Player Matchup

Gilgamesh
Gilgamesh
Pretor97
Gilgamesh
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,485 Elo+
Solo
Medusa
Medusa
STARMAN11235
Medusa
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
80W - 119L
1,408 Elo+
Solo
Fenrir
Fenrir
Tumbarikitu
Fenrir
Level 124
God Stats
2W - 2L
1,705 SR
Queue Stats
55W - 59L
1,515 Elo+
Party 1
Zeus
Zeus
Zavien99_anrK
Zeus
Level 66
God Stats
2W - 1L
1,498 SR
Queue Stats
30W - 41L
1,335 Elo+
Solo
Discordia
Discordia
Дерьмодемон
Discordia
Level 146
God Stats
19W - 14L
1,622 SR
Queue Stats
171W - 175L
1,542 Elo+
Party 1
Team Averages
Level 89
1,565 SR
1,457 Elo+

VS

Team Averages
Level 71
1,605 SR
1,449 Elo+
Kali
Kali
Amenadio
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,401 Elo+
Solo
Vulcan
Vulcan
Defnerd
Vulcan
Level 121
God Stats
10W - 3L
1,911 SR
Queue Stats
27W - 25L
1,553 Elo+
Solo
Artemis
Artemis
EidoZ
Artemis
Level 118
God Stats
0W - 2L
1,547 SR
Queue Stats
30W - 31L
1,460 Elo+
Solo
Geb
Geb
FireDragonGod-N
Geb
Level 59
God Stats
9W - 7L
1,540 SR
Queue Stats
21W - 26L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
Orientr
Gilgamesh
Level 43
God Stats
0W - 2L
1,528 SR
Queue Stats
23W - 31L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pretor97
Gilgamesh
14
4 / 2 / 12
8,761
796
4,822
9,975
6,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
16
4 / 2 / 11
9,381
853
8,203
10,177
4,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
15
4 / 0 / 11
8,668
788
6,123
12,815
6,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
7 / 3 / 6
8,974
816
8,994
7,114
2,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 0 / 12
10,161
924
16,179
4,493
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
1 / 7 / 0
7,236
658
2,291
10,747
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Defnerd
Vulcan
16
3 / 3 / 3
9,045
822
11,299
6,982
2,923
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
EidoZ
Artemis
13
1 / 6 / 2
7,458
678
9,296
10,620
4,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 1 / 2
7,238
658
5,565
8,626
8,021
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Orientr
Gilgamesh
13
1 / 8 / 2
7,474
679
6,018
14,139
6,154
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
25
Kills
7
7
Deaths
25
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
1
7
0
0.14
L
Vulcan
Defnerd
Vulcan
3
3
3
1.5
L
Artemis
EidoZ
Artemis
1
6
2
0.33
L
1
1
2
2
L
Gilgamesh
Orientr
Gilgamesh
1
8
2
0.25
W
Gilgamesh
Pretor97
Gilgamesh
4
2
12
5
W
Medusa
4
2
11
4.75
W
Fenrir
4
0
11
9.5
W
7
3
6
3.33
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,321
Damage
34,469
44,574
Taken
51,114
21,881
Mitigated
25,328
13,690
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
2,291
1,054
0
1,230
10,747
4,181
1
6,599
3,690
0
5,988
L
Vulcan
Defnerd
Vulcan
11,299
2,678
0
1,028
6,982
2,923
0
2,580
4,107
47,302
0
L
Artemis
EidoZ
Artemis
9,296
2,667
0
378
10,620
4,049
0
4,641
5,530
0
26,413
L
5,565
155
225
846
8,626
8,021
96
5,285
2,904
15,890
0
L
Gilgamesh
Orientr
Gilgamesh
6,018
1,076
0
327
14,139
6,154
0
5,440
8,247
0
22,484
W
Gilgamesh
Pretor97
Gilgamesh
4,822
968
1,214
2,414
9,975
6,673
0
5,149
4,826
0
12,990
W
Medusa
8,203
2,772
0
1,090
10,177
4,332
1,520
2,845
7,332
0
43,437
W
Fenrir
6,123
1,053
0
6,590
12,815
6,599
41
5,253
7,562
0
16,252
W
8,994
1,084
497
924
7,114
2,613
366
2,979
4,135
21,803
0
W
16,179
754
0
961
4,493
1,664
330
928
3,565
40,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,945
Gold Earned
38,451
264
Minions Killed
217
8
Camps Cleared
8
1,057,246
Distance Traveled
1,031,182
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,236
658
10
1
0
194,451
0
L
Vulcan
9,045
822
93
8
3
214,386
1
L
Artemis
7,458
678
44
4
3
190,995
6
L
Geb
7,238
658
29
3
1
241,981
0
L
Gilgamesh
7,474
679
41
4
1
189,369
4
W
Gilgamesh
8,761
796
26
2
0
220,324
1
W
Medusa
9,381
853
103
9
5
198,035
0
W
Fenrir
8,668
788
34
3
0
217,393
4
W
Zeus
8,974
816
34
3
0
187,681
1
W
Discordia
10,161
924
67
6
3
233,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role