Player Matchup

Khepri
Khepri
JamesRodrik
Khepri
Level 122
God Stats
14W - 17L
1,531 SR
Queue Stats
403W - 366L
1,518 Elo+
Party 2
Heimdallr
Heimdallr
ViniMarreiros
Heimdallr
Level 63
God Stats
12W - 7L
1,566 SR
Queue Stats
225W - 285L
1,429 Elo+
Solo
Bastet
Bastet
iBasalt
Bastet
Level 103
God Stats
5W - 1L
1,627 SR
Queue Stats
448W - 354L
1,580 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
magculter
Morgan Le Fay
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 18L
1,627 Elo+
Solo
Chaac
Chaac
nubb10
Chaac
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,089 Elo+
Solo
Team Averages
Level 95
1,545 SR
1,449 Elo+

VS

Team Averages
Level 118
1,500 SR
1,438 Elo+
Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
RANTES
Sylvanus
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 28L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
4 / 0 / 8
6,991
583
3,084
5,834
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
ViniMarreiros
Heimdallr
11
0 / 2 / 3
5,889
491
3,967
7,964
2,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
iBasalt
Bastet
12
7 / 1 / 4
7,652
638
9,611
9,137
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
magculter
Morgan Le Fay
13
3 / 0 / 4
7,281
607
4,916
4,039
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
nubb10
Chaac
11
3 / 2 / 0
6,667
556
4,408
7,470
4,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 3 / 1
6,233
519
5,871
7,753
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
 
Bastet
10
2 / 3 / 0
6,216
518
4,491
8,430
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Loki
 
Loki
10
1 / 4 / 0
5,815
485
3,840
6,316
1,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
 
Morgan Le Fay
10
0 / 4 / 1
5,780
482
3,633
7,922
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
RANTES
Sylvanus
8
0 / 3 / 2
5,153
429
3,513
9,089
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
5
5
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
1
0.83
L
Bastet
 
Bastet
2
3
0
0.67
L
Loki
 
Loki
1
4
0
0.25
L
Morgan Le Fay
 
Morgan Le Fay
0
4
1
0.13
W
Khepri
4
0
8
8
L
Sylvanus
RANTES
Sylvanus
0
3
2
0.33
W
Heimdallr
ViniMarreiros
Heimdallr
0
2
3
0.75
W
Bastet
iBasalt
Bastet
7
1
4
9
W
Morgan Le Fay
magculter
Morgan Le Fay
3
0
4
5
W
Chaac
nubb10
Chaac
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,986
Damage
21,348
34,444
Taken
39,510
14,973
Mitigated
15,070
13,114
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,871
3,409
0
2,032
7,753
1,691
238
728
7,025
0
40,839
L
Bastet
 
Bastet
4,491
1,018
0
3,026
8,430
2,413
0
1,695
6,701
0
31,294
L
Loki
 
Loki
3,840
1,309
0
1,560
6,316
1,673
0
126
6,190
0
29,319
L
Morgan Le Fay
 
Morgan Le Fay
3,633
110
48
2,449
7,922
2,392
0
3,580
4,102
32,550
0
W
Khepri
3,084
258
481
2,208
5,834
3,391
0
1,453
4,367
13,669
0
L
Sylvanus
RANTES
Sylvanus
3,513
944
917
2,615
9,089
6,901
0
2,123
6,946
14,154
5,623
W
Heimdallr
ViniMarreiros
Heimdallr
3,967
1,731
0
3,153
7,964
2,276
294
1,530
6,386
0
32,102
W
Bastet
iBasalt
Bastet
9,611
3,445
0
4,101
9,137
3,046
0
1,072
8,030
0
44,468
W
Morgan Le Fay
magculter
Morgan Le Fay
4,916
573
0
798
4,039
1,549
0
1,823
2,054
37,701
0
W
Chaac
nubb10
Chaac
4,408
1,267
0
2,373
7,470
4,711
728
589
6,856
1,493
33,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,480
Gold Earned
29,197
311
Minions Killed
296
0
Camps Cleared
0
1,202,435
Distance Traveled
1,161,292
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,233
519
72
6
0
206,251
8
L
Bastet
6,216
518
53
4
0
296,911
4
L
Loki
5,815
485
59
5
0
206,639
4
L
Morgan Le Fay
5,780
482
68
6
0
224,353
3
W
Khepri
6,991
583
13
1
0
247,965
2
L
Sylvanus
5,153
429
44
4
0
227,138
0
W
Heimdallr
5,889
491
65
5
0
209,917
3
W
Bastet
7,652
638
70
6
0
285,746
5
W
Morgan Le Fay
7,281
607
91
8
0
240,247
8
W
Chaac
6,667
556
72
6
0
218,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role