Player Matchup

Chaac
Chaac
I Loke I
Chaac
Level 147
God Stats
2W - 0L
1,446 SR
Queue Stats
164W - 136L
1,615 Elo+
Party 1
Charybdis
Charybdis
IsEffortNeeded
Charybdis
Level 153
God Stats
34W - 16L
1,748 SR
Queue Stats
435W - 352L
1,639 Elo+
Party 1
Hades
Hades
Mr Chibaku
Hades
Level 160
God Stats
2W - 1L
1,633 SR
Queue Stats
192W - 176L
1,556 Elo+
Party 1
Hel
Hel
TriggerTaki
Hel
Level 46
God Stats
6W - 0L
1,875 SR
Queue Stats
160W - 88L
1,655 Elo+
Party 1
Ares
Ares
portalmaster455
Ares
Level 160
God Stats
4W - 2L
1,562 SR
Queue Stats
641W - 488L
1,672 Elo+
Party 1
Team Averages
Level 133
1,653 SR
1,627 Elo+

VS

Team Averages
Level 83
1,622 SR
1,415 Elo+
Guan Yu
Guan Yu
Carlos3436
Guan Yu
Level 122
God Stats
20W - 18L
1,510 SR
Queue Stats
214W - 192L
1,502 Elo+
Solo
Arachne
Arachne
HappySadMask
Arachne
Level 81
God Stats
1W - 1L
1,690 SR
Queue Stats
146W - 156L
1,486 Elo+
Party 2
Artemis
Artemis
blackirish45
Artemis
Level 122
God Stats
23W - 20L
1,537 SR
Queue Stats
689W - 656L
1,513 Elo+
Solo
Freya
Freya
jschreck133
Freya
Level 46
God Stats
0W - 3L
1,889 SR
Queue Stats
4W - 12L
1,189 Elo+
Solo
Kuzenbo
Kuzenbo
monkeydeangelo99
Kuzenbo
Level 45
God Stats
5W - 11L
1,482 SR
Queue Stats
43W - 55L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
I Loke I
Chaac
15
6 / 1 / 7
9,824
578
10,997
14,214
14,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
IsEffortNeeded
Charybdis
16
7 / 3 / 6
10,474
616
12,320
12,645
4,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
15
5 / 2 / 10
9,350
550
13,765
18,056
12,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 1 / 5
9,551
562
5,846
5,771
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 1 / 4
9,931
584
9,845
12,760
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Carlos3436
Guan Yu
14
1 / 6 / 1
8,845
520
8,238
16,919
11,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
HappySadMask
Arachne
12
0 / 8 / 3
7,601
447
7,166
16,721
5,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
blackirish45
Artemis
12
1 / 5 / 3
7,458
439
4,709
8,899
2,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 4 / 1
9,607
565
7,275
13,673
4,633
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 3 / 3
7,193
423
4,988
14,203
14,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
26
Kills
8
8
Deaths
26
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Carlos3436
Guan Yu
1
6
1
0.25
L
Arachne
HappySadMask
Arachne
0
8
3
0.19
W
Chaac
I Loke I
Chaac
6
1
7
9.5
W
Charybdis
IsEffortNeeded
Charybdis
7
3
6
3.33
W
Hades
5
2
10
5
W
3
1
5
5.5
L
Artemis
blackirish45
Artemis
1
5
3
0.5
L
4
4
1
1.13
L
2
3
3
1.17
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,773
Damage
32,376
63,446
Taken
70,415
39,735
Mitigated
39,750
36,135
Healing
22,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Carlos3436
Guan Yu
8,238
2,165
425
5,792
16,919
11,805
0
6,333
9,647
0
50,769
L
Arachne
HappySadMask
Arachne
7,166
3,779
0
5,598
16,721
5,976
0
6,672
9,895
0
54,694
W
Chaac
I Loke I
Chaac
10,997
2,220
0
7,360
14,214
14,121
824
932
13,282
8,754
44,256
W
Charybdis
IsEffortNeeded
Charybdis
12,320
6,561
0
4,215
12,645
4,648
3,416
1,537
11,108
0
85,994
W
Hades
13,765
1,309
1,591
8,479
18,056
12,639
1,361
4,947
13,109
57,548
0
W
5,846
1,124
5,523
3,125
5,771
2,154
720
2,621
3,150
58,887
0
L
Artemis
blackirish45
Artemis
4,709
1,924
0
1,327
8,899
2,435
0
2,000
6,849
0
37,088
L
7,275
2,808
0
4,679
13,673
4,633
0
9,199
4,384
53,437
0
L
4,988
2,194
318
4,109
14,203
14,901
0
7,149
7,054
13,048
0
W
9,845
322
0
5,842
12,760
6,173
0
2,226
10,534
60,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,130
Gold Earned
40,704
560
Minions Killed
391
0
Camps Cleared
0
1,600,811
Distance Traveled
1,539,483
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,845
520
112
7
0
327,934
5
L
Arachne
7,601
447
87
5
0
321,632
1
W
Chaac
9,824
578
106
6
0
316,088
2
W
Charybdis
10,474
616
138
8
0
304,102
2
W
Hades
9,350
550
90
5
0
325,613
4
W
Hel
9,551
562
128
8
0
314,529
1
L
Artemis
7,458
439
70
4
0
263,698
4
L
Freya
9,607
565
113
7
0
305,746
4
L
Kuzenbo
7,193
423
9
1
0
320,473
2
W
Ares
9,931
584
98
6
0
340,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role