Player Matchup

Apollo
Apollo
DarkSlayer13
Apollo
Level 158
God Stats
18W - 16L
1,599 SR
Queue Stats
717W - 608L
1,663 Elo+
Party 1
Fenrir
Fenrir
Kareulie
Fenrir
Level 49
God Stats
6W - 0L
1,850 SR
Queue Stats
48W - 18L
1,748 Elo+
Party 1
Camazotz
Camazotz
SushiFlash
Camazotz
Level 92
God Stats
22W - 14L
1,613 SR
Queue Stats
361W - 304L
1,633 Elo+
Party 1
Nu Wa
Nu Wa
Talyrja
Nu Wa
Level 78
God Stats
15W - 6L
1,672 SR
Queue Stats
50W - 18L
1,757 Elo+
Party 1
Gilgamesh
Gilgamesh
ikerjtm
Gilgamesh
Level 86
God Stats
1W - 0L
1,902 SR
Queue Stats
13W - 3L
1,866 Elo+
Party 1
Team Averages
Level 93
1,727 SR
1,733 Elo+

VS

Team Averages
Level 76
1,466 SR
1,502 Elo+
Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LikealightFC
Nemesis
Level 102
God Stats
8W - 6L
1,591 SR
Queue Stats
172W - 171L
1,461 Elo+
Solo
Olorun
Olorun
Rasca_y_Gana_Pan
Olorun
Level 39
God Stats
2W - 2L
1,386 SR
Queue Stats
12W - 7L
1,709 Elo+
Solo
Hel
Hel
ThomaShavun
Hel
Level 77
God Stats
1W - 4L
1,352 SR
Queue Stats
150W - 149L
1,464 Elo+
Solo
Heimdallr
Heimdallr
leedsfan111
Heimdallr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 1 / 0
6,566
657
3,742
4,961
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Kareulie
Fenrir
10
4 / 2 / 1
5,955
596
7,254
6,040
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
SushiFlash
Camazotz
13
4 / 0 / 0
7,128
713
6,723
8,770
3,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Talyrja
Nu Wa
10
1 / 1 / 4
6,077
608
4,668
2,609
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ikerjtm
Gilgamesh
9
1 / 0 / 2
5,758
576
3,217
8,614
3,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 3 / 1
5,624
562
5,476
9,009
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
LikealightFC
Nemesis
8
0 / 2 / 2
4,922
492
1,768
6,232
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 1
5,979
598
4,490
8,219
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 2 / 0
5,244
524
1,210
7,976
2,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
leedsfan111
Heimdallr
9
0 / 2 / 1
5,301
530
3,628
6,520
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
4
4
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
1
0.5
W
Apollo
1
1
0
1
W
Fenrir
Kareulie
Fenrir
4
2
1
2.25
L
Nemesis
LikealightFC
Nemesis
0
2
2
0.5
L
2
2
1
1.25
W
Camazotz
SushiFlash
Camazotz
4
0
0
4
W
Nu Wa
Talyrja
Nu Wa
1
1
4
3
L
1
2
0
0.5
W
Gilgamesh
ikerjtm
Gilgamesh
1
0
2
2
L
Heimdallr
leedsfan111
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,604
Damage
16,572
30,994
Taken
37,956
10,733
Mitigated
11,018
13,949
Healing
14,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,476
3,608
0
3,544
9,009
2,771
0
351
8,188
0
28,991
W
Apollo
3,742
2,901
0
2,292
4,961
1,222
0
517
4,444
0
48,855
W
Fenrir
Kareulie
Fenrir
7,254
1,569
0
2,223
6,040
1,877
93
1,327
4,713
0
25,792
L
Nemesis
LikealightFC
Nemesis
1,768
459
0
2,115
6,232
1,772
0
1,094
5,023
0
18,717
L
4,490
2,386
0
3,062
8,219
2,343
0
1,398
6,821
42,142
0
W
Camazotz
SushiFlash
Camazotz
6,723
1,492
0
6,104
8,770
3,476
154
0
8,770
0
45,943
W
Nu Wa
Talyrja
Nu Wa
4,668
950
0
464
2,609
752
154
1,635
974
34,652
0
L
1,210
0
760
2,858
7,976
2,667
0
741
7,235
14,174
0
W
Gilgamesh
ikerjtm
Gilgamesh
3,217
636
711
2,155
8,614
3,406
0
2,221
6,393
0
20,149
L
Heimdallr
leedsfan111
Heimdallr
3,628
2,027
0
2,227
6,520
1,465
0
1,084
5,436
0
27,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,484
Gold Earned
27,070
340
Minions Killed
293
0
Camps Cleared
0
1,109,614
Distance Traveled
965,943
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,624
562
73
7
0
174,115
2
W
Apollo
6,566
657
100
10
0
224,214
0
W
Fenrir
5,955
596
56
6
0
226,494
3
L
Nemesis
4,922
492
41
4
0
221,089
3
L
Olorun
5,979
598
84
8
0
197,945
1
W
Camazotz
7,128
713
89
9
0
231,104
4
W
Nu Wa
6,077
608
71
7
0
207,673
7
L
Hel
5,244
524
29
3
0
189,044
6
W
Gilgamesh
5,758
576
24
2
0
220,129
5
L
Heimdallr
5,301
530
66
7
0
183,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role