Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Enigmist
Chronos
Level 105
God Stats
10W - 4L
1,491 SR
Queue Stats
103W - 92L
1,607 Elo+
Solo
Ra
Ra
McBebSter
Ra
Level 108
God Stats
8W - 15L
1,487 SR
Queue Stats
580W - 571L
1,618 Elo+
Solo
Fenrir
Fenrir
McLxNoisy
Fenrir
Level 105
God Stats
6W - 5L
1,588 SR
Queue Stats
88W - 67L
1,655 Elo+
Solo
Neith
Neith
nitramlol
Neith
Level 128
God Stats
5W - 4L
1,553 SR
Queue Stats
46W - 38L
1,619 Elo+
Party 1
Team Averages
Level 121
1,524 SR
1,600 Elo+

VS

Team Averages
Level 126
1,588 SR
1,577 Elo+
Ah Muzen Cab
Ah Muzen Cab
AndreyTeXnik
Ah Muzen Cab
Level 50
God Stats
4W - 1L
1,754 SR
Queue Stats
13W - 9L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
ImSnøw
Tsukuyomi
Level 155
God Stats
0W - 3L
1,246 SR
Queue Stats
297W - 302L
1,530 Elo+
Solo
Sobek
Sobek
Stormie
Sobek
Level 142
God Stats
2W - 3L
1,559 SR
Queue Stats
96W - 45L
1,711 Elo+
Party 2
Odin
Odin
TommyºShelby
Odin
Level 124
God Stats
3W - 4L
1,563 SR
Queue Stats
146W - 122L
1,609 Elo+
Solo
Thoth
Thoth
WillsOnTheBus
Thoth
Level 160
God Stats
17W - 7L
1,819 SR
Queue Stats
577W - 368L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 3 / 5
10,901
496
8,261
19,103
24,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Enigmist
Chronos
20
2 / 1 / 1
12,555
571
10,152
23,373
22,849
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
1 / 6 / 3
10,963
498
5,967
12,494
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
McLxNoisy
Fenrir
20
6 / 2 / 2
12,898
586
13,335
14,492
7,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
nitramlol
Neith
18
5 / 4 / 5
11,908
541
18,547
12,026
4,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AndreyTeXnik
Ah Muzen Cab
14
0 / 7 / 2
7,980
363
4,279
16,585
4,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
ImSnøw
Tsukuyomi
17
3 / 5 / 2
10,154
462
15,620
16,161
6,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Stormie
Sobek
16
3 / 2 / 5
9,999
455
5,998
15,762
14,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 2 / 2
10,220
465
12,710
16,695
17,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
10 / 2 / 3
12,051
548
15,128
9,637
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
18
Kills
16
16
Deaths
18
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
3
5
2.17
L
Ah Muzen Cab
AndreyTeXnik
Ah Muzen Cab
0
7
2
0.14
W
Chronos
Enigmist
Chronos
2
1
1
2.5
L
Tsukuyomi
ImSnøw
Tsukuyomi
3
5
2
0.8
W
1
6
3
0.42
W
Fenrir
McLxNoisy
Fenrir
6
2
2
3.5
L
Sobek
Stormie
Sobek
3
2
5
2.75
L
0
2
2
0.5
L
10
2
3
5.75
W
Neith
nitramlol
Neith
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,262
Damage
53,735
81,488
Taken
74,840
63,291
Mitigated
47,385
31,388
Healing
22,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,261
710
776
2,546
19,103
24,513
154
4,386
14,469
43,370
0
L
Ah Muzen Cab
AndreyTeXnik
Ah Muzen Cab
4,279
1,466
0
4,374
16,585
4,716
0
2,790
13,795
0
50,222
W
Chronos
Enigmist
Chronos
10,152
2,925
0
12,475
23,373
22,849
648
635
21,218
102,472
0
L
Tsukuyomi
ImSnøw
Tsukuyomi
15,620
4,023
0
4,486
16,161
6,727
0
6,604
9,093
0
75,083
W
5,967
614
673
3,335
12,494
4,107
0
6,312
5,818
93,867
0
W
Fenrir
McLxNoisy
Fenrir
13,335
4,948
0
8,333
14,492
7,483
1,400
3,234
10,876
0
107,533
L
Sobek
Stormie
Sobek
5,998
553
600
5,591
15,762
14,889
0
3,729
12,033
26,952
0
L
12,710
1,631
0
6,052
16,695
17,905
0
7,544
8,706
0
65,946
L
15,128
624
0
1,844
9,637
3,148
54
2,804
6,833
87,125
0
W
Neith
nitramlol
Neith
18,547
8,150
0
3,250
12,026
4,339
2,106
5,596
6,304
0
96,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,225
Gold Earned
50,404
809
Minions Killed
573
0
Camps Cleared
0
2,143,165
Distance Traveled
2,148,717
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,901
496
65
3
0
408,515
6
L
Ah Muzen Cab
7,980
363
76
3
0
397,642
1
W
Chronos
12,555
571
208
9
0
447,710
1
L
Tsukuyomi
10,154
462
119
5
0
444,838
3
W
Ra
10,963
498
164
7
0
425,781
10
W
Fenrir
12,898
586
174
8
0
487,172
2
L
Sobek
9,999
455
39
2
0
471,040
8
L
Odin
10,220
465
161
7
0
414,713
5
L
Thoth
12,051
548
178
8
0
420,484
1
W
Neith
11,908
541
198
9
0
373,987
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role