Player Matchup

Ares
Ares
AuraAAAAAA
Ares
Level 88
God Stats
1W - 1L
1,438 SR
Queue Stats
36W - 33L
1,547 Elo+
Party 2
Medusa
Medusa
FazeMujafa
Medusa
Level 81
God Stats
2W - 0L
1,719 SR
Queue Stats
33W - 37L
1,467 Elo+
Party 2
Zeus
Zeus
umomgey69
Zeus
Level 44
God Stats
1W - 0L
1,706 SR
Queue Stats
13W - 10L
1,520 Elo+
Party 2
Team Averages
Level 71
1,621 SR
1,512 Elo+

VS

Team Averages
Level 59
1,618 SR
1,607 Elo+
Cthulhu
Cthulhu
Ardex125
Cthulhu
Level 48
God Stats
16W - 4L
1,926 SR
Queue Stats
194W - 72L
1,615 Elo+
Party 1
Bastet
Bastet
NexusRouge
Bastet
Level 89
God Stats
2W - 1L
1,592 SR
Queue Stats
250W - 141L
1,648 Elo+
Party 1
Raijin
Raijin
slyeight
Raijin
Level 41
God Stats
2W - 5L
1,338 SR
Queue Stats
11W - 22L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
7,290
729
7,539
7,651
6,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
FazeMujafa
Medusa
13
11 / 0 / 3
8,356
836
12,724
5,757
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
11
1 / 3 / 11
6,827
683
7,353
4,459
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ardex125
Cthulhu
8
0 / 6 / 1
5,627
563
1,999
15,214
6,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
NexusRouge
Bastet
9
1 / 4 / 2
5,936
594
5,566
9,244
2,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
slyeight
Raijin
9
2 / 4 / 1
6,144
614
6,603
7,246
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
14
Kills
3
3
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ardex125
Cthulhu
0
6
1
0.08
W
2
0
11
7.5
W
Medusa
FazeMujafa
Medusa
11
0
3
12.5
L
Bastet
NexusRouge
Bastet
1
4
2
0.5
L
Raijin
slyeight
Raijin
2
4
1
0.63
W
Zeus
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,616
Damage
14,168
17,867
Taken
31,704
9,795
Mitigated
11,264
5,370
Healing
5,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ardex125
Cthulhu
1,999
92
0
1,935
15,214
6,143
0
5,640
9,300
11,088
0
W
7,539
546
348
2,120
7,651
6,278
58
2,510
5,013
21,886
0
W
Medusa
FazeMujafa
Medusa
12,724
4,988
0
1,627
5,757
2,307
552
2,945
2,568
0
33,867
L
Bastet
NexusRouge
Bastet
5,566
1,062
0
2,309
9,244
2,852
0
5,451
3,627
0
15,805
L
Raijin
slyeight
Raijin
6,603
194
320
842
7,246
2,269
0
3,358
3,745
14,596
0
W
Zeus
7,353
915
515
760
4,459
1,210
132
3,001
1,256
19,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,473
Gold Earned
17,707
135
Minions Killed
69
9
Camps Cleared
1
552,910
Distance Traveled
506,759
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,627
563
20
2
0
182,191
4
W
Ares
7,290
729
22
2
1
197,235
3
W
Medusa
8,356
836
64
6
6
186,062
4
L
Bastet
5,936
594
26
3
1
171,895
2
L
Raijin
6,144
614
23
2
0
152,673
0
W
Zeus
6,827
683
49
5
2
169,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role