Player Matchup

Cabrakan
Cabrakan
Akxshhi-
Cabrakan
Level 30
God Stats
2W - 0L
1,786 SR
Queue Stats
18W - 16L
1,406 Elo+
Party 2
Pele
Pele
ByaKuyaa-xZ
Pele
Level 140
God Stats
4W - 2L
1,650 SR
Queue Stats
245W - 249L
1,514 Elo+
Party 2
Anubis
Anubis
Kanekiii-xZ
Anubis
Level 64
God Stats
28W - 26L
1,617 SR
Queue Stats
65W - 70L
1,464 Elo+
Party 2
Ullr
Ullr
Musturbathor
Ullr
Level 48
God Stats
17W - 11L
1,629 SR
Queue Stats
196W - 130L
1,629 Elo+
Solo
Achilles
Achilles
iTachiii-xZ
Achilles
Level 124
God Stats
5W - 4L
1,623 SR
Queue Stats
271W - 271L
1,532 Elo+
Party 2
Team Averages
Level 81
1,661 SR
1,509 Elo+

VS

Team Averages
Level 84
1,506 SR
1,414 Elo+
Guan Yu
Guan Yu
Elshahd
Guan Yu
Level 87
God Stats
12W - 7L
1,628 SR
Queue Stats
330W - 409L
1,437 Elo+
Party 1
Izanami
Izanami
Khode__Fokhim
Izanami
Level 24
God Stats
12W - 11L
1,536 SR
Queue Stats
23W - 31L
1,358 Elo+
Party 1
Geb
Geb
Khode__Meraj
Geb
Level 87
God Stats
1W - 2L
1,523 SR
Queue Stats
319W - 417L
1,462 Elo+
Party 1
Ra
Ra
Nima__Row
Ra
Level 71
God Stats
12W - 17L
1,431 SR
Queue Stats
242W - 320L
1,414 Elo+
Party 1
Loki
Loki
Nodane645
Loki
Level 149
God Stats
3W - 5L
1,412 SR
Queue Stats
230W - 218L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Akxshhi-
Cabrakan
13
1 / 1 / 4
9,201
438
3,382
8,602
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
8 / 0 / 6
12,902
614
17,125
18,614
7,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
16
6 / 3 / 5
10,995
524
12,497
10,972
4,906
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 1 / 2
12,647
602
11,681
10,819
4,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
iTachiii-xZ
Achilles
19
4 / 0 / 1
11,675
556
17,021
15,232
15,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Elshahd
Guan Yu
18
1 / 4 / 1
10,476
499
11,453
22,056
19,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
13
0 / 6 / 2
8,470
403
5,038
13,664
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 2
8,010
381
8,649
20,304
15,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 6 / 4
9,848
469
6,940
11,450
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
15
3 / 6 / 1
9,523
453
6,685
14,064
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
24
Kills
5
5
Deaths
24
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Akxshhi-
Cabrakan
1
1
4
3
W
8
0
6
11
L
Guan Yu
Elshahd
Guan Yu
1
4
1
0.38
W
Anubis
6
3
5
2.83
L
Izanami
0
6
2
0.17
L
1
2
2
1
W
5
1
2
6
L
0
6
4
0.33
L
Loki
3
6
1
0.58
W
Achilles
iTachiii-xZ
Achilles
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,706
Damage
38,765
64,239
Taken
81,538
40,210
Mitigated
44,241
21,664
Healing
20,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Akxshhi-
Cabrakan
3,382
183
0
737
8,602
8,247
206
3,126
5,431
24,878
0
W
17,125
4,850
0
7,654
18,614
7,273
158
4,673
13,850
0
116,074
L
Guan Yu
Elshahd
Guan Yu
11,453
2,029
85
7,580
22,056
19,946
0
4,482
15,996
0
75,388
W
Anubis
12,497
632
247
4,669
10,972
4,906
2,045
4,767
6,205
68,445
0
L
Izanami
5,038
2,912
276
2,561
13,664
2,452
0
710
12,954
0
52,256
L
8,649
552
681
3,183
20,304
15,236
0
7,193
12,924
29,842
0
W
11,681
3,314
0
2,171
10,819
4,059
1,120
1,341
9,478
0
115,700
L
6,940
330
392
1,696
11,450
2,819
0
4,018
7,432
78,501
0
L
Loki
6,685
1,863
0
4,534
14,064
3,788
0
2,820
11,148
0
60,924
W
Achilles
iTachiii-xZ
Achilles
17,021
4,749
0
6,186
15,232
15,725
108
1,757
12,295
18,288
64,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,420
Gold Earned
46,327
658
Minions Killed
572
0
Camps Cleared
0
2,056,536
Distance Traveled
2,054,293
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,201
438
36
2
0
393,367
1
W
Pele
12,902
614
159
8
0
486,332
5
L
Guan Yu
10,476
499
163
8
0
409,943
0
W
Anubis
10,995
524
126
6
0
363,064
4
L
Izanami
8,470
403
118
6
0
378,294
1
L
Geb
8,010
381
29
1
0
471,623
2
W
Ullr
12,647
602
185
9
0
387,431
7
L
Ra
9,848
469
158
8
0
387,288
3
L
Loki
9,523
453
104
5
0
407,145
4
W
Achilles
11,675
556
152
7
0
426,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role