Player Matchup

Agni
Agni
DrLightning2972
Agni
Level 148
God Stats
10W - 6L
1,569 SR
Queue Stats
464W - 417L
1,565 Elo+
Party 2
Hachiman
Hachiman
DrThunder2792
Hachiman
Level 158
God Stats
12W - 4L
1,734 SR
Queue Stats
642W - 575L
1,558 Elo+
Party 2
Hades
Hades
He_is_lying-_-
Hades
Level 17
God Stats
8W - 4L
1,709 SR
Queue Stats
15W - 9L
1,584 Elo+
Party 2
Geb
Geb
Nelzoraurs
Geb
Level 107
God Stats
18W - 9L
1,499 SR
Queue Stats
200W - 172L
1,535 Elo+
Party 2
Cliodhna
Cliodhna
xAR-AMx
Cliodhna
Level 159
God Stats
6W - 1L
1,763 SR
Queue Stats
345W - 326L
1,484 Elo+
Solo
Team Averages
Level 118
1,655 SR
1,545 Elo+

VS

Team Averages
Level 114
1,550 SR
1,487 Elo+
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BloodyKazuki
Amaterasu
Level 149
God Stats
8W - 1L
1,971 SR
Queue Stats
235W - 221L
1,567 Elo+
Solo
Hou Yi
Hou Yi
Fernzy1st
Hou Yi
Level 127
God Stats
0W - 1L
1,636 SR
Queue Stats
250W - 250L
1,481 Elo+
Party 1
Thoth
Thoth
justamapting
Thoth
Level 144
God Stats
1W - 3L
1,339 SR
Queue Stats
514W - 501L
1,448 Elo+
Solo
Mercury
Mercury
moons sorrow
Mercury
Level 24
God Stats
0W - 2L
1,305 SR
Queue Stats
23W - 28L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 2
11,323
708
8,043
7,077
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
DrThunder2792
Hachiman
17
10 / 3 / 6
11,150
697
15,072
13,628
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 4
9,089
568
6,066
15,237
8,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 1 / 14
8,382
524
2,975
13,107
10,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
xAR-AMx
Cliodhna
15
2 / 2 / 7
9,341
584
6,579
10,894
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 4 / 3
8,415
526
4,861
10,212
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
BloodyKazuki
Amaterasu
16
4 / 3 / 0
9,608
601
13,239
16,452
13,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Fernzy1st
Hou Yi
13
2 / 6 / 2
8,182
511
10,332
14,006
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 3 / 1
8,593
537
3,175
5,819
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
moons sorrow
Mercury
13
3 / 9 / 2
8,180
511
3,881
13,758
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
25
Kills
11
11
Deaths
25
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
3
0.88
L
Amaterasu
BloodyKazuki
Amaterasu
4
3
0
1.33
W
12
2
2
6.5
W
Hachiman
DrThunder2792
Hachiman
10
3
6
4.33
L
Hou Yi
Fernzy1st
Hou Yi
2
6
2
0.5
W
1
3
4
1
W
0
1
14
7
L
0
3
1
0.17
L
Mercury
moons sorrow
Mercury
3
9
2
0.44
W
Cliodhna
xAR-AMx
Cliodhna
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,735
Damage
35,488
59,943
Taken
60,247
29,382
Mitigated
25,367
25,704
Healing
15,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,861
572
0
3,408
10,212
3,377
0
2,559
7,539
0
41,817
L
Amaterasu
BloodyKazuki
Amaterasu
13,239
6,255
0
6,620
16,452
13,346
574
6,525
9,829
0
66,361
W
8,043
102
0
1,383
7,077
2,451
1,627
1,245
5,700
72,872
0
W
Hachiman
DrThunder2792
Hachiman
15,072
8,418
0
7,060
13,628
4,119
3,555
0
13,583
0
84,574
L
Hou Yi
Fernzy1st
Hou Yi
10,332
5,135
0
4,101
14,006
2,744
0
1,435
12,571
0
60,146
W
6,066
338
249
8,048
15,237
8,565
0
0
14,384
46,196
0
W
2,975
543
1,013
4,336
13,107
10,514
138
1,117
11,852
9,581
0
L
3,175
122
0
415
5,819
1,643
0
2,421
3,298
50,735
0
L
Mercury
moons sorrow
Mercury
3,881
1,916
0
1,131
13,758
4,257
0
3,717
9,859
0
40,402
W
Cliodhna
xAR-AMx
Cliodhna
6,579
247
0
3,615
10,894
3,733
569
457
10,265
0
62,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,285
Gold Earned
42,978
507
Minions Killed
495
0
Camps Cleared
0
1,672,948
Distance Traveled
1,557,964
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,415
526
71
4
0
357,185
3
L
Amaterasu
9,608
601
131
8
0
317,551
2
W
Agni
11,323
708
132
8
0
330,601
3
W
Hachiman
11,150
697
143
9
0
301,318
3
L
Hou Yi
8,182
511
100
6
0
263,061
4
W
Hades
9,089
568
108
7
0
306,804
2
W
Geb
8,382
524
10
1
0
364,185
11
L
Thoth
8,593
537
131
8
0
304,152
0
L
Mercury
8,180
511
62
4
0
316,015
2
W
Cliodhna
9,341
584
114
7
0
370,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role