806
736
8,233
3,087
203
1,030
7,203
28,613
0
L
4,167
859
1,467
2,909
12,079
4,696
0
5,497
6,582
0
6,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,618
Gold Earned
46,851
76
Minions Killed
116
0
Camps Cleared
0
763,617
Distance Traveled
935,313
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,235
1,024
32
3
0
177,645
1
W
Kuzenbo
9,435
944
8
1
0
190,078
0
W
Janus
8,641
864
26
3
0
203,841
0
W
Ullr
8,922
892
11
1
0
159,613
2
L
Nemesis
7,423
742
7
1
0
177,206
0
L
Persephone
8,008
801
38
4
0
200,982
0
L
Izanami
7,646
765
22
2
0
103,412
4
L
Loki
7,793
779
8
1
0
148,107
1
W
Zeus
9,618
962
39
4
0
204,136
0
L
Thanatos
7,748
775
1
0
0
133,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role