Player Matchup

Hera
Hera
 
Hera
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Azaak
Morgan Le Fay
Level 58
God Stats
4W - 2L
1,421 SR
Queue Stats
15W - 27L
1,319 Elo+
Solo
Sun Wukong
Sun Wukong
Duffst3r
Sun Wukong
Level 5
God Stats
3W - 12L
1,209 SR
Queue Stats
5W - 34L
1,184 Elo+
Party 1
Cerberus
Cerberus
Splinter14snow
Cerberus
Level 49
God Stats
3W - 5L
1,336 SR
Queue Stats
9W - 42L
1,257 Elo+
Party 1
Rama
Rama
rer323
Rama
Level 105
God Stats
3W - 1L
1,283 SR
Queue Stats
143W - 126L
1,491 Elo+
Solo
Team Averages
Level 64
1,350 SR
1,350 Elo+

VS

Team Averages
Level 107
1,542 SR
1,493 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Japanfffuj
Cerberus
Level 103
God Stats
1W - 1L
1,725 SR
Queue Stats
525W - 515L
1,543 Elo+
Solo
Vulcan
Vulcan
TheoBarosanu
Vulcan
Level 97
God Stats
13W - 11L
1,477 SR
Queue Stats
250W - 214L
1,527 Elo+
Solo
Kukulkan
Kukulkan
zupien
Kukulkan
Level 89
God Stats
13W - 10L
1,508 SR
Queue Stats
39W - 49L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 0 / 5
7,340
1,049
4,226
2,909
1,431
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Azaak
Morgan Le Fay
13
1 / 0 / 1
7,247
1,035
3,990
4,602
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Duffst3r
Sun Wukong
13
0 / 1 / 3
6,999
1,000
2,561
5,721
2,474
Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
13
1 / 1 / 3
7,068
1,010
3,831
6,458
5,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
rer323
Rama
14
3 / 0 / 2
8,097
1,157
6,091
1,077
492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

338

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 4 / 1
7,608
1,087
2,619
5,853
2,464
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Anhur
 
Anhur
13
0 / 0 / 2
7,034
1,005
2,348
3,273
1,322
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Japanfffuj
Cerberus
13
1 / 1 / 1
7,144
1,021
4,712
12,595
13,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
11
0 / 0 / 0
4,750
679
0
0
0
Kukulkan
zupien
Kukulkan
13
0 / 0 / 2
7,384
1,055
8,701
1,636
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
5
Kills
2
2
Deaths
5
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
0
5
2.5
L
Jing Wei
 
Jing Wei
1
4
1
0.38
L
Anhur
 
Anhur
0
0
2
1
W
Morgan Le Fay
Azaak
Morgan Le Fay
1
0
1
1.5
W
Sun Wukong
Duffst3r
Sun Wukong
0
1
3
1.5
L
Cerberus
Japanfffuj
Cerberus
1
1
1
1.5
W
Cerberus
1
1
3
2.5
L
Vulcan
0
0
0
0
W
Rama
rer323
Rama
3
0
2
4
L
Kukulkan
zupien
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,699
Damage
18,380
20,767
Taken
23,357
11,498
Mitigated
17,681
1,687
Healing
2,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,226
1,336
0
0
2,909
1,431
0
1,362
1,547
24,632
0
L
Jing Wei
 
Jing Wei
2,619
2,458
0
0
5,853
2,464
0
2,437
3,366
0
15,984
L
Anhur
 
Anhur
2,348
1,249
0
769
3,273
1,322
0
1,882
1,325
0
13,537
W
Morgan Le Fay
Azaak
Morgan Le Fay
3,990
594
44
601
4,602
1,769
0
3,594
1,008
11,457
0
W
Sun Wukong
Duffst3r
Sun Wukong
2,561
709
0
360
5,721
2,474
0
3,934
1,787
0
16,756
L
Cerberus
Japanfffuj
Cerberus
4,712
282
0
654
12,595
13,358
0
5,917
6,326
11,058
0
W
Cerberus
3,831
454
0
181
6,458
5,332
0
3,840
2,618
5,937
0
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Rama
rer323
Rama
6,091
5,211
0
501
1,077
492
0
683
394
0
23,260
L
Kukulkan
zupien
Kukulkan
8,701
234
452
232
1,636
537
0
1,269
293
39,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,751
Gold Earned
33,920
159
Minions Killed
144
6
Camps Cleared
6
780,963
Distance Traveled
540,021
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,340
1,049
66
9
1
158,390
0
L
Jing Wei
7,608
1,087
29
4
4
155,650
3
L
Anhur
7,034
1,005
32
5
1
114,025
0
W
Morgan Le Fay
7,247
1,035
13
2
2
163,948
0
W
Sun Wukong
6,999
1,000
31
4
1
151,704
0
L
Cerberus
7,144
1,021
13
2
0
149,573
0
W
Cerberus
7,068
1,010
8
1
0
156,351
0
L
Vulcan
4,750
679
0
0
0
0
0
W
Rama
8,097
1,157
41
6
2
150,570
1
L
Kukulkan
7,384
1,055
70
10
1
120,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role