Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
BuffBlitzUbisas
Charybdis
Level 57
God Stats
3W - 2L
1,223 SR
Queue Stats
171W - 186L
1,389 Elo+
Party 2
Khepri
Khepri
Buff_BanPunchman
Khepri
Level 68
God Stats
43W - 29L
1,584 SR
Queue Stats
234W - 264L
1,428 Elo+
Party 2
Chaac
Chaac
HollowOfMe
Chaac
Level 60
God Stats
1W - 1L
1,761 SR
Queue Stats
2W - 8L
1,279 Elo+
Solo
Ah Puch
Ah Puch
krashJV
Ah Puch
Level 66
God Stats
5W - 0L
1,701 SR
Queue Stats
78W - 104L
1,355 Elo+
Party 3
Team Averages
Level 66
1,554 SR
1,390 Elo+

VS

Team Averages
Level 105
1,530 SR
1,457 Elo+
Vamana
Vamana
GreatStraNNick
Vamana
Level 93
God Stats
7W - 5L
1,710 SR
Queue Stats
402W - 419L
1,460 Elo+
Solo
Kali
Kali
Lillegutt
Kali
Level 99
God Stats
25W - 23L
1,503 SR
Queue Stats
115W - 133L
1,466 Elo+
Solo
Sol
Sol
VladJoli
Sol
Level 128
God Stats
16W - 27L
1,390 SR
Queue Stats
665W - 846L
1,408 Elo+
Party 1
Chang'e
Chang'e
kawaiiDi
Chang'e
Level 120
God Stats
12W - 11L
1,544 SR
Queue Stats
507W - 662L
1,427 Elo+
Party 1
Cerberus
Cerberus
thedutchskull
Cerberus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 43L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
3 / 0 / 3
8,043
619
4,855
6,234
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
BuffBlitzUbisas
Charybdis
12
6 / 0 / 3
7,022
540
12,129
7,141
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 8
7,114
547
5,268
12,692
10,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
11
1 / 2 / 1
6,577
506
3,159
10,670
6,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
krashJV
Ah Puch
13
5 / 2 / 2
7,818
601
6,817
3,807
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,529
502
5,519
6,725
4,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
11
1 / 5 / 1
6,234
480
2,704
10,288
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 4 / 0
5,221
402
5,976
9,593
2,148
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
kawaiiDi
Chang'e
10
2 / 3 / 0
5,848
450
3,008
7,808
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
thedutchskull
Cerberus
8
0 / 4 / 1
5,451
419
3,636
13,005
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
5
5
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
0
3
4.5
W
Charybdis
BuffBlitzUbisas
Charybdis
6
0
3
7.5
W
1
1
8
5
L
1
0
1
1.5
W
Chaac
1
2
1
0.75
L
Kali
1
5
1
0.3
L
1
4
0
0.25
L
Chang'e
kawaiiDi
Chang'e
2
3
0
0.67
W
Ah Puch
krashJV
Ah Puch
5
2
2
3
L
Cerberus
thedutchskull
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,228
Damage
20,843
40,544
Taken
47,419
22,701
Mitigated
18,355
18,625
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,855
71
0
4,110
6,234
2,147
0
102
6,098
0
48,780
W
Charybdis
BuffBlitzUbisas
Charybdis
12,129
7,264
0
2,275
7,141
2,832
3,190
3,354
3,745
0
47,998
W
5,268
805
2,070
4,469
12,692
10,022
226
6,996
5,578
14,251
0
L
5,519
3,057
447
3,471
6,725
4,358
740
0
6,725
0
32,259
W
Chaac
3,159
748
0
4,688
10,670
6,347
252
50
10,620
0
30,952
L
Kali
2,704
1,265
0
2,737
10,288
4,225
0
1,793
8,377
0
34,314
L
5,976
1,999
0
4,047
9,593
2,148
0
3,687
5,838
24,057
1,742
L
Chang'e
kawaiiDi
Chang'e
3,008
424
724
2,233
7,808
2,013
0
2,585
4,933
23,315
0
W
Ah Puch
krashJV
Ah Puch
6,817
734
0
1,013
3,807
1,353
707
1,315
2,414
44,088
0
L
Cerberus
thedutchskull
Cerberus
3,636
411
232
3,792
13,005
5,611
0
3,474
9,461
20,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,574
Gold Earned
29,283
335
Minions Killed
295
0
Camps Cleared
0
1,211,945
Distance Traveled
1,065,651
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,043
619
106
8
0
304,001
3
W
Charybdis
7,022
540
81
6
0
215,905
3
W
Khepri
7,114
547
13
1
0
238,355
5
L
Vamana
6,529
502
55
4
0
207,430
1
W
Chaac
6,577
506
64
5
0
220,898
2
L
Kali
6,234
480
69
5
0
223,266
3
L
Sol
5,221
402
51
4
0
206,478
1
L
Chang'e
5,848
450
58
4
0
217,684
2
W
Ah Puch
7,818
601
71
5
0
232,786
4
L
Cerberus
5,451
419
62
5
0
210,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role