Player Matchup

Odin
Odin
 
Odin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Acestormer
Sobek
Level 45
God Stats
11W - 6L
1,469 SR
Queue Stats
18W - 16L
1,385 Elo+
Party 1
Bastet
Bastet
ArborSum
Bastet
Level 122
God Stats
5W - 6L
1,576 SR
Queue Stats
508W - 473L
1,538 Elo+
Party 1
Chiron
Chiron
Neonyx15
Chiron
Level 108
God Stats
7W - 4L
1,623 SR
Queue Stats
275W - 220L
1,597 Elo+
Party 1
Tiamat
Tiamat
prexre
Tiamat
Level 38
God Stats
22W - 15L
1,636 SR
Queue Stats
40W - 32L
1,513 Elo+
Party 1
Team Averages
Level 72
1,561 SR
1,507 Elo+

VS

Team Averages
Level 41
1,575 SR
1,542 Elo+
Morgan Le Fay
Morgan Le Fay
Jupitris
Morgan Le Fay
Level 35
God Stats
1W - 3L
1,649 SR
Queue Stats
8W - 8L
1,606 Elo+
Party 2
Athena
Athena
MrJiggless21
Athena
Level 47
God Stats
4W - 4L
1,563 SR
Queue Stats
160W - 158L
1,479 Elo+
Party 3
Hachiman
Hachiman
Snowstorm13
Hachiman
Level 22
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
janovskii
Mulan
Level 39
God Stats
2W - 2L
1,656 SR
Queue Stats
117W - 104L
1,586 Elo+
Solo
Fenrir
Fenrir
x Ireland
Fenrir
Level 60
God Stats
8W - 4L
1,746 SR
Queue Stats
18W - 14L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
5 / 1 / 2
8,579
613
6,403
11,052
6,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
11
1 / 0 / 7
6,948
496
4,950
10,613
8,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
ArborSum
Bastet
13
4 / 1 / 5
7,704
550
8,041
8,798
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Neonyx15
Chiron
14
4 / 2 / 2
8,195
585
7,896
7,982
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
prexre
Tiamat
13
2 / 0 / 4
7,842
560
8,015
6,852
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jupitris
Morgan Le Fay
11
1 / 2 / 0
6,800
486
6,776
8,074
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
8
0 / 2 / 1
5,812
415
4,264
13,762
6,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Snowstorm13
Hachiman
11
0 / 4 / 0
6,159
440
4,579
7,386
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
janovskii
Mulan
11
0 / 6 / 1
6,722
480
9,431
14,110
8,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
x Ireland
Fenrir
11
3 / 2 / 0
7,009
501
3,270
7,936
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
16
Kills
4
4
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
1
2
6
W
Sobek
1
0
7
4.5
W
Bastet
ArborSum
Bastet
4
1
5
6.5
L
Morgan Le Fay
Jupitris
Morgan Le Fay
1
2
0
0.5
L
Athena
0
2
1
0.25
W
Chiron
Neonyx15
Chiron
4
2
2
2.5
L
Hachiman
Snowstorm13
Hachiman
0
4
0
0
L
Mulan
janovskii
Mulan
0
6
1
0.08
W
Tiamat
prexre
Tiamat
2
0
4
4
L
Fenrir
x Ireland
Fenrir
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,305
Damage
28,320
45,297
Taken
51,268
23,958
Mitigated
20,551
19,669
Healing
16,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,403
1,951
0
3,857
11,052
6,073
104
101
10,418
297
46,727
W
Sobek
4,950
357
477
3,670
10,613
8,741
121
4,312
5,983
17,639
0
W
Bastet
ArborSum
Bastet
8,041
1,614
0
4,914
8,798
3,061
304
2,116
6,569
0
50,963
L
Morgan Le Fay
Jupitris
Morgan Le Fay
6,776
912
70
2,283
8,074
2,400
0
1,927
6,021
44,688
0
L
Athena
4,264
1,328
298
3,613
13,762
6,098
0
4,853
8,719
16,807
0
W
Chiron
Neonyx15
Chiron
7,896
3,134
541
3,843
7,982
2,220
734
890
7,092
0
59,312
L
Hachiman
Snowstorm13
Hachiman
4,579
2,226
0
1,827
7,386
1,197
138
577
6,787
0
32,592
L
Mulan
janovskii
Mulan
9,431
608
142
4,691
14,110
8,415
0
2,940
10,509
0
37,083
W
Tiamat
prexre
Tiamat
8,015
661
0
2,367
6,852
3,863
157
3,243
3,334
44,311
0
L
Fenrir
x Ireland
Fenrir
3,270
179
0
3,942
7,936
2,441
0
2,050
5,646
0
36,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,268
Gold Earned
32,502
436
Minions Killed
355
0
Camps Cleared
0
1,449,283
Distance Traveled
1,394,625
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,579
613
120
9
0
281,876
5
W
Sobek
6,948
496
15
1
0
305,738
5
W
Bastet
7,704
550
90
6
0
311,098
2
L
Morgan Le Fay
6,800
486
109
8
0
271,103
1
L
Athena
5,812
415
26
2
0
299,177
5
W
Chiron
8,195
585
114
8
0
260,427
3
L
Hachiman
6,159
440
68
5
0
253,738
1
L
Mulan
6,722
480
82
6
0
260,127
0
W
Tiamat
7,842
560
97
7
0
290,144
6
L
Fenrir
7,009
501
70
5
0
310,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role