Player Matchup

Achilles
Achilles
Masters
 
Achilles
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
MrMaby
Tiamat
Masters
Level 160
God Stats
4W - 5L
1,493 SR
Queue Stats
495W - 424L
3,224 MMR
Solo
Chaac
Chaac
Masters
Wooffey
Chaac
Masters
Level 160
God Stats
3W - 2L
1,595 SR
Queue Stats
774W - 701L
2,989 MMR
Solo
Ne Zha
Ne Zha
Masters
apriuL
Ne Zha
Masters
Level 113
God Stats
2W - 3L
1,622 SR
Queue Stats
74W - 79L
3,120 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 119
1,542 SR
2,467 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 131
1,592 SR
2,481 MMR
Medusa
Medusa
Masters
 
Medusa
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Masters
 
Artio
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Masters
Lawbster
Sylvanus
Masters
Level 160
God Stats
1W - 3L
1,548 SR
Queue Stats
253W - 240L
2,794 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Rapio
Sun Wukong
Masters
Level 160
God Stats
0W - 1L
1,788 SR
Queue Stats
152W - 94L
3,500 MMR
Solo
Persephone
Persephone
Masters
iPort
Persephone
Masters
Level 160
God Stats
0W - 2L
1,623 SR
Queue Stats
358W - 291L
3,113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
2 / 1 / 3
3,979
796
2,317
4,516
1,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
 
Hou Yi
6
2 / 1 / 3
3,797
759
3,278
3,167
575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
MrMaby
Tiamat
6
1 / 1 / 0
3,786
757
1,010
1,873
490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Wooffey
Chaac
6
0 / 0 / 0
3,416
683
2,516
3,640
1,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
apriuL
Ne Zha
6
0 / 1 / 0
3,377
675
952
2,929
650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
LokiMulanCamazotz

VS

Bans
CliodhnaAh Muzen CabSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
5
1 / 2 / 0
3,338
668
1,109
3,270
432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
 
Artio
6
0 / 0 / 0
3,262
652
3,219
4,671
2,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
Lawbster
Sylvanus
3
0 / 2 / 0
2,673
535
830
2,285
635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Rapio
Sun Wukong
6
2 / 1 / 1
3,698
740
2,126
3,531
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
iPort
Persephone
6
1 / 0 / 2
3,958
792
1,696
1,511
307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
4
4
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
3
3.5
W
Hou Yi
 
Hou Yi
2
1
3
3.5
L
Medusa
 
Medusa
1
2
0
0.5
L
Artio
 
Artio
0
0
0
0
L
Sylvanus
Lawbster
Sylvanus
0
2
0
0
W
Tiamat
MrMaby
Tiamat
1
1
0
1
L
Sun Wukong
Rapio
Sun Wukong
2
1
1
2.5
W
Chaac
Wooffey
Chaac
0
0
0
0
W
Ne Zha
apriuL
Ne Zha
0
1
0
0
L
Persephone
iPort
Persephone
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,073
Damage
8,980
16,125
Taken
15,268
4,716
Mitigated
4,928
8,448
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,317
1,104
439
1,388
4,516
1,281
0
955
3,511
0
7,763
W
Hou Yi
 
Hou Yi
3,278
2,490
0
1,194
3,167
575
0
570
2,579
0
16,051
L
Medusa
 
Medusa
1,109
697
0
1,278
3,270
432
0
0
3,270
0
11,869
L
Artio
 
Artio
3,219
476
105
3,239
4,671
2,526
0
0
4,331
13,249
0
L
Sylvanus
Lawbster
Sylvanus
830
505
0
440
2,285
635
0
0
2,285
3,035
1,258
W
Tiamat
MrMaby
Tiamat
1,010
283
0
698
1,873
490
0
471
1,386
15,392
0
L
Sun Wukong
Rapio
Sun Wukong
2,126
1,262
0
1,576
3,531
1,028
0
414
3,080
0
11,975
W
Chaac
Wooffey
Chaac
2,516
696
0
3,042
3,640
1,720
0
2,388
953
0
14,803
W
Ne Zha
apriuL
Ne Zha
952
201
0
1,687
2,929
650
0
707
2,144
0
13,313
L
Persephone
iPort
Persephone
1,696
263
0
541
1,511
307
0
481
952
16,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,355
Gold Earned
16,929
150
Minions Killed
125
0
Camps Cleared
0
506,333
Distance Traveled
460,614
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,979
796
7
1
0
94,885
1
W
Hou Yi
3,797
759
38
8
0
91,997
0
L
Medusa
3,338
668
15
3
0
91,320
0
L
Artio
3,262
652
24
5
0
109,582
1
L
Sylvanus
2,673
535
9
2
0
38,917
1
W
Tiamat
3,786
757
41
8
0
93,102
1
L
Sun Wukong
3,698
740
30
6
0
108,895
1
W
Chaac
3,416
683
26
5
0
106,928
0
W
Ne Zha
3,377
675
38
8
0
119,421
0
L
Persephone
3,958
792
47
9
0
111,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role