Player Matchup

Mulan
Mulan
BerserkerSoul-
Mulan
Level 160
God Stats
0W - 4L
1,316 SR
Queue Stats
120W - 146L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Flipsii
Nu Wa
Level 144
God Stats
7W - 11L
1,528 SR
Queue Stats
95W - 86L
1,520 Elo+
Solo
Atlas
Atlas
Swizziex3
Atlas
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 214L
1,480 Elo+
Party 2
Ullr
Ullr
XXnoblerpflockXX
Ullr
Level 13
God Stats
2W - 5L
1,352 SR
Queue Stats
10W - 18L
1,341 Elo+
Party 2
Fenrir
Fenrir
XxFrEaKyKxX
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,425 Elo+
Party 2
Team Averages
Level 76
1,439 SR
1,450 Elo+

VS

Team Averages
Level 61
1,538 SR
1,475 Elo+
Cabrakan
Cabrakan
Kazenade_
Cabrakan
Level 160
God Stats
12W - 10L
1,596 SR
Queue Stats
956W - 576L
1,647 Elo+
Solo
Chaac
Chaac
LakeTrist
Chaac
Level 47
God Stats
6W - 6L
1,337 SR
Queue Stats
62W - 97L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
TopLaneKing
Danzaburou
Level 35
God Stats
12W - 8L
1,458 SR
Queue Stats
146W - 155L
1,458 Elo+
Solo
Guan Yu
Guan Yu
karol1453
Guan Yu
Level 44
God Stats
3W - 0L
1,797 SR
Queue Stats
14W - 22L
1,359 Elo+
Solo
Neith
Neith
meme_cocutza
Neith
Level 17
God Stats
1W - 7L
1,500 SR
Queue Stats
9W - 24L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 4
11,279
1,128
20,645
16,195
11,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Flipsii
Nu Wa
16
1 / 3 / 8
9,730
973
16,190
8,421
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Swizziex3
Atlas
16
1 / 4 / 5
9,471
947
8,066
17,904
19,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 12 / 5
9,345
935
8,619
19,154
8,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
16
1 / 9 / 7
9,733
973
12,450
23,227
16,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

125

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kazenade_
Cabrakan
18
13 / 1 / 12
12,277
1,228
24,267
14,704
10,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
LakeTrist
Chaac
17
5 / 3 / 17
10,785
1,079
14,987
15,742
19,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
TopLaneKing
Danzaburou
18
8 / 2 / 20
12,131
1,213
19,263
13,736
4,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
karol1453
Guan Yu
17
2 / 2 / 17
9,953
995
7,358
17,619
13,206
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 2 / 18
11,380
1,138
9,711
8,460
3,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
118
10
Kills
34
34
Deaths
10
29
Assists
84
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
L
Nu Wa
Flipsii
Nu Wa
1
3
8
1.67
W
Cabrakan
Kazenade_
Cabrakan
13
1
12
19
W
Chaac
LakeTrist
Chaac
5
3
17
4.5
L
Atlas
Swizziex3
Atlas
1
4
5
0.88
W
Danzaburou
TopLaneKing
Danzaburou
8
2
20
9
L
2
12
5
0.38
L
Fenrir
1
9
7
0.5
W
Guan Yu
karol1453
Guan Yu
2
2
17
5.25
W
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,970
Damage
75,586
84,901
Taken
70,261
58,856
Mitigated
50,779
3,909
Healing
17,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,645
4,262
0
1,212
16,195
11,696
0
3,782
11,938
0
39,693
L
Nu Wa
Flipsii
Nu Wa
16,190
2,515
0
221
8,421
2,764
0
4,713
3,566
37,793
0
W
Cabrakan
Kazenade_
Cabrakan
24,267
3,874
0
2,403
14,704
10,322
0
5,892
8,546
32,086
0
W
Chaac
LakeTrist
Chaac
14,987
1,900
0
4,841
15,742
19,289
0
5,958
9,490
1,602
29,462
L
Atlas
Swizziex3
Atlas
8,066
3,384
0
0
17,904
19,811
0
2,220
15,250
27,738
0
W
Danzaburou
TopLaneKing
Danzaburou
19,263
7,682
208
1,475
13,736
4,759
0
5,064
8,507
0
46,110
L
8,619
4,260
103
719
19,154
8,144
0
7,806
10,815
0
20,111
L
Fenrir
12,450
2,507
0
1,654
23,227
16,441
0
5,528
16,883
0
21,273
W
Guan Yu
karol1453
Guan Yu
7,358
1,475
3,536
3,221
17,619
13,206
0
4,179
13,350
0
14,398
W
9,711
3,356
0
1,618
8,460
3,203
0
3,163
5,137
0
30,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,558
Gold Earned
56,526
173
Minions Killed
176
7
Camps Cleared
7
909,317
Distance Traveled
913,686
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,279
1,128
42
4
2
182,365
3
L
Nu Wa
9,730
973
41
4
2
184,418
1
W
Cabrakan
12,277
1,228
11
1
1
178,812
2
W
Chaac
10,785
1,079
43
4
1
174,933
0
L
Atlas
9,471
947
45
5
1
173,858
0
W
Danzaburou
12,131
1,213
72
7
2
178,158
0
L
Ullr
9,345
935
22
2
2
164,327
0
L
Fenrir
9,733
973
23
2
0
204,349
2
W
Guan Yu
9,953
995
8
1
3
209,494
0
W
Neith
11,380
1,138
42
4
0
172,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role