Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CrObInStInE
Danzaburou
Level 26
God Stats
2W - 2L
1,543 SR
Queue Stats
17W - 29L
1,394 Elo+
Solo
Cerberus
Cerberus
GiGGleBeRRys26
Cerberus
Level 146
God Stats
8W - 7L
1,547 SR
Queue Stats
727W - 730L
1,496 Elo+
Solo
Hel
Hel
grimstoryteller
Hel
Level 128
God Stats
0W - 1L
1,296 SR
Queue Stats
15W - 30L
1,338 Elo+
Solo
Team Averages
Level 117
1,477 SR
1,446 Elo+

VS

Team Averages
Level 122
1,544 SR
1,510 Elo+
Yemoja
Yemoja
BLU3 ST4RZ
Yemoja
Level 154
God Stats
9W - 3L
1,481 SR
Queue Stats
327W - 328L
1,523 Elo+
Solo
Loki
Loki
DJ Catnip
Loki
Level 107
God Stats
8W - 7L
1,545 SR
Queue Stats
324W - 345L
1,358 Elo+
Solo
Xing Tian
Xing Tian
Grizzy92xx
Xing Tian
Level 109
God Stats
1W - 0L
1,613 SR
Queue Stats
110W - 92L
1,572 Elo+
Party 1
Izanami
Izanami
Krios_083
Izanami
Level 101
God Stats
3W - 3L
1,524 SR
Queue Stats
87W - 75L
1,540 Elo+
Party 1
King Arthur
King Arthur
TRU_Lunchy
King Arthur
Level 137
God Stats
5W - 3L
1,559 SR
Queue Stats
210W - 199L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 1 / 3
9,644
603
17,074
9,481
4,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
 
Bakasura
16
0 / 2 / 3
9,325
583
4,163
25,896
26,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
CrObInStInE
Danzaburou
17
2 / 1 / 2
10,002
625
18,148
12,325
6,650
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
15
1 / 6 / 2
9,414
588
10,719
37,046
37,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 5 / 3
8,865
554
15,915
18,739
9,316
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BLU3 ST4RZ
Yemoja
18
0 / 0 / 14
11,432
715
3,084
9,309
5,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Loki
18
7 / 1 / 8
11,315
707
29,590
15,334
8,909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
Grizzy92xx
Xing Tian
17
2 / 2 / 12
10,361
648
18,364
24,626
25,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Krios_083
Izanami
18
3 / 1 / 8
10,919
682
18,524
16,175
8,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TRU_Lunchy
King Arthur
18
3 / 1 / 12
10,704
669
29,155
26,453
27,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
5
Kills
15
15
Deaths
5
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
3
2.5
L
Bakasura
 
Bakasura
0
2
3
0.75
W
Yemoja
BLU3 ST4RZ
Yemoja
0
0
14
7
L
Danzaburou
CrObInStInE
Danzaburou
2
1
2
3
W
Loki
7
1
8
11
L
Cerberus
1
6
2
0.33
W
Xing Tian
Grizzy92xx
Xing Tian
2
2
12
4
W
Izanami
Krios_083
Izanami
3
1
8
7
W
King Arthur
TRU_Lunchy
King Arthur
3
1
12
9
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,019
Damage
98,717
103,487
Taken
91,897
84,920
Mitigated
75,787
59,489
Healing
50,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
17,074
726
1,670
636
9,481
4,729
0
826
8,101
36,097
0
L
Bakasura
 
Bakasura
4,163
2,684
3,570
7,550
25,896
26,691
0
5,621
18,318
0
3,713
W
Yemoja
BLU3 ST4RZ
Yemoja
3,084
1,135
28,310
3,867
9,309
5,352
780
7,884
1,425
9,500
0
L
Danzaburou
CrObInStInE
Danzaburou
18,148
3,772
886
2,459
12,325
6,650
408
1,844
9,835
0
38,859
W
Loki
29,590
2,021
1,724
1,752
15,334
8,909
1,583
5,900
9,384
0
52,534
L
Cerberus
10,719
650
1,296
12,400
37,046
37,534
65
6,943
27,975
22,008
0
W
Xing Tian
Grizzy92xx
Xing Tian
18,364
620
1,258
1,617
24,626
25,641
286
8,131
15,863
22,218
0
W
Izanami
Krios_083
Izanami
18,524
7,808
2,848
1,903
16,175
8,163
2,330
8,936
6,960
0
65,074
W
King Arthur
TRU_Lunchy
King Arthur
29,155
3,238
2,343
5,031
26,453
27,722
0
12,857
13,272
0
36,420
L
15,915
1,489
19,466
9,556
18,739
9,316
0
4,170
13,676
25,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,250
Gold Earned
54,731
175
Minions Killed
190
0
Camps Cleared
0
1,396,267
Distance Traveled
1,518,961
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,644
603
41
3
0
224,632
2
L
Bakasura
9,325
583
17
1
0
305,667
0
W
Yemoja
11,432
715
22
1
0
265,858
0
L
Danzaburou
10,002
625
48
3
0
322,681
4
W
Loki
11,315
707
35
2
0
340,080
0
L
Cerberus
9,414
588
42
3
0
262,281
0
W
Xing Tian
10,361
648
12
1
0
321,939
0
W
Izanami
10,919
682
96
6
0
254,347
0
W
King Arthur
10,704
669
25
2
0
336,737
1
L
Hel
8,865
554
27
2
0
281,006
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role