Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Hmood__09
Chaac
Level 24
God Stats
38W - 11L
1,720 SR
Queue Stats
54W - 19L
1,628 Elo+
Party 2
The Morrigan
The Morrigan
IcyVeinz_11
The Morrigan
Level 102
God Stats
17W - 8L
1,599 SR
Queue Stats
496W - 431L
1,491 Elo+
Party 2
Ao Kuang
Ao Kuang
NidArach
Ao Kuang
Level 38
God Stats
0W - 1L
1,516 SR
Queue Stats
11W - 15L
1,505 Elo+
Solo
Odin
Odin
boos_1092
Odin
Level 16
God Stats
1W - 2L
1,303 SR
Queue Stats
16W - 9L
1,587 Elo+
Party 2
Team Averages
Level 61
1,528 SR
1,542 Elo+

VS

Team Averages
Level 65
1,497 SR
1,524 Elo+
King Arthur
King Arthur
 
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
JifferDDDDD
Fenrir
Level 29
God Stats
3W - 2L
1,611 SR
Queue Stats
110W - 47L
1,648 Elo+
Party 1
Sol
Sol
Reinee
Sol
Level 129
God Stats
10W - 6L
1,517 SR
Queue Stats
98W - 96L
1,488 Elo+
Party 3
Ares
Ares
Skurzasty
Ares
Level 29
God Stats
4W - 4L
1,436 SR
Queue Stats
87W - 94L
1,477 Elo+
Party 3
Neith
Neith
加藤正行
Neith
Level 112
God Stats
11W - 15L
1,423 SR
Queue Stats
434W - 420L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 5 / 3
6,717
480
7,884
10,116
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Hmood__09
Chaac
12
4 / 8 / 2
7,196
514
9,930
14,752
6,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
IcyVeinz_11
The Morrigan
10
0 / 5 / 1
6,097
436
5,198
6,718
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
NidArach
Ao Kuang
11
3 / 3 / 1
6,894
492
7,528
12,681
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Odin
10
0 / 7 / 0
5,828
416
1,802
10,693
4,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
8 / 0 / 1
9,348
668
9,327
8,434
5,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
14
9 / 2 / 3
8,482
606
8,652
9,715
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
Reinee
Sol
12
3 / 2 / 5
7,396
528
5,821
7,306
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ares
11
1 / 0 / 10
7,297
521
6,558
13,995
10,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
7 / 4 / 6
8,262
590
8,869
9,187
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
8
Kills
28
28
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
3
0.5
W
King Arthur
 
King Arthur
8
0
1
8.5
L
Chaac
Hmood__09
Chaac
4
8
2
0.63
L
The Morrigan
IcyVeinz_11
The Morrigan
0
5
1
0.1
W
Fenrir
9
2
3
5.25
L
Ao Kuang
NidArach
Ao Kuang
3
3
1
1.17
W
Sol
Reinee
Sol
3
2
5
2.75
W
Ares
1
0
10
6
L
Odin
0
7
0
0
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,342
Damage
39,227
54,960
Taken
48,637
19,441
Mitigated
27,002
12,555
Healing
19,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,884
3,278
0
2,111
10,116
2,827
0
3,989
6,127
0
41,831
W
King Arthur
 
King Arthur
9,327
1,555
56
2,980
8,434
5,700
605
2,518
5,578
4,857
52,370
L
Chaac
Hmood__09
Chaac
9,930
2,611
0
3,174
14,752
6,074
0
4,201
10,551
0
36,827
L
The Morrigan
IcyVeinz_11
The Morrigan
5,198
823
0
750
6,718
1,932
0
1,332
5,386
29,215
2,682
W
Fenrir
8,652
2,323
0
5,307
9,715
3,542
0
3,089
6,570
0
52,076
L
Ao Kuang
NidArach
Ao Kuang
7,528
1,648
0
5,164
12,681
3,831
0
2,461
10,018
35,039
0
W
Sol
Reinee
Sol
5,821
1,774
0
2,090
7,306
3,158
937
1,044
6,262
38,337
4,791
W
Ares
6,558
616
1,791
4,928
13,995
10,745
0
2,478
11,517
19,669
0
L
Odin
1,802
356
0
1,356
10,693
4,777
0
773
9,314
0
22,651
W
8,869
3,130
0
2,301
9,187
3,857
541
981
8,167
0
52,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,732
Gold Earned
40,785
326
Minions Killed
407
0
Camps Cleared
0
1,250,836
Distance Traveled
1,376,055
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,717
480
84
6
0
242,846
1
W
King Arthur
9,348
668
124
9
0
305,201
2
L
Chaac
7,196
514
60
4
0
239,565
1
L
The Morrigan
6,097
436
60
4
0
252,702
0
W
Fenrir
8,482
606
81
6
0
312,263
0
L
Ao Kuang
6,894
492
68
5
0
276,955
0
W
Sol
7,396
528
78
6
0
255,212
2
W
Ares
7,297
521
20
1
0
259,853
4
L
Odin
5,828
416
54
4
0
238,768
0
W
Neith
8,262
590
104
7
0
243,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role