Player Matchup

Sun Wukong
Sun Wukong
BigP68
Sun Wukong
Level 18
God Stats
7W - 4L
1,581 SR
Queue Stats
13W - 11L
1,446 Elo+
Party 1
Zeus
Zeus
GrandSage
Zeus
Level 88
God Stats
19W - 15L
1,627 SR
Queue Stats
367W - 402L
1,516 Elo+
Party 1
Geb
Geb
fuzzypeachead
Geb
Level 67
God Stats
3W - 1L
1,780 SR
Queue Stats
48W - 45L
1,501 Elo+
Party 1
Team Averages
Level 58
1,663 SR
1,488 Elo+

VS

Team Averages
Level 80
1,475 SR
1,467 Elo+
Medusa
Medusa
SMGSpadezz
Medusa
Level 101
God Stats
5W - 2L
1,588 SR
Queue Stats
227W - 236L
1,416 Elo+
Solo
Sobek
Sobek
crafancygrowl
Sobek
Level 69
God Stats
2W - 7L
1,342 SR
Queue Stats
154W - 212L
1,419 Elo+
Solo
Ra
Ra
johnhvhbox
Ra
Level 70
God Stats
7W - 10L
1,494 SR
Queue Stats
278W - 284L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigP68
Sun Wukong
15
2 / 4 / 19
11,254
625
9,385
15,244
13,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
18
20 / 1 / 4
14,031
780
30,974
9,264
4,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 22
12,393
689
12,530
20,017
25,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SMGSpadezz
Medusa
14
2 / 8 / 2
10,422
579
10,818
18,419
7,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 11 / 4
9,827
546
9,638
26,796
24,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 5 / 3
10,455
581
12,242
12,532
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
24
Kills
7
7
Deaths
24
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigP68
Sun Wukong
2
4
19
2.88
W
Zeus
20
1
4
22
L
Medusa
SMGSpadezz
Medusa
2
8
2
0.38
L
1
11
4
0.27
W
2
2
22
6.5
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,889
Damage
32,698
44,525
Taken
57,747
43,181
Mitigated
37,011
10,024
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigP68
Sun Wukong
9,385
1,048
0
2,579
15,244
13,073
932
8,105
6,441
0
26,264
W
Zeus
30,974
2,026
0
2,309
9,264
4,632
1,034
6,267
2,690
68,607
0
L
Medusa
SMGSpadezz
Medusa
10,818
4,793
0
1,920
18,419
7,009
1,104
13,347
4,597
0
49,506
L
9,638
172
332
5,210
26,796
24,908
57
19,920
6,121
20,308
0
W
12,530
1,299
845
4,291
20,017
25,476
813
6,627
12,837
34,063
0
L
12,242
483
3,461
2,893
12,532
5,094
171
10,441
1,978
40,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,678
Gold Earned
30,704
176
Minions Killed
182
7
Camps Cleared
6
1,030,654
Distance Traveled
905,795
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,254
625
39
2
0
358,802
0
W
Zeus
14,031
780
104
6
6
315,827
2
L
Medusa
10,422
579
86
5
3
305,059
2
L
Sobek
9,827
546
20
1
2
287,578
7
W
Geb
12,393
689
33
2
1
356,025
2
L
Ra
10,455
581
76
4
1
313,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role