Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Dercos
Ne Zha
Level 156
God Stats
8W - 7L
1,598 SR
Queue Stats
133W - 151L
1,456 Elo+
Solo
Hou Yi
Hou Yi
Mαel
Hou Yi
Level 100
God Stats
13W - 7L
1,618 SR
Queue Stats
39W - 24L
1,605 Elo+
Party 1
Ares
Ares
Nilbas
Ares
Level 77
God Stats
4W - 0L
1,895 SR
Queue Stats
16W - 11L
1,573 Elo+
Solo
Discordia
Discordia
Биполярка
Discordia
Level 88
God Stats
8W - 5L
1,616 SR
Queue Stats
173W - 178L
1,540 Elo+
Solo
Team Averages
Level 116
1,646 SR
1,535 Elo+

VS

Team Averages
Level 123
1,517 SR
1,535 Elo+
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Isuler
Atlas
Level 140
God Stats
4W - 4L
1,452 SR
Queue Stats
20W - 18L
1,545 Elo+
Solo
Scylla
Scylla
Josemaarf
Scylla
Level 98
God Stats
2W - 4L
1,497 SR
Queue Stats
143W - 135L
1,565 Elo+
Solo
Osiris
Osiris
keestandvlees
Osiris
Level 102
God Stats
5W - 3L
1,634 SR
Queue Stats
129W - 122L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
4 / 4 / 11
10,498
808
10,749
11,840
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Dercos
Ne Zha
18
6 / 5 / 9
11,483
883
13,483
13,986
9,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
Mαel
Hou Yi
18
9 / 1 / 3
12,148
934
11,642
10,869
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Nilbas
Ares
16
2 / 0 / 14
10,031
772
8,448
12,854
18,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 2 / 7
9,047
696
9,385
5,088
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 6 / 3
9,503
731
7,996
14,065
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
 
Ne Zha
15
0 / 6 / 2
8,077
621
6,624
12,551
3,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Isuler
Atlas
9
1 / 0 / 0
6,725
517
699
288
119
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Josemaarf
Scylla
15
1 / 6 / 4
8,350
642
8,941
14,248
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 3
10,843
834
13,258
19,527
16,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
22
Kills
12
12
Deaths
22
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
4
11
2.38
L
Chiron
 
Chiron
3
6
3
0.75
L
Ne Zha
 
Ne Zha
0
6
2
0.17
W
Ne Zha
Dercos
Ne Zha
6
5
9
2.1
L
Atlas
Isuler
Atlas
1
0
0
1
L
Scylla
Josemaarf
Scylla
1
6
4
0.5
W
Hou Yi
Mαel
Hou Yi
9
1
3
10.5
W
Ares
Nilbas
Ares
2
0
14
9
L
7
4
3
2.13
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,707
Damage
37,518
54,637
Taken
60,679
41,075
Mitigated
28,427
11,138
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,749
5,708
0
3,285
11,840
5,457
448
1,825
9,875
0
37,786
L
Chiron
 
Chiron
7,996
1,901
608
2,878
14,065
4,373
0
4,955
9,110
0
36,477
L
Ne Zha
 
Ne Zha
6,624
813
0
1,637
12,551
3,819
0
3,265
9,286
0
31,465
W
Ne Zha
Dercos
Ne Zha
13,483
2,930
0
3,234
13,986
9,749
845
3,027
10,815
0
40,787
L
Atlas
Isuler
Atlas
699
370
0
130
288
119
0
128
160
1,283
0
L
Scylla
Josemaarf
Scylla
8,941
625
0
10
14,248
3,585
0
3,497
10,751
30,553
0
W
Hou Yi
Mαel
Hou Yi
11,642
6,743
0
3,661
10,869
4,996
2,205
2,691
8,054
0
42,416
W
Ares
Nilbas
Ares
8,448
297
0
740
12,854
18,538
0
2,057
10,585
21,688
0
L
13,258
4,173
40
1,184
19,527
16,531
0
6,196
13,331
2,836
29,816
W
9,385
124
0
218
5,088
2,335
478
462
4,590
37,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,207
Gold Earned
43,498
310
Minions Killed
240
10
Camps Cleared
8
1,254,076
Distance Traveled
948,526
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,498
808
61
5
3
230,656
3
L
Chiron
9,503
731
76
6
2
233,343
3
L
Ne Zha
8,077
621
57
4
1
223,131
1
W
Ne Zha
11,483
883
69
5
4
254,687
1
L
Atlas
6,725
517
3
0
0
31,780
1
L
Scylla
8,350
642
57
4
2
223,307
1
W
Hou Yi
12,148
934
64
5
1
230,880
3
W
Ares
10,031
772
33
3
0
284,014
1
L
Osiris
10,843
834
47
4
3
236,965
0
W
Discordia
9,047
696
83
6
2
253,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role