Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Bellfriede
Ymir
Level 160
God Stats
3W - 0L
1,683 SR
Queue Stats
29W - 22L
1,634 Elo+
Party 1
Ah Puch
Ah Puch
Gwizzz TGOD
Ah Puch
Level 81
God Stats
9W - 7L
1,460 SR
Queue Stats
311W - 349L
1,394 Elo+
Solo
Nike
Nike
MorganaPendragon
Nike
Level 48
God Stats
12W - 2L
1,562 SR
Queue Stats
19W - 23L
1,378 Elo+
Solo
Olorun
Olorun
Shamelavar
Olorun
Level 125
God Stats
1W - 0L
1,586 SR
Queue Stats
6W - 5L
1,492 Elo+
Party 1
Team Averages
Level 113
1,558 SR
1,480 Elo+

VS

Team Averages
Level 81
1,550 SR
1,490 Elo+
Rama
Rama
D-e-M-a-n-z
Rama
Level 105
God Stats
7W - 7L
1,567 SR
Queue Stats
83W - 97L
1,407 Elo+
Solo
Sol
Sol
Kyrta
Sol
Level 67
God Stats
2W - 4L
1,674 SR
Queue Stats
33W - 35L
1,810 Elo+
Solo
Cerberus
Cerberus
Orientr
Cerberus
Level 43
God Stats
0W - 1L
1,572 SR
Queue Stats
23W - 31L
1,421 Elo+
Solo
Ymir
Ymir
Zavien99_anrK
Ymir
Level 66
God Stats
5W - 6L
1,486 SR
Queue Stats
30W - 41L
1,343 Elo+
Solo
Danzaburou
Danzaburou
kirihiit
Danzaburou
Level 125
God Stats
1W - 5L
1,453 SR
Queue Stats
57W - 63L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
10 / 2 / 6
9,814
981
14,783
7,913
4,129
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 1 / 17
9,303
930
7,805
8,910
8,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ah Puch
Gwizzz TGOD
Ah Puch
16
5 / 1 / 10
9,286
929
13,045
6,848
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 3 / 13
8,878
888
6,967
10,462
9,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Shamelavar
Olorun
13
2 / 3 / 11
7,952
795
7,352
7,580
3,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
7,200
720
6,277
8,730
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
Kyrta
Sol
13
3 / 5 / 4
7,800
780
9,166
8,374
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Orientr
Cerberus
13
2 / 5 / 4
7,575
758
6,996
17,585
16,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 6 / 2
7,705
771
3,760
14,111
13,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
kirihiit
Danzaburou
12
1 / 7 / 4
6,758
676
4,752
9,885
2,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
29
27
Kills
10
10
Deaths
27
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
2
6
6.5
W
5
1
17
13.5
L
1
4
5
0.88
W
Ah Puch
Gwizzz TGOD
Ah Puch
5
1
10
10
L
Sol
Kyrta
Sol
3
5
4
1
W
5
3
13
3.83
L
Cerberus
Orientr
Cerberus
2
5
4
0.8
W
Olorun
Shamelavar
Olorun
2
3
11
2.5
L
3
6
2
0.67
L
Danzaburou
kirihiit
Danzaburou
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,952
Damage
30,951
41,713
Taken
58,685
27,920
Mitigated
38,857
7,717
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
14,783
5,289
0
184
7,913
4,129
0
2,516
5,397
0
24,351
W
7,805
1,885
0
791
8,910
8,822
76
3,693
5,217
11,388
0
L
6,277
5,228
0
2,016
8,730
3,228
0
4,033
4,450
0
22,407
W
Ah Puch
Gwizzz TGOD
Ah Puch
13,045
480
0
2,355
6,848
2,672
1
3,839
3,009
39,590
0
L
Sol
Kyrta
Sol
9,166
2,999
194
1,864
8,374
3,301
0
4,194
3,901
22,819
1,668
W
6,967
930
176
1,462
10,462
9,254
365
4,619
5,843
0
18,197
L
Cerberus
Orientr
Cerberus
6,996
448
303
4,913
17,585
16,173
0
8,375
8,895
20,094
0
W
Olorun
Shamelavar
Olorun
7,352
3,692
195
2,554
7,580
3,043
1,787
4,779
2,801
31,631
0
L
3,760
444
259
564
14,111
13,292
0
6,930
6,702
6,817
0
L
Danzaburou
kirihiit
Danzaburou
4,752
1,674
180
1,011
9,885
2,863
0
3,883
5,747
0
20,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,233
Gold Earned
37,038
210
Minions Killed
203
10
Camps Cleared
3
897,381
Distance Traveled
750,548
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,814
981
29
3
4
206,366
4
W
Ymir
9,303
930
10
1
1
181,175
0
L
Rama
7,200
720
64
6
0
143,656
3
W
Ah Puch
9,286
929
74
7
3
186,431
2
L
Sol
7,800
780
47
5
2
145,176
0
W
Nike
8,878
888
25
3
0
166,795
7
L
Cerberus
7,575
758
34
3
0
181,585
2
W
Olorun
7,952
795
72
7
2
156,614
0
L
Ymir
7,705
771
7
1
0
145,728
1
L
Danzaburou
6,758
676
51
5
1
134,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role