Player Matchup

Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
Ekabod
Charybdis
Silver I
Level 147
God Stats
3W - 2L
1,750 SR
Queue Stats
14W - 21L
1,105 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
PesadeloCovid
Baron Samedi
Silver III
Level 65
God Stats
8W - 5L
1,657 SR
Queue Stats
14W - 18L
1,352 MMR
Party 2
Ymir
Ymir
Gold V
cBeTJIe4oK
Ymir
Gold V
Level 160
God Stats
35W - 28L
1,592 SR
Queue Stats
375W - 380L
1,195 MMR
Party 1
Nemesis
Nemesis
Silver V
lwOvOwl
Nemesis
Silver V
Level 54
God Stats
3W - 2L
1,696 SR
Queue Stats
8W - 20L
1,035 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,639 SR
1,237 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,497 SR
1,166 MMR
Ganesha
Ganesha
Gold V
Armaggedon99
Ganesha
Gold V
Level 149
God Stats
13W - 9L
1,565 SR
Queue Stats
439W - 453L
1,156 MMR
Solo
Achilles
Achilles
Silver I
FisterDinFarmor
Achilles
Silver I
Level 120
God Stats
6W - 8L
1,437 SR
Queue Stats
601W - 597L
1,199 MMR
Solo
Sol
Sol
Silver II
RaviJain056
Sol
Silver II
Level 142
God Stats
51W - 34L
1,618 SR
Queue Stats
146W - 156L
1,110 MMR
Solo
Baba Yaga
Baba Yaga
Silver V
Vik1nGeR
Baba Yaga
Silver V
Level 68
God Stats
3W - 3L
1,366 SR
Queue Stats
4W - 9L
1,205 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
XXXSUPERBOY
Erlang Shen
Silver I
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 217L
1,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
6 / 5 / 3
12,713
578
14,561
26,482
25,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
Ekabod
Charybdis
18
2 / 2 / 1
11,261
512
6,867
14,054
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
PesadeloCovid
Baron Samedi
17
5 / 11 / 2
11,121
506
14,771
25,095
9,930
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 4
9,201
418
6,101
22,553
21,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
lwOvOwl
Nemesis
14
1 / 9 / 4
9,384
427
8,688
17,461
7,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
CamazotzApolloAthena

VS

Bans
MulanCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Armaggedon99
Ganesha
17
0 / 3 / 16
11,986
545
8,078
19,211
22,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
19
4 / 4 / 8
13,141
597
15,504
23,276
29,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
12 / 1 / 5
14,403
655
21,198
17,350
6,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baba Yaga
Vik1nGeR
Baba Yaga
18
14 / 2 / 10
12,678
576
24,663
12,929
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
XXXSUPERBOY
Erlang Shen
17
2 / 5 / 11
11,230
510
10,827
22,195
10,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
15
Kills
32
32
Deaths
15
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
6
5
3
1.5
W
Ganesha
Armaggedon99
Ganesha
0
3
16
2.67
L
Charybdis
Ekabod
Charybdis
2
2
1
1.25
W
Achilles
4
4
8
2
L
Baron Samedi
PesadeloCovid
Baron Samedi
5
11
2
0.55
W
12
1
5
14.5
W
Baba Yaga
Vik1nGeR
Baba Yaga
14
2
10
9.5
W
Erlang Shen
XXXSUPERBOY
Erlang Shen
2
5
11
1.5
L
1
5
4
0.6
L
Nemesis
lwOvOwl
Nemesis
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,988
Damage
80,270
105,645
Taken
94,961
68,625
Mitigated
75,294
31,848
Healing
33,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
14,561
6,325
0
9,212
26,482
25,012
1,057
12,632
12,992
1,141
82,582
W
Ganesha
Armaggedon99
Ganesha
8,078
869
0
4,312
19,211
22,720
4
6,288
12,540
61,845
0
L
Charybdis
Ekabod
Charybdis
6,867
3,036
0
6,457
14,054
4,582
974
8,632
5,370
0
93,137
W
Achilles
15,504
3,256
0
7,421
23,276
29,945
0
4,337
17,921
12,969
76,048
L
Baron Samedi
PesadeloCovid
Baron Samedi
14,771
996
1,102
7,018
25,095
9,930
90
13,745
11,059
57,231
0
W
21,198
9,681
0
10,441
17,350
6,430
6,083
3,699
13,513
161,649
0
W
Baba Yaga
Vik1nGeR
Baba Yaga
24,663
3,023
0
2,616
12,929
6,122
50
3,951
8,397
75,742
0
W
Erlang Shen
XXXSUPERBOY
Erlang Shen
10,827
5,363
0
8,744
22,195
10,077
465
6,853
14,975
0
74,709
L
6,101
833
0
5,035
22,553
21,771
0
11,784
10,634
36,530
0
L
Nemesis
lwOvOwl
Nemesis
8,688
3,958
0
3,024
17,461
7,330
135
9,558
7,768
0
58,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,680
Gold Earned
63,438
584
Minions Killed
678
0
Camps Cleared
0
1,785,221
Distance Traveled
2,114,714
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,713
578
181
8
0
389,865
8
W
Ganesha
11,986
545
67
3
0
431,177
16
L
Charybdis
11,261
512
179
8
0
353,864
9
W
Achilles
13,141
597
168
8
0
377,024
5
L
Baron Samedi
11,121
506
88
4
0
311,969
0
W
Sol
14,403
655
218
10
0
418,186
6
W
Baba Yaga
12,678
576
141
6
0
439,646
0
W
Erlang Shen
11,230
510
84
4
0
448,681
3
L
Ymir
9,201
418
53
2
0
354,639
7
L
Nemesis
9,384
427
83
4
0
374,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role