Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
CoatlTail
Chronos
Level 146
God Stats
17W - 7L
1,664 SR
Queue Stats
282W - 255L
1,521 Elo+
Solo
Cabrakan
Cabrakan
LiveviL720
Cabrakan
Level 123
God Stats
4W - 4L
1,425 SR
Queue Stats
150W - 149L
1,486 Elo+
Party 1
Team Averages
Level 143
1,530 SR
1,502 Elo+

VS

Team Averages
Level 70
1,608 SR
1,241 Elo+
Chang'e
Chang'e
Bob x Hawke
Chang'e
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 2
Izanami
Izanami
Frank x Walker
Izanami
Level 66
God Stats
0W - 1L
1,670 SR
Queue Stats
0W - 7L
1,206 Elo+
Party 2
Gilgamesh
Gilgamesh
Jims x Mowing
Gilgamesh
Level 98
God Stats
0W - 1L
1,654 SR
Queue Stats
1W - 8L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
10 / 2 / 12
8,783
878
13,182
11,628
7,977
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
CoatlTail
Chronos
12
7 / 1 / 12
8,407
841
7,460
6,890
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
LiveviL720
Cabrakan
12
5 / 1 / 16
8,142
814
6,440
6,860
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bob x Hawke
Chang'e
9
0 / 8 / 3
6,353
635
1,888
9,359
2,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 9 / 2
6,528
653
4,301
10,799
2,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
Jims x Mowing
Gilgamesh
10
2 / 5 / 1
7,338
734
4,531
10,650
6,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
22
Kills
3
4
Deaths
22
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
2
12
8
L
Chang'e
Bob x Hawke
Chang'e
0
8
3
0.19
W
Chronos
CoatlTail
Chronos
7
1
12
13
L
1
9
2
0.22
L
Gilgamesh
Jims x Mowing
Gilgamesh
2
5
1
0.5
W
Cabrakan
LiveviL720
Cabrakan
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,082
Damage
10,720
25,378
Taken
30,808
14,222
Mitigated
11,856
5,237
Healing
4,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,182
1,035
0
3,073
11,628
7,977
557
1,087
10,541
0
38,347
L
Chang'e
Bob x Hawke
Chang'e
1,888
67
1,011
1,693
9,359
2,463
0
4,430
4,929
9,681
0
W
Chronos
CoatlTail
Chronos
7,460
1,851
0
1,508
6,890
2,321
2,313
387
6,503
30,807
0
L
4,301
2,249
82
877
10,799
2,965
0
4,931
5,868
0
11,757
L
Gilgamesh
Jims x Mowing
Gilgamesh
4,531
446
279
499
10,650
6,428
0
4,803
5,847
3,271
13,226
W
Cabrakan
LiveviL720
Cabrakan
6,440
798
0
656
6,860
3,924
363
1,396
5,464
15,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,332
Gold Earned
20,219
126
Minions Killed
67
8
Camps Cleared
1
585,969
Distance Traveled
399,682
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,783
878
62
6
1
203,356
1
L
Chang'e
6,353
635
14
1
0
124,289
0
W
Chronos
8,407
841
41
4
3
203,474
4
L
Izanami
6,528
653
24
2
1
130,425
0
L
Gilgamesh
7,338
734
29
3
0
144,968
0
W
Cabrakan
8,142
814
23
2
4
179,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role