Player Matchup

Fenrir
Fenrir
Diffseinvater
Fenrir
Level 60
God Stats
1W - 0L
1,680 SR
Queue Stats
93W - 42L
1,639 Elo+
Party 1
Geb
Geb
Dominik8625
Geb
Level 30
God Stats
13W - 9L
1,622 SR
Queue Stats
122W - 91L
1,569 Elo+
Party 3
Gilgamesh
Gilgamesh
UrMortalSnitch
Gilgamesh
Level 47
God Stats
2W - 1L
1,393 SR
Queue Stats
3W - 6L
1,302 Elo+
Solo
Neith
Neith
ll_IceWolf_ll
Neith
Level 114
God Stats
2W - 3L
1,528 SR
Queue Stats
363W - 295L
1,570 Elo+
Party 3
Olorun
Olorun
ttigraas
Olorun
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 49L
1,630 Elo+
Party 1
Team Averages
Level 56
1,544 SR
1,542 Elo+

VS

Team Averages
Level 93
1,529 SR
1,565 Elo+
Jormungandr
Jormungandr
GeorgeNorris07
Jormungandr
Level 18
God Stats
2W - 2L
1,541 SR
Queue Stats
12W - 5L
1,715 Elo+
Party 2
Izanami
Izanami
JamesCraven
Izanami
Level 125
God Stats
5W - 2L
1,604 SR
Queue Stats
163W - 126L
1,625 Elo+
Party 2
Pele
Pele
King Babatola
Pele
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 71L
1,619 Elo+
Party 2
Charybdis
Charybdis
manuel_lj2006
Charybdis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,416 Elo+
Solo
Agni
Agni
xxHeavyArtillery
Agni
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
649W - 619L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,351
725
1,222
1,673
464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 2
3,920
653
963
3,286
1,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
UrMortalSnitch
Gilgamesh
6
1 / 1 / 1
3,788
631
2,319
3,261
1,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
2 / 1 / 0
3,845
641
2,625
2,777
672
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
ttigraas
Olorun
7
0 / 0 / 1
4,138
690
415
2,001
499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GeorgeNorris07
Jormungandr
5
0 / 0 / 1
3,303
551
1,542
3,635
1,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
JamesCraven
Izanami
7
0 / 1 / 0
4,077
680
684
2,314
532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 0
4,257
710
2,248
3,406
752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
manuel_lj2006
Charybdis
5
0 / 1 / 1
3,309
552
1,149
2,349
322
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 2 / 0
3,052
509
980
1,995
514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
0
0
2
1
L
Jormungandr
GeorgeNorris07
Jormungandr
0
0
1
0.5
L
Izanami
JamesCraven
Izanami
0
1
0
0
L
2
1
0
2
W
Gilgamesh
UrMortalSnitch
Gilgamesh
1
1
1
1.5
W
2
1
0
2
L
Charybdis
manuel_lj2006
Charybdis
0
1
1
0.5
W
Olorun
ttigraas
Olorun
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,544
Damage
6,603
12,998
Taken
13,699
4,183
Mitigated
3,332
6,305
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,222
269
0
1,400
1,673
464
0
34
1,639
0
16,283
W
963
161
0
1,434
3,286
1,272
0
323
2,963
7,493
0
L
Jormungandr
GeorgeNorris07
Jormungandr
1,542
822
0
1,481
3,635
1,212
0
346
3,157
9,246
0
L
Izanami
JamesCraven
Izanami
684
644
0
714
2,314
532
0
415
1,899
0
26,189
L
2,248
732
0
1,788
3,406
752
0
455
2,951
0
17,414
W
Gilgamesh
UrMortalSnitch
Gilgamesh
2,319
842
0
1,074
3,261
1,276
150
1,583
1,535
0
11,505
W
2,625
1,671
0
1,464
2,777
672
54
439
2,338
0
21,776
L
Charybdis
manuel_lj2006
Charybdis
1,149
737
33
132
2,349
322
0
162
2,187
0
7,463
W
Olorun
ttigraas
Olorun
415
321
0
933
2,001
499
0
0
2,001
25,783
0
L
980
300
0
726
1,995
514
0
0
1,856
6,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,042
Gold Earned
17,998
172
Minions Killed
152
0
Camps Cleared
0
556,973
Distance Traveled
510,510
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,351
725
43
7
0
117,193
1
W
Geb
3,920
653
9
2
0
115,381
5
L
Jormungandr
3,303
551
13
2
0
97,529
1
L
Izanami
4,077
680
60
10
0
108,744
1
L
Pele
4,257
710
49
8
0
141,730
0
W
Gilgamesh
3,788
631
20
3
0
114,289
0
W
Neith
3,845
641
42
7
0
98,320
3
L
Charybdis
3,309
552
15
3
0
111,874
2
W
Olorun
4,138
690
58
10
0
111,790
2
L
Agni
3,052
509
15
3
0
50,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role