Player Matchup

Heimdallr
Heimdallr
JBDkuscio
Heimdallr
Level 103
God Stats
1W - 2L
1,614 SR
Queue Stats
42W - 40L
1,523 Elo+
Solo
Ah Puch
Ah Puch
Swagsen
Ah Puch
Level 29
God Stats
26W - 25L
1,531 SR
Queue Stats
26W - 27L
1,482 Elo+
Party 1
Thor
Thor
Vimakle03
Thor
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,221 Elo+
Party 2
Set
Set
maluengo7
Set
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,425 Elo+
Party 2
Horus
Horus
zxInS4N1Tyxz
Horus
Level 47
God Stats
16W - 14L
1,490 SR
Queue Stats
40W - 37L
1,497 Elo+
Party 1
Team Averages
Level 63
1,527 SR
1,429 Elo+

VS

Team Averages
Level 88
1,368 SR
1,486 Elo+
Khepri
Khepri
DoubleJhota
Khepri
Level 104
God Stats
12W - 8L
1,574 SR
Queue Stats
186W - 195L
1,483 Elo+
Solo
Nike
Nike
Secqin
Nike
Level 127
God Stats
22W - 27L
1,428 SR
Queue Stats
321W - 339L
1,500 Elo+
Solo
Discordia
Discordia
Seivad187
Discordia
Level 119
God Stats
2W - 2L
1,100 SR
Queue Stats
29W - 28L
1,425 Elo+
Solo
Hun Batz
Hun Batz
altmer57
Hun Batz
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,561 Elo+
Solo
Jing Wei
Jing Wei
депрешен
Jing Wei
Level 40
God Stats
1W - 0L
1,236 SR
Queue Stats
131W - 95L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JBDkuscio
Heimdallr
15
0 / 1 / 3
8,898
890
8,478
6,267
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Swagsen
Ah Puch
15
1 / 6 / 1
9,578
958
6,639
9,242
3,617
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
15
0 / 5 / 3
8,590
859
5,925
11,983
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 8 / 1
8,710
871
6,472
16,905
7,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 2
8,516
852
6,977
10,638
5,041
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

159

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
3 / 1 / 14
10,768
1,077
6,442
7,212
10,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nike
Secqin
Nike
17
5 / 1 / 15
10,353
1,035
11,476
7,453
5,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Seivad187
Discordia
17
8 / 0 / 9
11,058
1,106
14,261
4,822
1,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
altmer57
Hun Batz
16
2 / 1 / 11
9,180
918
4,597
7,428
2,573
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 12
10,835
1,084
15,544
9,344
2,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
84
3
Kills
23
23
Deaths
3
10
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
1
14
10
L
Heimdallr
JBDkuscio
Heimdallr
0
1
3
1.5
W
Nike
Secqin
Nike
5
1
15
12.5
W
Discordia
Seivad187
Discordia
8
0
9
12.5
L
Ah Puch
Swagsen
Ah Puch
1
6
1
0.25
L
Thor
0
5
3
0.3
W
Hun Batz
altmer57
Hun Batz
2
1
11
7.5
L
1
8
1
0.19
L
1
3
2
0.67
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,491
Damage
52,320
55,035
Taken
36,259
23,699
Mitigated
22,719
6,224
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,442
414
500
1,328
7,212
10,351
0
1,352
5,860
12,292
0
L
Heimdallr
JBDkuscio
Heimdallr
8,478
2,563
0
1,085
6,267
2,585
0
3,485
2,782
0
32,341
W
Nike
Secqin
Nike
11,476
1,059
527
2,501
7,453
5,070
0
2,038
5,415
0
18,161
W
Discordia
Seivad187
Discordia
14,261
1,854
112
759
4,822
1,827
0
918
3,904
41,168
0
L
Ah Puch
Swagsen
Ah Puch
6,639
265
0
494
9,242
3,617
0
2,894
6,348
39,772
0
L
Thor
5,925
441
0
210
11,983
4,934
0
5,304
6,679
0
16,086
W
Hun Batz
altmer57
Hun Batz
4,597
1,006
0
0
7,428
2,573
0
1,368
6,060
0
11,737
L
6,472
2,894
0
1,958
16,905
7,522
0
4,889
12,016
0
18,385
L
6,977
2,225
404
2,073
10,638
5,041
0
4,131
6,507
0
9,891
W
15,544
13,446
0
1,146
9,344
2,898
0
963
8,381
0
48,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,292
Gold Earned
52,194
196
Minions Killed
196
8
Camps Cleared
8
944,455
Distance Traveled
1,003,931
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,768
1,077
6
1
0
205,976
0
L
Heimdallr
8,898
890
63
6
2
179,233
0
W
Nike
10,353
1,035
22
2
0
196,557
1
W
Discordia
11,058
1,106
73
7
2
189,364
0
L
Ah Puch
9,578
958
82
8
2
190,474
3
L
Thor
8,590
859
30
3
1
192,562
0
W
Hun Batz
9,180
918
15
2
1
214,624
3
L
Set
8,710
871
12
1
3
192,617
0
L
Horus
8,516
852
9
1
0
189,569
0
W
Jing Wei
10,835
1,084
80
8
5
197,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role