Player Matchup

Cthulhu
Cthulhu
Abo0od7
Cthulhu
Level 35
God Stats
6W - 7L
1,440 SR
Queue Stats
156W - 196L
1,369 Elo+
Party 1
Izanami
Izanami
Erik29pro
Izanami
Level 140
God Stats
8W - 2L
1,638 SR
Queue Stats
223W - 224L
1,534 Elo+
Party 2
Chang'e
Chang'e
Oo-Sky-oO7
Chang'e
Level 96
God Stats
9W - 7L
1,482 SR
Queue Stats
874W - 953L
1,423 Elo+
Party 1
Merlin
Merlin
iiBlackWolfx
Merlin
Level 129
God Stats
17W - 14L
1,546 SR
Queue Stats
889W - 948L
1,453 Elo+
Party 1
Nike
Nike
isaaacml_23
Nike
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 66L
1,503 Elo+
Party 2
Team Averages
Level 90
1,521 SR
1,457 Elo+

VS

Team Averages
Level 95
1,520 SR
1,468 Elo+
Hachiman
Hachiman
 
Hachiman
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Holydisc
Freya
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,483 Elo+
Solo
Chaac
Chaac
pomerants
Chaac
Level 59
God Stats
2W - 1L
1,815 SR
Queue Stats
156W - 198L
1,420 Elo+
Solo
Guan Yu
Guan Yu
ФебРус
Guan Yu
Level 76
God Stats
0W - 4L
1,287 SR
Queue Stats
172W - 217L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abo0od7
Cthulhu
15
1 / 4 / 16
9,834
756
9,320
25,912
17,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Erik29pro
Izanami
20
13 / 1 / 11
12,178
937
20,332
9,794
4,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Oo-Sky-oO7
Chang'e
14
3 / 3 / 17
9,144
703
10,045
11,363
3,793
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Merlin
17
5 / 3 / 14
10,479
806
18,435
9,410
3,567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 17
9,863
759
10,859
12,628
10,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
6 / 4 / 6
9,668
744
18,589
13,847
4,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
 
Merlin
14
1 / 6 / 6
8,412
647
8,177
12,224
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
Holydisc
Freya
13
1 / 7 / 11
8,303
639
9,357
12,685
3,641
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
pomerants
Chaac
17
4 / 4 / 8
9,955
766
16,172
17,699
20,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
ФебРус
Guan Yu
14
2 / 4 / 10
8,441
649
7,611
18,328
14,762
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
55
25
Kills
14
15
Deaths
25
75
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
4
6
2.25
L
Merlin
 
Merlin
1
6
6
0.67
W
Cthulhu
Abo0od7
Cthulhu
1
4
16
2.25
W
Izanami
Erik29pro
Izanami
13
1
11
18.5
L
Freya
Holydisc
Freya
1
7
11
0.93
W
Chang'e
Oo-Sky-oO7
Chang'e
3
3
17
3.83
W
Merlin
5
3
14
4
W
3
4
17
2.88
L
Chaac
pomerants
Chaac
4
4
8
2
L
Guan Yu
ФебРус
Guan Yu
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,991
Damage
59,906
69,107
Taken
74,783
39,826
Mitigated
46,723
32,480
Healing
34,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
18,589
11,824
1,039
4,320
13,847
4,252
325
9,320
4,454
0
29,863
L
Merlin
 
Merlin
8,177
532
2,124
2,389
12,224
3,231
190
6,098
6,042
28,904
0
W
Cthulhu
Abo0od7
Cthulhu
9,320
627
2,238
8,202
25,912
17,982
45
6,116
19,796
19,673
0
W
Izanami
Erik29pro
Izanami
20,332
12,781
2,926
3,198
9,794
4,459
2,506
1,341
8,453
0
49,519
L
Freya
Holydisc
Freya
9,357
3,121
610
1,488
12,685
3,641
0
7,912
4,654
13,643
0
W
Chang'e
Oo-Sky-oO7
Chang'e
10,045
267
5,978
4,301
11,363
3,793
333
3,541
7,822
16,090
0
W
Merlin
18,435
828
345
1,569
9,410
3,567
641
2,029
7,381
35,172
0
W
10,859
1,053
1,294
2,429
12,628
10,025
262
4,507
8,121
3,125
9,308
L
Chaac
pomerants
Chaac
16,172
1,728
3,232
6,554
17,699
20,837
43
8,219
8,912
0
32,504
L
Guan Yu
ФебРус
Guan Yu
7,611
1,577
5,787
6,608
18,328
14,762
182
8,723
9,439
0
11,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,498
Gold Earned
44,779
152
Minions Killed
132
0
Camps Cleared
0
1,216,825
Distance Traveled
1,168,034
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,668
744
34
3
0
196,327
0
L
Merlin
8,412
647
37
3
0
214,983
7
W
Cthulhu
9,834
756
22
2
0
232,345
0
W
Izanami
12,178
937
69
5
0
234,975
0
L
Freya
8,303
639
15
1
0
213,755
2
W
Chang'e
9,144
703
12
1
0
238,322
1
W
Merlin
10,479
806
37
3
0
243,620
1
W
Nike
9,863
759
12
1
0
267,563
0
L
Chaac
9,955
766
37
3
0
288,436
1
L
Guan Yu
8,441
649
9
1
0
254,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role