Player Matchup

Sol
Sol
CyngB
Sol
Level 28
God Stats
1W - 2L
1,511 SR
Queue Stats
32W - 35L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
GoTrunkssj4
Kuzenbo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 100L
1,560 Elo+
Solo
Chiron
Chiron
Jan_Energyy
Chiron
Level 157
God Stats
7W - 2L
1,848 SR
Queue Stats
590W - 590L
1,488 Elo+
Solo
Ares
Ares
KuloGandjy6aca
Ares
Level 120
God Stats
1W - 1L
1,773 SR
Queue Stats
54W - 50L
1,485 Elo+
Solo
Jormungandr
Jormungandr
vesko91d
Jormungandr
Level 126
God Stats
0W - 2L
1,359 SR
Queue Stats
218W - 210L
1,568 Elo+
Solo
Team Averages
Level 108
1,598 SR
1,517 Elo+

VS

Team Averages
Level 98
1,514 SR
1,483 Elo+
Chronos
Chronos
CapTommy43
Chronos
Level 145
God Stats
7W - 5L
1,469 SR
Queue Stats
568W - 506L
1,457 Elo+
Solo
Zeus
Zeus
IKessedi
Zeus
Level 151
God Stats
14W - 8L
1,608 SR
Queue Stats
467W - 431L
1,544 Elo+
Party 1
Khepri
Khepri
Nimion
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,414 Elo+
Solo
The Morrigan
The Morrigan
TimoTimee
The Morrigan
Level 23
God Stats
1W - 0L
1,598 SR
Queue Stats
12W - 11L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iVetal65
Ah Muzen Cab
Level 145
God Stats
6W - 9L
1,397 SR
Queue Stats
428W - 399L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CyngB
Sol
18
4 / 6 / 8
10,690
764
11,151
14,984
5,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
GoTrunkssj4
Kuzenbo
16
3 / 4 / 8
9,760
697
7,870
16,019
20,210
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
17
5 / 3 / 6
10,288
735
19,494
13,790
6,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 6
9,071
648
6,115
17,054
13,081
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
vesko91d
Jormungandr
15
1 / 4 / 7
9,158
654
5,778
12,144
14,783
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CapTommy43
Chronos
17
3 / 3 / 10
10,113
722
6,732
14,734
10,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
20
8 / 2 / 10
11,816
844
26,000
7,947
3,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Nimion
Khepri
16
2 / 4 / 15
10,636
760
5,174
15,181
17,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
TimoTimee
The Morrigan
17
2 / 5 / 12
10,394
742
7,302
7,810
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
iVetal65
Ah Muzen Cab
19
8 / 1 / 10
11,420
816
19,890
9,579
4,788
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
80
15
Kills
23
23
Deaths
15
35
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chronos
CapTommy43
Chronos
3
3
10
2.67
L
Sol
CyngB
Sol
4
6
8
1.33
L
Kuzenbo
GoTrunkssj4
Kuzenbo
3
4
8
1.75
W
Zeus
8
2
10
6.5
L
Chiron
5
3
6
2.67
L
2
6
6
0.83
W
Khepri
Nimion
Khepri
2
4
15
2.38
W
The Morrigan
TimoTimee
The Morrigan
2
5
12
1.6
W
Ah Muzen Cab
iVetal65
Ah Muzen Cab
8
1
10
13
L
Jormungandr
vesko91d
Jormungandr
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,408
Damage
65,098
73,991
Taken
55,251
59,804
Mitigated
40,559
25,010
Healing
22,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CapTommy43
Chronos
6,732
4,115
1,057
4,626
14,734
10,374
1,982
7,298
7,436
21,802
0
L
Sol
CyngB
Sol
11,151
3,135
1,174
4,108
14,984
5,710
2,186
10,588
4,396
26,758
0
L
Kuzenbo
GoTrunkssj4
Kuzenbo
7,870
1,547
2,882
3,206
16,019
20,210
99
10,409
5,610
19,532
0
W
Zeus
26,000
1,529
1,802
1,837
7,947
3,995
607
5,947
2,000
56,416
0
L
Chiron
19,494
3,684
3,111
5,706
13,790
6,020
1,062
8,575
5,215
0
37,851
L
6,115
84
884
1,500
17,054
13,081
236
10,092
6,962
8,790
0
W
Khepri
Nimion
Khepri
5,174
582
1,815
3,993
15,181
17,885
150
7,078
8,103
9,652
0
W
The Morrigan
TimoTimee
The Morrigan
7,302
937
0
787
7,810
3,517
490
5,160
2,546
23,148
0
W
Ah Muzen Cab
iVetal65
Ah Muzen Cab
19,890
10,454
1,433
5,129
9,579
4,788
1,914
5,327
4,252
0
31,179
L
Jormungandr
vesko91d
Jormungandr
5,778
241
1,138
1,301
12,144
14,783
0
5,544
6,600
19,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,967
Gold Earned
54,379
149
Minions Killed
175
0
Camps Cleared
0
1,177,368
Distance Traveled
1,315,716
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,113
722
18
1
0
249,432
1
L
Sol
10,690
764
54
4
0
238,659
2
L
Kuzenbo
9,760
697
26
2
0
242,996
2
W
Zeus
11,816
844
78
6
0
280,362
0
L
Chiron
10,288
735
45
3
0
250,145
0
L
Ares
9,071
648
8
1
0
237,333
1
W
Khepri
10,636
760
13
1
0
255,362
1
W
The Morrigan
10,394
742
40
3
0
237,257
2
W
Ah Muzen Cab
11,420
816
26
2
0
293,303
0
L
Jormungandr
9,158
654
16
1
0
208,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role