Player Matchup

Kuzenbo
Kuzenbo
Cold35130
Kuzenbo
Level 119
God Stats
3W - 3L
1,726 SR
Queue Stats
50W - 37L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
Enthelon
Zhong Kui
Level 159
God Stats
0W - 1L
1,611 SR
Queue Stats
235W - 182L
1,598 Elo+
Party 1
Fenrir
Fenrir
SnojpyTheM8
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 65L
1,651 Elo+
Party 1
Freya
Freya
Valstraxs
Freya
Level 119
God Stats
0W - 2L
1,277 SR
Queue Stats
79W - 94L
1,530 Elo+
Solo
Bastet
Bastet
lacus1995
Bastet
Level 160
God Stats
16W - 3L
1,877 SR
Queue Stats
223W - 174L
1,580 Elo+
Party 1
Team Averages
Level 117
1,598 SR
1,584 Elo+

VS

Team Averages
Level 55
1,639 SR
1,674 Elo+
Agni
Agni
OfficialGunnar
Agni
Level 35
God Stats
3W - 1L
1,693 SR
Queue Stats
8W - 7L
1,836 Elo+
Solo
Chang'e
Chang'e
Redrk
Chang'e
Level 67
God Stats
43W - 22L
1,711 SR
Queue Stats
341W - 223L
1,602 Elo+
Party 3
Geb
Geb
ShadowShark08
Geb
Level 109
God Stats
2W - 2L
1,600 SR
Queue Stats
46W - 28L
1,652 Elo+
Party 2
Bastet
Bastet
Songe08
Bastet
Level 49
God Stats
45W - 22L
1,694 SR
Queue Stats
304W - 242L
1,635 Elo+
Party 3
Artemis
Artemis
kekwislove
Artemis
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cold35130
Kuzenbo
17
1 / 7 / 10
10,047
913
10,295
21,346
34,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Enthelon
Zhong Kui
17
4 / 1 / 7
11,003
1,000
21,056
15,593
11,833
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
17
1 / 11 / 8
10,031
912
11,490
21,111
15,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
Valstraxs
Freya
17
2 / 3 / 6
9,877
898
8,400
11,832
4,203
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
lacus1995
Bastet
17
8 / 6 / 7
12,215
1,110
19,874
17,037
5,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

154

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 20
11,501
1,046
16,146
16,864
5,743
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Redrk
Chang'e
18
8 / 2 / 15
11,849
1,077
21,022
16,489
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 0 / 18
11,995
1,090
13,773
18,278
21,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Songe08
Bastet
18
5 / 3 / 18
11,380
1,035
15,236
10,642
4,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
kekwislove
Artemis
18
4 / 4 / 16
11,206
1,019
15,969
12,911
5,119
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
115
16
Kills
28
28
Deaths
16
38
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Cold35130
Kuzenbo
1
7
10
0.86
L
Zhong Kui
Enthelon
Zhong Kui
4
1
7
7.5
W
6
7
20
2.29
W
Chang'e
Redrk
Chang'e
8
2
15
7.75
W
5
0
18
14
L
Fenrir
1
11
8
0.45
W
Bastet
Songe08
Bastet
5
3
18
4.67
L
Freya
Valstraxs
Freya
2
3
6
1.67
W
Artemis
kekwislove
Artemis
4
4
16
3
L
Bastet
lacus1995
Bastet
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,115
Damage
82,146
86,919
Taken
75,184
71,787
Mitigated
42,498
12,988
Healing
19,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Cold35130
Kuzenbo
10,295
2,902
166
1,608
21,346
34,045
0
9,725
11,299
22,226
0
L
Zhong Kui
Enthelon
Zhong Kui
21,056
2,335
0
5,704
15,593
11,833
0
8,395
7,034
60,398
0
W
16,146
1,197
545
1,549
16,864
5,743
0
6,857
9,831
32,667
0
W
Chang'e
Redrk
Chang'e
21,022
1,871
6,166
5,351
16,489
5,685
0
9,021
7,423
41,644
0
W
13,773
2,277
420
1,456
18,278
21,804
0
11,316
6,838
33,034
0
L
Fenrir
11,490
2,517
0
1,290
21,111
15,989
0
12,900
7,957
0
17,578
W
Bastet
Songe08
Bastet
15,236
2,396
0
847
10,642
4,147
0
4,379
6,139
0
27,052
L
Freya
Valstraxs
Freya
8,400
2,664
0
2,579
11,832
4,203
0
8,609
3,143
19,806
0
W
Artemis
kekwislove
Artemis
15,969
10,552
0
3,593
12,911
5,119
0
8,178
4,702
0
34,240
L
Bastet
lacus1995
Bastet
19,874
2,406
0
1,641
17,037
5,717
0
10,284
6,545
0
38,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,173
Gold Earned
57,931
204
Minions Killed
224
6
Camps Cleared
8
1,069,996
Distance Traveled
1,057,423
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,047
913
24
2
0
216,952
3
L
Zhong Kui
11,003
1,000
100
9
0
192,317
0
W
Agni
11,501
1,046
43
4
1
204,876
0
W
Chang'e
11,849
1,077
61
6
2
216,855
0
W
Geb
11,995
1,090
43
4
1
223,500
0
L
Fenrir
10,031
912
16
1
2
201,595
0
W
Bastet
11,380
1,035
23
2
3
245,709
0
L
Freya
9,877
898
23
2
0
213,231
0
W
Artemis
11,206
1,019
54
5
1
166,483
0
L
Bastet
12,215
1,110
41
4
4
245,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role