Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Blaze x Impulse
Chernobog
Level 124
God Stats
8W - 6L
1,471 SR
Queue Stats
126W - 138L
1,468 Elo+
Party 2
Sol
Sol
Blaze x Ultra
Sol
Level 127
God Stats
40W - 31L
1,650 SR
Queue Stats
307W - 273L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
Slic3hc
Gilgamesh
Level 141
God Stats
6W - 7L
1,474 SR
Queue Stats
130W - 129L
1,554 Elo+
Solo
Team Averages
Level 133
1,519 SR
1,516 Elo+

VS

Team Averages
Level 122
1,530 SR
1,460 Elo+
Osiris
Osiris
GITTODAHCHOPPA
Osiris
Level 148
God Stats
3W - 3L
1,391 SR
Queue Stats
238W - 252L
1,451 Elo+
Party 1
Cliodhna
Cliodhna
Hit It Right
Cliodhna
Level 107
God Stats
25W - 20L
1,496 SR
Queue Stats
154W - 183L
1,386 Elo+
Party 3
Baron Samedi
Baron Samedi
Keenansoers888
Baron Samedi
Level 137
God Stats
14W - 9L
1,734 SR
Queue Stats
259W - 270L
1,551 Elo+
Party 1
Chiron
Chiron
Slickzy1461
Chiron
Level 58
God Stats
5W - 6L
1,447 SR
Queue Stats
87W - 88L
1,427 Elo+
Party 3
Atlas
Atlas
thatguy1359
Atlas
Level 158
God Stats
16W - 12L
1,583 SR
Queue Stats
436W - 394L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 1 / 0
6,255
569
5,592
4,723
1,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
 
Nu Wa
9
0 / 5 / 2
5,445
495
2,770
5,274
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Blaze x Impulse
Chernobog
10
1 / 4 / 1
5,927
539
5,031
6,913
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 2
6,720
611
1,555
5,930
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
Slic3hc
Gilgamesh
9
3 / 4 / 1
5,858
533
6,237
8,842
6,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,981
544
3,147
11,125
6,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
Hit It Right
Cliodhna
9
4 / 0 / 4
5,818
529
4,893
5,856
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Keenansoers888
Baron Samedi
11
4 / 2 / 2
6,477
589
2,784
4,983
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
10
2 / 2 / 1
6,011
546
3,614
5,951
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 2 / 4
5,819
529
6,275
11,684
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
14
15
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
L
Nu Wa
 
Nu Wa
0
5
2
0.2
L
Chernobog
Blaze x Impulse
Chernobog
1
4
1
0.38
L
2
1
2
3
W
0
0
1
0.5
W
Cliodhna
Hit It Right
Cliodhna
4
0
4
6
W
Baron Samedi
Keenansoers888
Baron Samedi
4
2
2
2.5
L
Gilgamesh
Slic3hc
Gilgamesh
3
4
1
0.88
W
Chiron
2
2
1
1.25
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,185
Damage
20,713
31,682
Taken
39,599
13,550
Mitigated
16,149
7,945
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,592
3,803
0
912
4,723
1,823
43
916
3,807
0
37,119
L
Nu Wa
 
Nu Wa
2,770
879
0
490
5,274
1,313
0
2,402
2,872
23,668
0
L
Chernobog
Blaze x Impulse
Chernobog
5,031
1,982
0
1,438
6,913
2,652
0
2,247
4,666
0
37,579
L
1,555
704
0
2,314
5,930
1,721
936
1,665
4,265
35,455
0
W
3,147
233
0
7,434
11,125
6,352
0
92
11,021
0
30,512
W
Cliodhna
Hit It Right
Cliodhna
4,893
638
0
2,787
5,856
1,616
0
580
5,224
0
23,644
W
Baron Samedi
Keenansoers888
Baron Samedi
2,784
114
486
1,423
4,983
1,747
120
1,701
3,153
34,910
0
L
Gilgamesh
Slic3hc
Gilgamesh
6,237
1,637
43
2,748
8,842
6,041
0
1,961
6,881
0
25,374
W
Chiron
3,614
1,725
645
2,769
5,951
1,806
184
547
5,392
0
31,562
W
6,275
2,398
234
3,344
11,684
4,628
35
1,172
10,484
18,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,205
Gold Earned
30,106
319
Minions Killed
269
0
Camps Cleared
0
978,246
Distance Traveled
1,075,106
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,255
569
80
7
0
190,669
2
L
Nu Wa
5,445
495
51
5
0
186,682
0
L
Chernobog
5,927
539
67
6
0
207,958
3
L
Sol
6,720
611
82
7
0
191,029
4
W
Osiris
5,981
544
84
8
0
199,667
1
W
Cliodhna
5,818
529
44
4
0
251,828
3
W
Baron Samedi
6,477
589
62
6
0
205,230
7
L
Gilgamesh
5,858
533
39
4
0
201,908
1
W
Chiron
6,011
546
56
5
0
202,291
1
W
Atlas
5,819
529
23
2
0
216,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role