Player Matchup

Jormungandr
Jormungandr
Honorable Galax
Jormungandr
Level 160
God Stats
1W - 1L
1,517 SR
Queue Stats
489W - 464L
1,534 Elo+
Party 1
Thor
Thor
Lion_heart-0797
Thor
Level 83
God Stats
12W - 5L
1,707 SR
Queue Stats
440W - 360L
1,562 Elo+
Solo
Fenrir
Fenrir
Rapid50
Fenrir
Level 145
God Stats
12W - 10L
1,640 SR
Queue Stats
194W - 180L
1,515 Elo+
Party 1
Izanami
Izanami
Sypherneticx
Izanami
Level 62
God Stats
45W - 39L
1,521 SR
Queue Stats
227W - 233L
1,417 Elo+
Party 1
Zhong Kui
Zhong Kui
l Papa Genji l
Zhong Kui
Level 69
God Stats
6W - 9L
1,401 SR
Queue Stats
291W - 301L
1,492 Elo+
Party 1
Team Averages
Level 104
1,557 SR
1,504 Elo+

VS

Team Averages
Level 112
1,450 SR
1,515 Elo+
Charybdis
Charybdis
Kyojin xXx
Charybdis
Level 107
God Stats
2W - 5L
1,484 SR
Queue Stats
348W - 297L
1,527 Elo+
Party 2
Ares
Ares
Mmuki13
Ares
Level 108
God Stats
2W - 3L
1,386 SR
Queue Stats
529W - 461L
1,509 Elo+
Party 2
The Morrigan
The Morrigan
Slic3hc
The Morrigan
Level 141
God Stats
11W - 10L
1,507 SR
Queue Stats
130W - 129L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
SnprMonkey
Zhong Kui
Level 138
God Stats
8W - 6L
1,636 SR
Queue Stats
894W - 782L
1,513 Elo+
Party 2
Ao Kuang
Ao Kuang
SquishyBurrito
Ao Kuang
Level 67
God Stats
5W - 7L
1,237 SR
Queue Stats
150W - 156L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Honorable Galax
Jormungandr
19
5 / 3 / 21
13,379
515
17,802
32,727
41,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 2 / 12
13,787
530
14,170
20,054
7,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Rapid50
Fenrir
20
7 / 4 / 11
14,172
545
17,487
23,467
23,121
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Sypherneticx
Izanami
20
6 / 5 / 11
14,131
544
14,034
19,961
7,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
l Papa Genji l
Zhong Kui
20
8 / 7 / 11
13,794
531
21,029
25,332
14,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kyojin xXx
Charybdis
18
3 / 7 / 1
11,908
458
10,478
21,694
8,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Mmuki13
Ares
15
1 / 7 / 7
10,336
398
16,271
31,070
38,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
Slic3hc
The Morrigan
20
8 / 6 / 3
14,124
543
14,246
12,843
6,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
SnprMonkey
Zhong Kui
19
6 / 7 / 4
12,845
494
24,969
25,170
17,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
18
3 / 6 / 5
11,636
448
10,138
26,053
10,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
41
33
Kills
21
21
Deaths
33
66
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Honorable Galax
Jormungandr
5
3
21
5.17
L
Charybdis
Kyojin xXx
Charybdis
3
7
1
0.5
W
7
2
12
6.5
L
Ares
Mmuki13
Ares
1
7
7
0.64
W
Fenrir
Rapid50
Fenrir
7
4
11
3.13
L
The Morrigan
Slic3hc
The Morrigan
8
6
3
1.58
L
Zhong Kui
SnprMonkey
Zhong Kui
6
7
4
1.14
L
Ao Kuang
3
6
5
0.92
W
Izanami
Sypherneticx
Izanami
6
5
11
2.3
W
Zhong Kui
l Papa Genji l
Zhong Kui
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,522
Damage
76,102
121,541
Taken
116,830
93,587
Mitigated
80,720
46,548
Healing
35,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Honorable Galax
Jormungandr
17,802
3,793
1,548
13,307
32,727
41,280
370
14,769
17,870
59,407
0
L
Charybdis
Kyojin xXx
Charybdis
10,478
5,813
0
5,597
21,694
8,103
900
4,478
16,874
0
100,809
W
14,170
2,239
0
7,572
20,054
7,322
873
10,030
9,277
0
89,235
L
Ares
Mmuki13
Ares
16,271
873
466
3,903
31,070
38,561
0
13,841
15,843
42,049
0
W
Fenrir
Rapid50
Fenrir
17,487
4,705
0
6,177
23,467
23,121
2,784
13,534
9,300
960
76,027
L
The Morrigan
Slic3hc
The Morrigan
14,246
3,074
203
3,212
12,843
6,362
4,181
2,595
9,613
99,208
4,857
L
Zhong Kui
SnprMonkey
Zhong Kui
24,969
3,225
0
9,476
25,170
17,409
454
13,168
11,519
114,494
0
L
Ao Kuang
10,138
3,641
0
12,775
26,053
10,285
0
3,569
22,005
82,669
0
W
Izanami
Sypherneticx
Izanami
14,034
8,164
0
7,397
19,961
7,099
4,243
11,026
8,886
0
117,787
W
Zhong Kui
l Papa Genji l
Zhong Kui
21,029
1,622
586
9,961
25,332
14,765
1,418
16,441
7,898
88,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,263
Gold Earned
60,849
629
Minions Killed
705
0
Camps Cleared
0
2,384,757
Distance Traveled
2,103,104
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,379
515
68
3
0
462,450
2
L
Charybdis
11,908
458
165
6
0
433,283
4
W
Thor
13,787
530
129
5
0
550,720
3
L
Ares
10,336
398
32
1
0
427,825
1
W
Fenrir
14,172
545
133
5
0
518,136
3
L
The Morrigan
14,124
543
192
7
0
399,035
3
L
Zhong Kui
12,845
494
192
7
0
391,369
0
L
Ao Kuang
11,636
448
124
5
0
451,592
0
W
Izanami
14,131
544
160
6
0
452,901
0
W
Zhong Kui
13,794
531
139
5
0
400,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role