Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Archipaule
Cu Chulainn
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 279L
1,478 Elo+
Solo
Eset
Eset
KKeranos
Eset
Level 104
God Stats
5W - 2L
1,818 SR
Queue Stats
108W - 102L
1,476 Elo+
Solo
Sylvanus
Sylvanus
Niall
Sylvanus
Level 97
God Stats
5W - 6L
1,533 SR
Queue Stats
185W - 157L
1,569 Elo+
Party 2
Team Averages
Level 95
1,570 SR
1,504 Elo+

VS

Team Averages
Level 109
1,492 SR
1,505 Elo+
Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Jucuzi
Eset
Level 108
God Stats
6W - 8L
1,312 SR
Queue Stats
386W - 362L
1,518 Elo+
Party 1
Cerberus
Cerberus
LazyyyA
Cerberus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 153L
1,501 Elo+
Party 1
Hercules
Hercules
Mental43
Hercules
Level 128
God Stats
7W - 8L
1,493 SR
Queue Stats
163W - 171L
1,550 Elo+
Solo
Artemis
Artemis
erNomada
Artemis
Level 61
God Stats
31W - 24L
1,653 SR
Queue Stats
273W - 239L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 5 / 3
7,962
531
5,911
13,942
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
 
Cupid
12
3 / 4 / 4
7,101
473
8,050
9,306
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Archipaule
Cu Chulainn
13
2 / 5 / 0
8,095
540
6,390
11,555
7,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
12
4 / 7 / 3
7,576
505
9,834
9,170
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Niall
Sylvanus
11
3 / 2 / 6
6,907
460
7,850
12,805
11,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
9 / 2 / 9
9,195
613
11,216
11,038
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
Jucuzi
Eset
13
3 / 7 / 5
7,863
524
9,039
9,729
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
LazyyyA
Cerberus
13
2 / 3 / 8
7,578
505
6,002
12,717
8,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Mental43
Hercules
14
7 / 0 / 0
8,774
585
7,636
9,086
6,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
erNomada
Artemis
14
2 / 4 / 2
8,031
535
9,037
9,883
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
16
Kills
23
23
Deaths
16
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
5
3
1.1
L
Cupid
 
Cupid
3
4
4
1.25
W
Nemesis
 
Nemesis
9
2
9
6.75
L
Cu Chulainn
Archipaule
Cu Chulainn
2
5
0
0.4
W
Eset
Jucuzi
Eset
3
7
5
0.79
L
Eset
4
7
3
0.79
W
Cerberus
LazyyyA
Cerberus
2
3
8
2
W
Hercules
Mental43
Hercules
7
0
0
7
L
Sylvanus
Niall
Sylvanus
3
2
6
3
W
Artemis
erNomada
Artemis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,035
Damage
42,930
56,778
Taken
52,453
28,313
Mitigated
23,619
21,265
Healing
15,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,911
1,275
0
10,620
13,942
4,521
0
3,933
9,873
0
48,252
L
Cupid
 
Cupid
8,050
5,065
0
2,547
9,306
1,879
0
707
8,599
0
36,689
W
Nemesis
 
Nemesis
11,216
5,237
0
4,170
11,038
4,186
0
5,021
5,953
0
46,456
L
Cu Chulainn
Archipaule
Cu Chulainn
6,390
1,610
0
2,169
11,555
7,114
0
336
11,219
3,906
37,513
W
Eset
Jucuzi
Eset
9,039
1,294
201
785
9,729
2,634
0
3,393
6,336
45,478
0
L
Eset
9,834
1,107
534
1,529
9,170
3,127
362
4,483
4,420
43,714
0
W
Cerberus
LazyyyA
Cerberus
6,002
446
0
3,201
12,717
8,282
0
6,904
5,774
19,525
0
W
Hercules
Mental43
Hercules
7,636
3,968
0
3,585
9,086
6,301
644
489
7,966
3,942
41,558
L
Sylvanus
Niall
Sylvanus
7,850
2,379
976
2,890
12,805
11,672
0
5,333
7,315
24,329
8,056
W
Artemis
erNomada
Artemis
9,037
3,627
0
3,476
9,883
2,216
0
1,459
8,424
0
63,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,641
Gold Earned
41,441
398
Minions Killed
439
0
Camps Cleared
0
1,299,032
Distance Traveled
1,405,755
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,962
531
104
7
0
280,568
4
L
Cupid
7,101
473
77
5
0
253,334
5
W
Nemesis
9,195
613
77
5
0
337,195
2
L
Cu Chulainn
8,095
540
86
6
0
258,302
3
W
Eset
7,863
524
83
6
0
251,276
5
L
Eset
7,576
505
80
5
0
252,125
5
W
Cerberus
7,578
505
49
3
0
287,577
7
W
Hercules
8,774
585
111
7
0
269,398
5
L
Sylvanus
6,907
460
51
3
0
254,703
8
W
Artemis
8,031
535
119
8
0
260,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role